KANSAS's Avatar

KANSAS

Old God Fanatic
Joined 03/25/2019 Achieve Points 1745 Posts 2912

KANSAS's Comments

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 5 years, 1 month ago

    not sure why you are being downvoted so much. This is a perfectly reasonable point of view to have.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 5 years, 1 month ago

    I think there is something wrong with your method for posting images because most of the time I can't see them. But then later someone else posts a card with the image you posted, so maybe it is just me.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 5 years, 1 month ago

    lets just cut the fuzz and admit we are all just here to get the 'call for backup' achievement.

    In reply to Classic
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 5 years, 1 month ago

    I opened both him and Lorewalker Cho within like 30 packs of each other. now I am just waiting for that [Hearthstone Card (nag pagle) Not Found] to complete the set!

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 5 years, 1 month ago

    I don't have echo of medivh or tortollan pilgrim. But I do have emperor T.!

    I will probably replace inkmaster with primordial glyph, and hexlord malacrass with some other form of copying. Perhaps duplicate or maybe youthful brewmaster. 

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 5 years, 1 month ago

    I guess my so called 'best friend' doesn't wanna be my friend anymore.

    In reply to The Haunted Carousel
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 5 years, 1 month ago

    I climbed from rank 7-9 (I don't remember exactly) to rank 5 in like two days with evolve/quest/lackey shaman. If you don't mind playing a deck everyone hates then I should be a fairly easy climb.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    man, there are so many iconic Magic cards mentioned here.

    Lightning Bolt is one of the most, if not the most iconic Magic card of all time. When Magic was first made there was no limit to how many copies of a card you can have in your deck, so some people would just play 20 lands and 40 lightning bolts and they had a very competitive deck. There is also a video about the card which I thought was quite interesting. https://www.youtube.com/watch?time_continue=28&v=QwsxIojAnus

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    This deck looks great!

    I used to dust most of my mage cards but I have recently started playing the class more and I have already crafted a bunch of epics. I have tried making some reno mage lists and none of them have been very good. I really like the look of this list but I am missing all of the mage legendarys except for reno the relicologist. 

    What would be some replacements for the legends in this list? Frostlich jaina is on the top of my crafting list, but Hexlord malacrass, luna's pocket galaxy, and inkmaster solia I would have to wait months to get.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    I would add Sir finley just so that you can have more cheap guys, and I would also add lorewalker cho because the deck doesn't have any spells.

    I would take out zentimo, because there are no spell to use with him and he has horrible stats, and gormok the impaler because he seems hard to set up and you have other 4 drops.

    Also, emperor thaurissan can probably fit into the deck somwhere.

    In reply to 30 Legendary Deck
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago
    Quote From MisterFerro
    Quote From GerritDeMan
    Quote From MisterFerro

    There are stuff that I hate like damage being blocked after a unit is destroyed by Active abilities & spells. Example is Anivia's active spell destroying 1/2 health units but since they were blocking my attackers suddenly their Force Ghosts can shit on me, that's bullshit!!!!!!!!!!

    I actually really like that mechanic. Sure if you're the attacker you'd prefer your attacks going to the nexus instead of doing nothing, but if this were the case, abilities and spells that can damage blockers before the attack phase would be really broken, because it would give way too much control to the attacking player who already gets to act first. Instead you can still choose to prevent your attackers from taking damage from their blockers with effects like this, which is still a very viable tactic but not immediately game-winning.

    Full damage going to Nexus after units die can be abusive, but having Force ghosts full block is also bad. Maybe a solution would be attackers doing half damage or even a third damage and the justification can be the corpse of the dead unit being in the way thus making the attacker not get all of their hit in.

     

    I think the idea is that the minion is already being blocked, so no matter what happens to the blocker, it has already been confirmed that the attacker has been blocked.

    Imagine if I am in the process of swinging my sword at a guy, and then he suddenly disappears, I won't stop mid-swing then move over and hit the other guy, my sword will just fly through the air and hit nothing. It is not that the unit is disappearing then blocking your unit, it is that he is blocking your unit then disappearing.

    In reply to Hearthstone vs. LoR
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    I haven't played the game so correct me if I'm wrong but the way attacking works is one player says 'i'm attacking you with minions A and B' then the defender says 'I am blocking minion A with X, and minion B with Y'.

    This is the same way it works in Magic, you cannot attack with a 2/2 as long as your opponent has a 2/3. it is a lot easier to protect yourself when the attacker doesn't choose the blockers. 

    Again, I haven't played the game yet, so I won't pretend to be an expert, but from what I know of MTG (which to me seems like the best game to compare it to) 20 health should be good as long as the game designers don't mess it up.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    hey man, whats wrong with shaman? its like the best class. I just hope we get more stuff to push control shaman. I do agree that lackey/quest shaman gets old after a while, but I do hope shaman has some place in the next meta.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    So far, this game looks a lot like a faster version of Magic without lands. I singed up to try this game out, but I don't know if I will stick with it simply because I already play 2 Trading/Colleectable card games and I am not sure if LoR will be different enough from Magic to hold my interest beyond a couple of weeks.

    But the only way to find out is to give it a try!

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    I miss good old 3 mana hex. 

    Blizzard can have Flametongue Totem, but I want 3 mana hex back, it just isn't the same at 4 mana.

    In reply to Hex
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    3 mana hex was amazing, I wish I had appreciated shaman more when this card was in its prime.

    In reply to Hex
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    This card is pretty nuts when you think about it. for one, it is 0 mana, so you lose nothing by playing it, and it is very useful when playing the quest. Second, it is a basic card, so you don't have to spend anything to put it in your collection. I know dealing 1 damage doesn't look like a lot, but with this and your hero power, you can kill just about any one or two drop. Furthermore, your opponent never suspects it, so they will just drop a 1/2 health minion like an idiot and you will just destroy it! plus, there are a plethora of un-used spell damage minions, so by combo-ing this with just 1 other card you are able to deal 2-3 damage and get a minion on the field! Having the ability to get 1 free damage out of nowhere is far more useful than people make it out to be.

    In reply to Moonfire
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    I went from rank 8 (which is where I was at the start of the season) to rank 5 with a quest/lackey/evolve shaman in like 2 days with a winrate of 12-3 (80%)

    I am thankful for the easy climb.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    This list has appeared on the front page several times over the past three weeks despite the fact that it has a score of -3. why? surely there are other pro decks that have a higher score than this.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    So far you have only made 4 comments on this site after being here for 5 months, so it looks to me like you never actually cared much about this site or the community. so, why did you even bother to tell everyone that you are leaving? no one cares.