Pezman
LV.16 ProComments
2,277 totalDear Out of Games Community,
I love you guys. You throw snow at me. I throw snow at you. It's wonderful. Fighting neck and neck with my worthy adversary, anchorm4n, has been an honor and a privilege. But let's …
Maybe my sample size was too small. How similar was your list to mine? Glad to hear you had more luck with it than I did!
I dunno, this looks pretty sweet? The repeated damage will be great for varied-health boards with Deathrattles or Reborn minions that you wouldn't be able to clear with [card]Lightning Storm[/card] or [card]Bladestorm[/card]. Getting it discounted shouldn't be too hard.
LOL, great card name and concept. Looks solidly playable with a strong effect and an Excavation.
This is a good card! Not busted or anything, obviously, but a solid 2 drop that guarantees a draw and some armor. In the early game, it might even live for another turn.
I like this as a companion to [card]Fossilized Kaleidosaur[/card]. Get whatever abilities its Battlecry generates, then give it more! Plus, Excavation!
This looks quite good! I'm excited to see Excavation reaching new classes, as I was not expecting this. This card will most likely get at least one ability you want, maybe even two, plus the Excavation.
Ok, it's so important to look at ALL the reveals before commenting! I thought this was garbage because it's for classes that do not Excavate. Then I saw that Paladin and Shaman now have their own Excavate cards. SO I …
It's a bit slow, as you don't really want to spend turn 3 doing "nothing." But the potential value generated could be quite nice. A solid draw in the late game.
Ok, this one looks pretty nice to me! It will trick your opponent into testing for other secrets, and with a little luck, you'll copy something cool, maybe even [card]Orion, Mansion Manager[/card]!
It's a bit high-rolly, but I like it. Even just the 4/6 Taunt isn't terrible for 6 mana, but with a decent drop or two, it could be great. I'll give a try!
Another card with just awesome flavor. The recruits are the mining casualties, so ... ghouls. I'm assuming the summoned ghouls are the same ones DK makes with its hero power. They die at the end of YOUR turn, so if …
This looks really nice! You can freeze the enemy hero by going face, and recoup some health at the same time. Might be enough to make Rainbow DK finally work?
This card has some strong potential with spell damage, but it's trash without. I'll be interested to see how much play it gets.
This is pretty tame. At best, it's a free 5/5 potentially pretty early. That's alright, but nothing to scream about. Ooh, unless it's a 10/10 thanks to [card]Therazane[/card], but then it's not coming down early.
Ok, this card is super fun, but I'm not sure how good it will be. We've all had plenty of facepalms when rolling Leokk when you needed Misha, or whatever. Without Taunt, the 4/4 is not great, although the others …
DAMN! This card is so freaking sweet (flavor-wise) and I think it will actually be pretty good, especially for Death Knights.
Really unpredictable. My luck is that it will target the board when I'm just a few points off lethal, or it will all go face when I need a clear.