RavenSunHS
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1,472 totalLack of answers in few turns cannot be solved, maybe, but it can be normalized by printing cheaper and more efficient Tech cards.
Obviously, I'll NEVER find answers, if the answer for brokenness does not even exist, or if …
Quote From Haussenfuss Eternal formats in CCGs typically have very low turn-counters - games are decided, one-way-or-another, by turn four or five. That isn't to say that all games of Vintage MtG, or Modern, end on turn four …
Yeah, of course the new anti-secret should cost less and gave a proportionate body. Say 2/2/3 or 2/2/2. With face healing.
Eater buffing its own body is nearly useless in the economy of a game against a Secret Mage.
Actually, if we had an efficient (2 or 3 mana) version of [card]eater of secrets[/card] that provides HEALING, and a [card]golakka crawler[/card] for Mechs, Wild would be almost ok.
A change to ALL [card]mutate[/card] effects, to consider spent mana of the target (saved as a green stat together with atk and hp), instead of the basic cost. But this would be too good to be true.
So my …
Replacement is meta-dependant, and i still have to understand it.
So far it seems the only relevant novelty in the meta is Pirate Warrior.
Right now i think i'd try [card]Golakka crawler[/card],[card]explosive trap[/card], [card]bear trap[/card].
Yay, thanks for the mention!
Quest Mage is still a bit inconsistent about survival, but it's hard to counter past turns 7-8.
It plays the role that was historically played by Aluneth Mage: Burn vulnerable to Aggro.
[card]Bonemare[/card]: obvious powerhouse. Nerfed.
[card]Corridor Creeper[/card]: obvious powerhouse. Nerfed.
Now [card]faceless corruptor[/card]. Possibly more powerful than both. Why?!? Did we really need such a card? Especially token decks?
Why should boardbuilding be bound to a sick card …
On a sidenote: how retarded is [card]faceless corruptor[/card]?
It's not a card. It's a brainfart.
A completely unnecessary one too.
Crossing fingers for Wild (EvoShaman, but also Secret Mage)
#PrayForWild
No Highlander Ramp Druid?
I'm having a blast with it in Wild.
I am in love with Treant Druid (Aggro Wild version): micro-synergies and anti-synergies with [card]garden gnome[/card], [card]aeroponics[/card] and [card]living mana[/card] make it extremely exciting to play. And fairly good.
Even Hunter feels meta-viable. I might include double [card]rat trap[/card].
…Quote From Almaniarra Quote From RavenSunHS But the value of veterans or exclusivity is also in how hard something is/was to earn.
Something that just requires you to be in the right place at the …
Is it supposed to release at 19 CET?
Strong Tempo bonuses/swings based on deck restriction.
It's basically the same design as Highlander.
Just Pure flavor instead of Highlander.
Which is why i said it needs another card similar to Zealot - not to Crusader (which is useless).
An early Pure Swarmer card for example, say turn-2.
I STRONGLY disagree with Pure Paladin being an uninteresting archetype.
Flavor-wise, it is actually one of the most interesting archetypes EVER.
It just needs some extra support card to mimic what Retribution Paladin is in WoW.
I'd …
But the value of veterans or exclusivity is also in how hard something is/was to earn.
Something that just requires you to be in the right place at the right time could FEEL exclusive, but it is NOT VALUABLE …
Well i do understand the point in the OP.
But at the end of the day, it's just cosmetics.
If you spent money on it, you would have anyway, even if they told you it would have been …
Cheers everyone!
This reveal season looked like a success for OOC!