Comments
2,268 totalOk, it's so important to look at ALL the reveals before commenting! I thought this was garbage because it's for classes that do not Excavate. Then I saw that Paladin and Shaman now have their own Excavate cards. SO I …
It's a bit slow, as you don't really want to spend turn 3 doing "nothing." But the potential value generated could be quite nice. A solid draw in the late game.
Ok, this one looks pretty nice to me! It will trick your opponent into testing for other secrets, and with a little luck, you'll copy something cool, maybe even [card]Orion, Mansion Manager[/card]!
It's a bit high-rolly, but I like it. Even just the 4/6 Taunt isn't terrible for 6 mana, but with a decent drop or two, it could be great. I'll give a try!
Another card with just awesome flavor. The recruits are the mining casualties, so ... ghouls. I'm assuming the summoned ghouls are the same ones DK makes with its hero power. They die at the end of YOUR turn, so if …
This looks really nice! You can freeze the enemy hero by going face, and recoup some health at the same time. Might be enough to make Rainbow DK finally work?
This card has some strong potential with spell damage, but it's trash without. I'll be interested to see how much play it gets.
This is pretty tame. At best, it's a free 5/5 potentially pretty early. That's alright, but nothing to scream about. Ooh, unless it's a 10/10 thanks to [card]Therazane[/card], but then it's not coming down early.
Ok, this card is super fun, but I'm not sure how good it will be. We've all had plenty of facepalms when rolling Leokk when you needed Misha, or whatever. Without Taunt, the 4/4 is not great, although the others …
DAMN! This card is so freaking sweet (flavor-wise) and I think it will actually be pretty good, especially for Death Knights.
Really unpredictable. My luck is that it will target the board when I'm just a few points off lethal, or it will all go face when I need a clear.
This will fit nicely in my Elise Highlander Priest. Using it to tutor out Elise and gain 8 armor will be awesome. Hitting one of my big bois that I want in the deck for Elise to copy will feel …
We need to be able to rate dual class cards separately for each class. This is amazing for sludgelock, but mage probably won't use it.
Looks very strong. With an early mana boost, this ramps you even more. Or just summoning 3 beefy taunts is nice too!
Super good stall card. Compared to [card]Frost Nova[/card] and [card]Cone of Cold[/card], instance value.
Seems pretty good overall. Warlock obviously doesn't care about the damage (and even wants it at times). Good amount of draw for cost.
Yeah, this is busted. Draw it early, forge it, then drop a 6/8 Taunt on turn 4. OR in the late game, it's just a 6 mana 6/8 Taunt. Heck, you could even play it unforged and just take the …
I think it's great. The ability to change Quickdraw to Battlecry makes it solid. I like the creativity of negating the downside of Quickdraw.
This card will be pretty powerful. You can use it on an enemy minion, like a Titan. The value generated for only 5 mana is huge.
Huge card for Enrage Warrior. Ping your [card]Grommash Hellscream[/card] or [card]Crazed Wretch[/card], plus get some attack for your hero.