KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 2 months ago
Man I am jealous, my shaman is only a little more than 520 but it is my favorite class. I don't usually grind for rewards but I will be playing a lot of ranked to get the new shaman hero.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 2 months ago
I wish there was an option to start the boss over at 300 because sometimes I make an awesome deck and get hyped for the big boss fight then remember that he only has 30 hp.
There is no reason why they shouldn't have a way to get your plague lord back to 300 hp without having to finish 1-2 more runs.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 2 months ago
They made ranks 50-26 just for new players for this exact reason. I haven't been below rank 10 in a long time so I don't know how things are going down there, but I would assume that 25 extra ranks should be enough for new players to get into the game.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 2 months ago
People are talking about nerfing northshire cleric to 2 mana, and while this would certainly fix the problem, I don't like it too much. It makes the card too bad, it ruins all of priests tempo and they have no other card to fall back on. I think a better change would be to either change the heal to 2, this way priest still has a decent tempo play on turn one, but it feels more fair to the opponent.
Another option would be to make it say "whenever another minion", or maybe "another friendly minion" so that it wont draw as consistently, this would be a lighter change, but it would stop the priest player from playing a turn one cleric and and turn two hero power.
Changing it to 2 mana is fine, but if they were to do this they should make sure there is another decent (but less good) one drop for priest. I want this card to be nerfed as much as the next guy, but I don't want it to be entirely un-playable.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 2 months ago
you do realize that the entire point of the basic set is that it will be viable in standard forever, and if we were to do this that within just a few years each class would have access to over a hundred basic cards in wild.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 2 months ago
that just shows how much of an annoying class priest is. Even when they are not the best deck they are still frustrating to play against because the entire game feels redundant. They just draw and draw until they deal 25 damage out of nowhere and you are dead, I agree with people that priests basic/classic set need an overhaul. I also wouldn't mind if they adjusted the expansion cards a little, but I don't think that would happen.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 3 months ago
Hey man, it has a 8.67% winrate, with a sample size of 1,000 games that is 67 wins you didn't account for. You need to give the deck a bit more credit, if you round down then you will make an almost decent deck look bad.
If I have a 50 gold quest will it still be able to re-roll into a 60 gold one?
will all re-rolls result in 50 gold quests, or is that only true for the quests that are already higher than 50?
Man I am jealous, my shaman is only a little more than 520 but it is my favorite class. I don't usually grind for rewards but I will be playing a lot of ranked to get the new shaman hero.
I have been thinking the same thing, Ragnaros could probably return to standard for good and not be that bad.
I need that Gul'dan. I don't even care if I barely play warlock, I have to have it!
I wish there was an option to start the boss over at 300 because sometimes I make an awesome deck and get hyped for the big boss fight then remember that he only has 30 hp.
There is no reason why they shouldn't have a way to get your plague lord back to 300 hp without having to finish 1-2 more runs.
They made ranks 50-26 just for new players for this exact reason. I haven't been below rank 10 in a long time so I don't know how things are going down there, but I would assume that 25 extra ranks should be enough for new players to get into the game.
this basically sums up all of my thoughts and opinions about the priest class in one sentence.
People are talking about nerfing northshire cleric to 2 mana, and while this would certainly fix the problem, I don't like it too much. It makes the card too bad, it ruins all of priests tempo and they have no other card to fall back on. I think a better change would be to either change the heal to 2, this way priest still has a decent tempo play on turn one, but it feels more fair to the opponent.
Another option would be to make it say "whenever another minion", or maybe "another friendly minion" so that it wont draw as consistently, this would be a lighter change, but it would stop the priest player from playing a turn one cleric and and turn two hero power.
Changing it to 2 mana is fine, but if they were to do this they should make sure there is another decent (but less good) one drop for priest. I want this card to be nerfed as much as the next guy, but I don't want it to be entirely un-playable.
you do realize that the entire point of the basic set is that it will be viable in standard forever, and if we were to do this that within just a few years each class would have access to over a hundred basic cards in wild.
that just shows how much of an annoying class priest is. Even when they are not the best deck they are still frustrating to play against because the entire game feels redundant. They just draw and draw until they deal 25 damage out of nowhere and you are dead, I agree with people that priests basic/classic set need an overhaul. I also wouldn't mind if they adjusted the expansion cards a little, but I don't think that would happen.
I didn't think I was going to end up buying the adventure because it is bad value for your gold, but this looks like too much fun!
Next art:
Make it a spell that makes you sacrifice a minion
Hey man, it has a 8.67% winrate, with a sample size of 1,000 games that is 67 wins you didn't account for. You need to give the deck a bit more credit, if you round down then you will make an almost decent deck look bad.
But no, I agree with you, this deck is just sad.
I also spent around 2 hours trying to get a sorcerers apprentice off of zephrys.
I was just kinda disappointed.
oh yeah, sometimes I forget that this guys decks aren't wild.
Lorewalker Cho
0 Attack
I will probably craft it once you write a guide
Next:
Right now I play Hearthstone and MTG, both tabletop and arena. I don't think I have time to play another card game.
but it looks fun!