Aside from divine shield stuff, is there much that can actually survive this on 2? Looks pretty good, shame it doesn’t have much attack afterwards, but at least it’s a ping afterwards. That’s still useful
An actually decent neutral minion with wind fury? Don’t see something like that too often do you? Could see it maybe being good, magnetize makes it pretty scary too
Another card that’s really only gonna get used because of Deathstalker most likely.
As a side note, one of the few cases where it’s a literal upgrade to another card (Stegodon). Like usually there’s some really niche use for the original but no, there’s outright no use for Stegodon anymore
As it is, there really isn’t enough crossover between dragons and murlocs for this to be that great. Maybe if a murloc buffing dragon was revealed next expansion
Surprised it’s neutral and not a class card instead. Lots of tempo with some weapons too, gonna definitely be run in any aggressive deck that uses weapons
Could be scary turn 1, beyond that though it’ll risk overextending a lot of the time. Encourages you to use that one weapon though to draw them early on
Doubt this’ll see much play unless there’s a lot of small token decks showing up in the meta at some point
Looks great and forces the opponent to remove it as soon as possible or else they’ll risk getting bursted down
Would just prefer a Supercollider really, not that great
It’s a slightly cheaper swipe that you end up taking damage for most times, not much more than that really
Aside from divine shield stuff, is there much that can actually survive this on 2? Looks pretty good, shame it doesn’t have much attack afterwards, but at least it’s a ping afterwards. That’s still useful
An actually decent neutral minion with wind fury? Don’t see something like that too often do you? Could see it maybe being good, magnetize makes it pretty scary too
Still think this’ll take more synergy to have a chance, even in wild. Just doesn’t seem worth it over playing one singular tribe
Another card that’s really only gonna get used because of Deathstalker most likely.
As a side note, one of the few cases where it’s a literal upgrade to another card (Stegodon). Like usually there’s some really niche use for the original but no, there’s outright no use for Stegodon anymore
Finally a counter to freeze shaman, been wanting them to print that for awhile.
In all seriousness, looks terrible.
Outright better than that GvG minion in most situations. Might be good in mech decks, might not see much play as it is though
Seems decent, isn’t hard for it to be threatening against most control decks. Probably won’t be good enough though
As it is, there really isn’t enough crossover between dragons and murlocs for this to be that great. Maybe if a murloc buffing dragon was revealed next expansion
Bit interesting to think about denying access to their hero power for a turn, would probably just prefer the 2/5 that does this instead though
Decent in standard since it can’t be pinged, terrifying in wild because of Deathstalker though
I really don’t think constructed decks are gonna want this that much. Usually you’ll want to use a more threatening 1 drop instead
Nice card generation, should help pirate decks a bit with more fuel
Probably gonna see a lot more play in token decks than treant decks
Nice if it reduces by 2, great if it’s more than that. Not sure if it’s enough though
Surprised it’s neutral and not a class card instead. Lots of tempo with some weapons too, gonna definitely be run in any aggressive deck that uses weapons
Could be scary turn 1, beyond that though it’ll risk overextending a lot of the time. Encourages you to use that one weapon though to draw them early on