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1,192 total[card]Apexis Smuggler[/card] doesn't need to be great to see play. It's got vanilla stats, curves right into the mage secrets, and supports [card]Mana Giant[/card]. One or two good secrets and/or one or two more pay-offs for playing cards that didn't …
But if you both have a 2-drop on the board, you're not winning - that position is neutral. [card]Warmaul Challenger[/card] is certainly a good tempo play in that position, but that doesn't make her a win-more card.
A good …
I don't think it needs to fit into a specific archetype or deck - it's a value generator for any Mage deck that plans to play very late into the game and doesn't want to run out of resources. The …
Something else worth noting here is that if you can fire [card]Evocation[/card] off with some way of making spells cheaper ([card]Sorcerer's Apprentice[/card] and/or [card]Kael'thas Sunstrider[/card]), this is a very easy way to complete [card]Raid the Sky Temple[/card]. Right now that …
This is gonna be really wacky if you can stick [card]Kael'thas Sunstrider[/card] to the board
In a lot of classes, [card]Kayn Sunfury[/card] would be incredibly broken, but Demon Hunter (from what we've seen so far) seems to have a lot of smaller minions and a lot of big expensive minions. The former is relevant, but …
If you're holding a [card]Tundra Rhino[/card], this is basically a better, cheaper [card]The Boomship[/card] attached to a 5/5 body. Seems ridiculously powerful.
I don't understand your meaning here. This card is only useful when it's reactive to small opposing minions, so how could it be a win-more card? If you're already ahead on the board, there are much better plays you could …
I'm giving [card]Warmaul Challenger[/card] 5 stars on awesomeness alone. "Battle it to death!" is amazing.
More concretely, this is a great way to clear out any very low attack, high health minion like [card]Doomsayer[/card], and if you're just using …
If Blizzard pushes more cards like [card]Shadow Sensei[/card], this could be a very compelling build-around. Even without support, [card]Akama[/card] is probably good enough to just go into any Rogue deck - it's got vanilla stats and a deathrattle in a …
Handbuff is a fun way to play, and it's a particularly interesting way to play Handlock that would have historically been all but impossible. May not be competitive at high ranks, but I think playing this "Big Random Demon" Handlock …
I haven't watched the video, but I scrolled through it and didn't see any gameplay footage. Is the implication here that your choices would be one from each other secret class? If that's the case, it dramatically improves the power …
Rotation is a good opportunity to try to build toward some kind of archetype like Secret Rogue, and [card]Shadowjeweler Hanar[/card] could prove to be interesting support for a Secret/Thief Rogue, but without a sense of the full scope of the …
[quote from="dapperdog"]Its basically allowing the opponent to do the trades for you, which is usually not good.[/quote]
It only lets your opponent do the trades for you if you're not able to make value trades and clear your opponent's …
It's not really fair to say that Priest has only two 1-drop minions - we haven't seen the full set, but even so there are perfectly good neutrals like [card]Hot Air Balloon[/card] and [card]Blazing Battlemage[/card] which make sense in tempo/aggro …
Quote From OldManSanns Haha... like I said in my post: Kalista has been #24 out of 24 since the open beta started; I don't really mind her going 4 weeks as Hecarim's replacement. Hopefully they realize what they …
[runecard]Hecarim[/runecard] + [runecard]The Rekindler[/runecard] was bad enough, but now [runecard]Kalista[/runecard] + [runecard]The Rekindler[/runecard] is ridiculous. Once you've set the combo up, she just keeps resummoning Rekindlers, which resummon her. Once there are a couple of Kalista's in play, there's really …
I'm genuinely excited by a lot of the Priest changes, but cutting [card]Northshire Cleric[/card] and removing the draw from [card]Power Word: Shield[/card] dramatically impacts the card draw potential for Priest, and Priest already struggled with card draw.
0 cost spells are always something to keep an eye on, and Power Word Shield is a great tool for any kind of Spell Synergy Priest because it's great with [card]Gadgetzan Auctioneer[/card] and [card]Lyra, the Sunshard[/card] in Wild, and odds …
Whether intentionally or not, the Unstable Voltician update is not a real change - this was the behavior the card had already. If anything, this is a text fix (although you could argue the behavior was a bug before based …