Comments
2,268 totalGreat card, even better with [card]Nitroboost Poison[/card], which has been used almost exclusively in Rogue so far.
This is for [card]Sunscale Raptor[/card], right? How can we abuse this? There has to be a way...
I'm riding the DH DR hype train all the way to value-town! Sign me up!
This is so hard to evaluate. Yes, clearly cheap attack buffs are great for DH, but you usually want to close the game before turn 10, so is it worth the wait?
It's a great card, just ... is it worth a deckslot?
Cards like this always find a way to be useful. You'll love evolving into it, of course, but Priest will be able to abuse it.
Slow, and no immediate impact. However, it can generate much value over time, especially if copied or resummoned. Compare to [card]Twilight Summoner[/card], which did not see a lot of play. The taunt could make the difference.
I think this is better than [card]Hunter's Pack[/card], not just because of the body, but you get to pick which resource you get, rather than just 3 randos that might not be that useful.
This is a massive sustainability tool, taunt and armor gain, plus it synergizes with other new cards.
Pretty versatile card, gets you a few things for only 1 mana. Way better than its predecessor [card]On the Hunt[/card].
With the other support we've seen, deathrattle DH will be good, I think. This would not be good otherwise, but I think it i will be worth playing.
We had this card back in Boomsday Project: [card]Celestial Emissary[/card]. I don't think it was played much, but this new one has a stronger body and is neutral, so it might be useful.
Very interesting card. Leans more toward board control than burst damage.
When your goal is to make a giant [card]Swinetusk Shank[/card], buffs like this might be worthwhile.
This is clearly just to support new cards like [card]Arid Stormer[/card], which it will do very nicely. Not nearly as good as [card]Fire Plume Harbinger[/card], but it's neutral, so much more useable.
This is insanely good against aggro, if you can just activate it.
This one is great. There should be no trouble activating it early, and it will make for great tempo.
Nice, strong support for murloc decks, but shouldn't be too powerful. I like it.
That's a really weak weapon stat-wise, but the Secret effect is pretty darn strong. There is good support for Secret Paladin this expansion, so I'm giving this 4/5.
Oh god, I don't know. They are printing so much support for this "destroy your own deck" Warlock, but what if you burn [card]Neeru Fireblade[/card] and he was your win condition?