RavenSunHS
LV.13Refreshment Vendor
Comments
1,472 totalI think we are forgetting that 2x can be run with no additional effort in a deck. No need for setup.
Surely, playing both in a sequence is still unlikely but look at this:
- turn-3: i play …
Midrange Dragon Warlock stuff.
It fits Even, but not good enough for Wild.
Art is nice but not legendary enough for a Dragon Aspect (Netherwing).
Niche tech for [card]kingsbane[/card] metas or similar.
It is a bad card whenever your opponent doesn't have any weapons.
Overall, i don't see people teching for Ooze nowadays, so nobody will include this either.
Well, this card could actually bring Reno Priest back on top tiers, with a Dragon Tempo/Midrange setup.
Nothing more than a good meme.
Or desperate last stand.
Good weapon, but slow for the pace of old PW.
This hints at a slower iteration of Pirate Warrior.
Which means moarr pirates.
Finally!
[card]Shadow bolt[/card] for comparison.
This gryphon is pretty good.
Not a powerhouse, but a solid inclusion, especially for Highlander.
Basically a removal on a stick, with strong upside (draw).
Compare with [card]shadowbolt[/card]: only downside are taunt minions.
I think HS timeline is simply unattuned with lore.
More like a stack of everything that happened in WoW and from where they choose cards.
[card]Malygos[/card] was mad since WoTLK, and at that time neither [card]khadgar[/card] nor [card]kalecgos[/card] …
And [card]Malygos[/card], who also went nuts (replaced by [card]kalecgos[/card] as the new Aspect).
At (9)+Highlander one expects to seriously stall the game.
This is more like a solid filler for Highlander Dragon decks, but nothing more.
For Wild purposes, where there is no room for the concept of "filler", this is …
Too slow and too inconsistent for Wild.
They should have added at least a taunt keyword to her or the generated Dragons...
Another [card]flamewaker[/card]-style card.
Less impactful tho (and with a threshshold before synergy), and that's why it will be ok or maybe even good in Standard but off-meta (at best) in Wild.
We need to see Warrior Invokers.
But considering [card]galakrond, the unbreakable[/card] Hero Power (+3atk on hero this turn), i expect the Invokers to be quite bad (bad statted bodies).
Otherwise Invoking itself would turn into a Tempo gain …
Not so strong for Curve, but very strong in later turns.
Nice art too.
Solid card, but unless a given deck includes particularly swingy Dragons, this card might not win its place in a list.
Let's not forget that Dragon decks tend to be quite tight.
A card that can be used both for Curve or Value purposes, with no Tempo loss in either case.
However, it will probably have to compete for a place in a deck, since Dragon packages require quite some room, …