Comments
1,192 totalGreat egg for Zoolock, great discard synergy for Discolock and Zoolock burn. Lots to love with [card]Boneweb Egg[/card], and I expect it will see lots of play
The comparison to [card]Vilespine Slayer[/card] is apt here for Warlock. There's no world where you're not happy to spend 6 mana tapping and getting a huge tempo swing. The case is a tiny bit harder to make for Priest, only …
[card]Infiltrator Liliana[/card] is not exciting - she's a [card]Jungle Panther[/card] with a "1 mana deal 4" tacked on as a deathrattle. Mind you, she could be quite good - that's a nice little bundle of stats and effects, and there …
Certainly not Demon Hunter's most powerful AOE tool, but the tempo swing could be incredible, and I'm glad to see Demon Hunter getting something on top of [card]Chaos Nova[/card] and [card]Immolation Aura[/card] - having all that AOE should make an …
Steeldancer is nearly vanilla already, but tack on any 2+ drop and you've got a very strong tempo card. I'm a bit less excited about her in Rogue relative to Warrior, but she should be effective in both.
There's enough flexibility in this [card]Shadow Bolt[/card]-esque card that it should be powerful in a lot of decks. It's especially nice as a mini [card]Meteor[/card] if you can tack a little spell damage on.
Nearly vanilla stats and a powerful temp effect that reflects Kel'Thuzad's future necromancy. Seems like a great card across the board
Nearly vanilla stats and a powerful temp effect that reflects Kel'Thuzad's future necromancy. Seems like a great card across the board
Pre-nerf [card]Innervate[/card] was great, so [card]Lightning Bloom[/card] will be great. The overload probably isn't that important in Druid since you can ramp ahead of this and mitigate the overload, and in Shaman the overload may even be advantageous - turn …
Obviously a good card for Burgle Rogue, assuming Burgle Rogue is a playable archetype. But the problem lately with Burgle Rogue is less the ways to generate cards from another class and more the payoffs (today those payoffs are [card]Bazaar …
[card]Devolving Missiles[/card] is clearly crazy on a board with one large enemy minion, but given the incredibly high variance on the card when your opponent has multiple minions, I'm not sure you want this in the deck. The opportunity cost …
I doubt [card]Shan'do Wildclaw[/card] will be a necessary card for any given archetype, but it seems strong. She has nearly vanilla stats with two pretty good effects, so I expect she will see play.
Both effects seem very powerful …
Clearly a very powerful battlecry, but the opportunity cost on this card might kill it. I'm not excited about top-decking this unless I have a clear way to generate a big board in the same turn. Seems similar in its …
Seems okay as a neutral AOE for a deck that has plenty of low cost spells. But it also seems like a typical showcase card to highlight a new mechanic - find, but probably not strong enough to see consistent …
Vanilla stats and a relevant effect for any Dragon/Spell deck. Could easily see play in Mage and Priest, and probably some other classes (albeit to a lesser extent). There may be some opportunity cost issues with this card, as there …
Seems like a good card for an aggro deck in a metagame with at least one prominent control deck, as it can defend against early game AOE like [card]Breath of the Infinite[/card] and help you snowball your board. But in …
Fun effect, and pretty consistently worth 2 or more mana, but you can't rely on it to fit into a strategy.
Where [card]Transfer Student[/card] might shine is in the Heroic solo content, where you have to build your own …
I'm a little surprised at how good this seems. A 6/8 unit is worth about 6 mana, and dealing 3 damage twice is certainly worth more than 2 ([card]Multi-Shot[/card] would have you believe it's worth 4, but that's a pretty …
[card]Rattlegore[/card] is not a super flashy card, but if you can stick it to the board (that is, if your opponent lacks a silence for it), you're looking at a total of 45/45 in stats over the lifetime of this …
This card is very exciting. Vanilla stats mean it's playable in just about any deck, and the Spellburst ability could make for some crazy combos.