Comments
1,192 totalSeems fine, but needs a lot of support to make it good. Could be good with [card]Inner Fire[/card], and maybe the Paladin/Priest dual class card will be a cheap buff to make this more compelling.
Clearly this fixes the problem Pure Paladin had with a lack of 1-drops. Also might serve as a decent board reload in a weenie rush type deck.
Seems like a solid buff target, particularly if she comes down on curve. It'd be a lot more exciting to see a slightly lower attack and rush, though, so you can ensure you get real value out of the Spell …
Certainly a good card for Spell Druid, but also kind of boring. Its saving grace is that the text reads "Your next spell costs (1) less" (unlike [card]Haunting Visions[/card] which is "The next spell you cast this turn") so you …
Seems like it is designed to fit into a Swarm/Ramp deck, but those rely on spells to generate minion swarms, so the deck and hand buffs may not be all that impactful. Still, it's a powerful enough effect that it …
I'm most excited for Liliana, Waker of the Dead because I'm a big fan of reanimate styles of play in MTG, and she fits that extremely well.
I tend to think the real problem is [runecard]Atrocity[/runecard]. At 6 mana the fast speed makes it a little too easy to use as a soft counter/OTK after your opponent goes to remove your big threat. Other cards like [runecard]Glimpse …
Quote From sto650 The biggest issue with Pilfer is card advantage and additional complexity of playing around your own cards without knowing what they are.
Pilfer is just far too efficient, getting 2 cards for 2 mana. …
I have not heard the exact advice you're describing from Swim's stream, but as you're describing it I would argue that it's actually pretty bad advice.
Playing for value vs. playing for tempo (or, even skipping a turn to …
The comparison between [runecard]Miss Fortune[/runecard] and [runecard]Anivia[/runecard] is absurd on its face. The two are designed to fit into radically different styles of play, with the former focused on frequent attacks and the latter focused on winning with inevitability in …
Good call with this one - I just saw the "non-regioned" Arcane Apprentice myself, and you're right that it was 12 spells.
Here's one I put together a while ago for a different contest, but it fits here and I've always really liked it as a card.

Quote From GerritDeMan
I have not seen the Twitch Rivals tournament so what I'm about to say could be wrong, but I don't think you should be too hard on Swim because of what he said on …
Nifty, I have tried to ignore these kinds of posts because I really do think you're just baiting people on this forum (I chose not to respond at all to the "new best decks" post, for instance), but congrats because …
For what it's worth, I agree that it's counter-intuitive, and I generally hate that in CCGs, but I there are several reasons I don't think it's a big deal:
- The text makes it explicit what should happen, so …
+1 to HunterHunter's point. The text on [runecard]Powder Keg[/runecard] reads "Destroy me when your spell or skill damages enemies."
I like a lot of these callouts, but I'd be very hesitant to update [runecard]Overgrown Snapvine[/runecard] too much...it's not that hard to turn a lot of junk units into 4/3's with this card, so making it much bigger could be …
I like the suggestions FrostyFeet made of [runecard]Make it Rain[/runecard], [runecard]Yordle Grifter[/runecard], and [runecard]Zap Sprayfin[/runecard], especially the first two.
I would also consider [runecard]Jagged Butcher[/runecard] - it's a very strong 1-drop to balance out your mana curve/give you other …
Here's a goofy one I put together today. Used the Winter Veil expansion icon, since a present seemed like the right choice.

I don't have much of an opinion of "Celestial Crafter" - seems fine. Regarding "Starace, Solar Entity," I have two comments:
- I immediately thought it should be pronounced Starace, so if you intend an "iss" …