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meisterz39

LV.12
175/1,244 XP
Joined June 2019 1,200 posts 6,395 XP 925 achievement pts

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1,192 total
+1
The Klepto cards are super frustrating

[quote from="Hellcopter"]No, they are better then random. Now that i think about it, they are even worse then random unless its a mirror match.
Why? Because followers in this game have a role in the deck they are fit in. …

5 years, 11 months ago
+1
The Klepto cards are super frustrating
Quote From Hellcopter

Can you elaborate why you do feel frustrated?

In my opinion is just a perspective issue... just think the cards they take are in the botton of your deck so you would not draw them …

5 years, 11 months ago
+1
The Klepto cards are super frustrating

I don't think there are any top tier decks that rely heavily on the klepto cards (like [runecard]Pilfered Goods[/runecard], but playing against those cards is so goddamn frustrating.

Assuming you can activate the plunder effects with reasonable consistency, they're …

5 years, 11 months ago
0
Two Quests Are Better Than One - Card Design Competition Discussion Thread

Zeratia, the text should probably say "with stats equal to" like [card]Spirit of the Tiger[/card]

5 years, 11 months ago
0
Two Quests Are Better Than One - Card Design Competition Discussion Thread

As a concept, pocketing cards seems interesting, but there's so much information underlying that one little sentence that I think the mechanic would need to be introduced as a set-wide keyword mechanic rather than a random one-off legendary mechanic.

5 years, 11 months ago
0
Buff Vi.
Quote From OldManSanns
Quote From Vincent3383

She is almost useless. Even if you run three it is as if you only have one. The power you build up doesn't stay on the others and unless you …

5 years, 11 months ago
0
Two Quests Are Better Than One - Card Design Competition Discussion Thread

First few ideas:

Fiery Warbringer: The theme/fantasy of the card is a tank that's building up rage before unleashing an attack. I didn't want to do +1/+1 for a weapon because that just seemed like too much for …

5 years, 11 months ago
+4
Two Quests Are Better Than One - Card Design Competition Discussion Thread

Kudos to whomever thought this theme up - it makes for an interesting puzzle. Should make for a lot of creative submissions!

5 years, 11 months ago
+6
Legends of Runeterra Patches Move Away From Treating Mobile Players Like Second-Class Citizens Unlike its Competitor Hearthstone

Quick preface: I'm not trying to put Blizzard on a pedestal - they've done a lot wrong over the years, and Hearthstone is clearly less F2P friendly than Legends of Runeterra. Despite that, I think this article is really trash. …

5 years, 11 months ago
0
How to Get Champions
Quote From BingoNoEyes

The problem with these wildcards, is I have pretty low tier champion, and want to save my wildcards for high tier champions. But I keep getting wildcards instead of champion

The alternative …

5 years, 11 months ago
+2
Message to Riot Devs about core game balance - The starting Attack token
Quote From Hellcopter

Glen is right about the attack token advantage.
In any symmetrical game, the player with initiative always holds the advantage. 

The problem here is that the games you're comparing this to (MTG, …

5 years, 11 months ago
+8
Message to Riot Devs about core game balance - The starting Attack token

The OP here is super long, and a lot of the content feels like filler to me. Quick summary before I begin so I can confirm my reading:

  • You've played a lot of CCGs in your time
5 years, 11 months ago
0
How long will this deck last me?

I don't have specific experience playing this deck (though I've played around with similar mechanics in Expeditions). Shadow Isles and Ionia are the two best/most flexible regions in the game, and have been throughout the open beta.

Absent a …

5 years, 11 months ago
0
Does LoR tend to lag on mobile?

I haven't had any problem with the iPhone mobile version in terms of performance. I think the trickiest things for me are things that don't map super well on to a small screen (e.g. hovering over my opponent's hand to …

5 years, 11 months ago
0
Region balance issues
Quote From Marega

Some regions work wonderfully as support. Thats normal and sometimes it varies with nerfs and buffs and ppl finding out what is good. Earlier elnuks were meme cards until ppl realized how good they were …

5 years, 11 months ago
0
Region balance issues

This feels like something of a perennial issue with Legends of Runeterra, seeming to emerge despite any/all balance patches through the beta, but there seems to be a real balance problem across the regions. (Note that I'm taking the https://lor.mobalytics.gg/meta-tier-list

5 years, 11 months ago
+3
How to handle burn decks?

As others have pointed out, in most CCGs the answer to aggro is healing. Obviously you also need units to defend you and/or removal to clear your opponents board, but if you have a means of healing/stabilizing, you will eventually …

5 years, 11 months ago
+2
Why is elusive in the game ?

There has been a lot of discussion on Elusives through the open beta. The fact is, the mechanic of limited unit interaction is not inherently broken - MTG has it in the form of flying and it works without any …

5 years, 11 months ago
+3
Ravnica Allegiance and Guilds of Ravnica Discounts Today - Save 83% on Select Legendary Creatures and Planeswalkers

The title of this article (and any future article like it) should include the word "styles," as obviously as possible and perhaps even in multiple places.

5 years, 11 months ago
0
What kind of design is that?

It's a two-card, 11 mana combo that's vulnerable to one of the most commonly played cards in the game (i.e [runecard]Will of Ionia[/runecard]).

Not saying you're wrong to be frustrated, but this seems like an off-meta meme to me. …

5 years, 11 months ago