Comments
2,268 totalNeat variation of the previous Jepetto. I can see this making [card]Astral Automaton[/card] Priest unbearable. Also Hero Power Druid (with [card]Free Spirit[/card] and [card]Groovy Cat[/card]).
Clearly this pairs well with [card]Fireworker[/card], but maybe also with the new Zilliax? Will it keep whatever modules you selected after being resurrected?
I know some people made great use of this in the recent Clockwork Card Dealer tavern brawl to cheat out a bunch of [card]King Krush[/card]es, but apart from that, this seems really hard to use effectively. If it's going to …
Sort of a hilarious concept, but I think this card is quite good. Even without any buffs, it will clear most things and stick in some face damage. With a few buffs while in hand, it could be devastating. Also, …
This plus the spellstone, Death Knights are into handbuffing next expansion. We'll still have [card]Harmonic Metal[/card], too.
Great card! Love Boom Bots! Guess we should call this Dr. 5!
Love this card! The flavor, wow, chef's kiss. [card]Flamewreathed Faceless[/card] is back baby! As a turn 3 do nothing, this is questionable, but it potentially sets you up for a great turn 4.
Great value generation card. It's cheap enough that if you play later in the game you'll have enough mana left over to play those spells right away. And since it says "random," I'm guessing they won't be specific to your …
This is a great card! Given how many options Paladin has for attack buffs, including a couple auras, this card will yield tons of healing and removal. Even the 1 mana version can get some work done.
Really solid card, and I'm angry that I can't play it yet since I didn't get the preorder. I hope they never do this again.
This looks solidly playable but not OP. If the upgrade was based on spending Corpses, it would be harder to use, but just gaining them? Easy.
5 stars for sure! Original [card]Zilliax[/card] is a champ, and this just gives you so many cool options. I love that it's a new concept, too, where you build it before you play.
This looks really strong! It's expensive, but you get 2 good size bodies, one of which attacks right away. If they don't kill it, you get another next turn. Plus, the mini version does the same thing but only costs …
I love this card! Such a great name and concept! Imagine you're approaching lethal, and your opponent plays this. What a mess! How do you get rid of it while minimizing the healing it provides?
Weird card. I don't play Rumble, so maybe there's a joke here I don't get. As far as its ability, it could be strong in an optimal situation, but I don't think that too likely. Maybe with [card]Flint Firearm[/card]?
I think this will be a really popular card. It's cheap and has enough health to maybe stick around for a turn. Ironically, Rogue is the class that has the best ability to Stealth it so it lives, and Rogue …
I can see a card like this being super toxic in the right circumstances, but it doesn't seem like there is enough Pirate synergy at the moment. Let's hope this doesn't usher in a wave of super aggressive Pirate decks …
This just looks bad to me. It doesn't specify enemy minion, so you'd need an optimal board state for this to do what you want. If you buff it and aim for a big enemy minion, it needs to be …
Neat card, and those discounts could definitely do some good work. I'm interested to see that the wording forces this to discount 2 different spells, rather than hitting the same spell twice. Rainbow Death Knight might like this card to …
Pretty decent card, but nothing too impressive. Activation should be pretty easy, and necessary, because you'd never play a vanilla 3 mana 2/4 unless desperate.