Pezman
LV.16 ProComments
2,277 totalWe had this card back in Boomsday Project: [card]Celestial Emissary[/card]. I don't think it was played much, but this new one has a stronger body and is neutral, so it might be useful.
Very interesting card. Leans more toward board control than burst damage.
When your goal is to make a giant [card]Swinetusk Shank[/card], buffs like this might be worthwhile.
This is clearly just to support new cards like [card]Arid Stormer[/card], which it will do very nicely. Not nearly as good as [card]Fire Plume Harbinger[/card], but it's neutral, so much more useable.
This is insanely good against aggro, if you can just activate it.
This one is great. There should be no trouble activating it early, and it will make for great tempo.
Nice, strong support for murloc decks, but shouldn't be too powerful. I like it.
That's a really weak weapon stat-wise, but the Secret effect is pretty darn strong. There is good support for Secret Paladin this expansion, so I'm giving this 4/5.
Oh god, I don't know. They are printing so much support for this "destroy your own deck" Warlock, but what if you burn [card]Neeru Fireblade[/card] and he was your win condition?
Like all the ranked spells, this needs time to pay off. If you have to play it early, it's just ok. In a drawn-out control match, this could provide the stats boost you need to outvalue your opponent. Thanks about …
In a control match-up, activating this will probably win you the game, as there will be no way to remove the portal. But you'd still be taking fatigue (unless you jam [card]Envoy Rustwix[/card] or something AFTER playing this). In most …
This looks insanely good, and solid support for [card]Swinetusk Shank[/card]. I'm a bit worried about the state of Weapon Rogue coming up. It might be just a tiny bit slower, but way more powerful.
It's a very interesting effect, but I don't think it will be very powerful. It's not removal, and it doesn't even completely neutralize the threat. I'm sure there will be some scenarios where it's good, but would be worth a …
I've been playing this exact deck a lot recently, and I can tell you all that it is fun as hell, and very competitive. As with any value-oriented control deck, aggro will sometimes rush you down, but the amount of …
That's a lot of cost reduction, obtained fairly easily. I think this card will be hugely powerful.
HYPE. I am very excited for the new game mode. Looks like it will have great flavor.
We need to know for sure what counts as a poison and what doesn't. If it's every card with poison in it's name, this will be OP. Way better than SSS.
Quote From Tetsuo Saurfang finally found his way to Hearthstone! Really cool.
And I never thought I'd see the resurrect mechanic in Warrior. We haven't seen that many Frenzy cards yet so it's hard to gauge the …
Quote From Trimutius Quote From JoeyJojo48 That's a 1-mana [card]Bloodlust[/card] at turn 10...
well not really... bloodlust gives up to 21 damage, while this at most
1 mana for 9 …
Clearly the watchtowers are not good enough on their own, so you need something like this to justify putting them in your deck. All combined, plus some other synergies we haven't thought of yet, there could be some real potential …