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sinti

Senior Writer
Joined 10/20/2018 Achieve Points 2070 Posts 2792

sinti's Comments

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 3 years, 11 months ago

    My bad, the card is still awful to play against.

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 3 years, 11 months ago

    Whoever made Shenanigans deserves a nut-kick. Literally have to sacrifice a card, also without knowing which. Play around it, yeah, sure, play one card a turn, might as well concede :P Better to "play around" than i originally thought, my bad, still awful to play against.

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 3 years, 11 months ago

    They wouldnt be able to use their classes they made already tho 😉 we could try to do some ultimate battle between custom classes tho 😁 will have to think about that. 

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    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 3 years, 11 months ago

    Nobundo kinda giving me Zeratul vibes on that picture :)

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    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 3 years, 11 months ago

    mrgrlgrllll :D

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 3 years, 11 months ago

    That is a feature we plan to have, yes, tied to some other stuff that needs to be implemented first, so you will have to wait a bit longer for it :)

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 3 years, 11 months ago

    This isnt Hearthstone tho, maybe we can :)

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 3 years, 11 months ago
    Quote From griffior
    Quote From sinti

    Overall, an interesting class concept, having a unit that you can have only one off, but can be buffed throughout the game and can be summoned back with the obtained buffs is a cool mechanic, but i feel like at least from the buff cards you showed us, you are greatly overestimating the value of them, pretty much all of them could cost less, the 3 mana on the hero power alone makes this quite a drawback. I do like the mechanic tho.

    Freeze being an integral part of DK is no surprise and you did design cards around it well enough overall.

    Rune charge mechanic is quite confusing, i like a mechanic build around weapons, but i think yours need a bit more work.

    Speaking of, while the class overall feels quite cool, the actual card making skills leave plenty of room for improvement, lots of "custom" wording when there are cards in the game that you can take the proper wording from and some cards that do basically the same as already existing cards (Freezing Elemental > Frost Elemental, Howling Hatchet > Death's Bite etc).

    For the Hero Power costing 3 it could be too much and I may be giving it too much credit. I had it in my head of what it could possibly be at the end of it's second or third Standard year. Let's rewind time to say Year of the Raven and let's say Death Knight was released. The Ghoul would get support from the expansions of that year and Year of the Dragon next. So for Witchwood a card would permanently give it Rush, Boomsday could have made it part mech so it could be magnetized, in Rumble it could be given taunt or something else relevant to that expansion, in Rise of Shadows it could have something along the lines of of Twinspell or Lackey, in Saviors it could be given Reborn, then finally in Descent of Dragons it could be given something Dragon related. All that being said now we have an X/X minion that could be summoned each turn for X mana that; Can't be targeted by spells or Hero Powers, has increased stats, has rush, has taunt, has reborn, is part mech, add a lackey to your hand, and actives dragon cards.

    All of what I said could be made irrelevant but that's where my mind was in regards to the high cost Hero Power. It's weak at the beginning of it's launch, but as time goes on with each expansion it's capabilities grow. So the Death Knights meta itself changes. at the first or even second expansion of a year Frost DK may be the only viable variation/archetype but uses the Ghoul as a support, then by the end of an expansion cycle the Ghoul is a formidable foe. But it probably does need it's cost to be 2 instead of 3.

    I understand your reasoning, but imho designing a class that is going to be kinda shitty on its release and only ever going to get better with time is probably not a good strategy. Why would anyone want to play that class then? And putting dev time into something that might become relevant only after several expansions seems like a horrible design plan. Not to mention you didnt say that was the goal, and the three buffs you did show us for the class now are quite weak for what they do, they r all overcosted imho.

    I actually like your idea a LOT, and i feel like iv seen someone else do something similar before, but cant remember, but if i ever make a custom class, i might try and lean into your idea, because it creates a very interesting design space and a uniqueness. Definitely something i made a note of for myself :)

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 3 years, 11 months ago

    Overall, an interesting class concept, having a unit that you can have only one off, but can be buffed throughout the game and can be summoned back with the obtained buffs is a cool mechanic, but i feel like at least from the buff cards you showed us, you are greatly overestimating the value of them, pretty much all of them could cost less, the 3 mana on the hero power alone makes this quite a drawback. I do like the mechanic tho.

    Freeze being an integral part of DK is no surprise and you did design cards around it well enough overall.

    Rune charge mechanic is quite confusing, i like a mechanic build around weapons, but i think yours need a bit more work.

    Speaking of, while the class overall feels quite cool, the actual card making skills leave plenty of room for improvement, lots of "custom" wording when there are cards in the game that you can take the proper wording from and some cards that do basically the same as already existing cards (Freezing Elemental > Frost Elemental, Howling Hatchet > Death's Bite etc).

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 3 years, 11 months ago

    Do!

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 3 years, 11 months ago
    Quote From Zebulun

    Is that different than region?

    Yes, account is tied to your email address you log into the bnet client, but on one account, you can play on 3 different regions (US, EU, Asia).

    You change the region via the "globe" icon.

    So maybe you have the wrong region selected, when you start the game.

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 3 years, 11 months ago

    Are you 100% sure you logged in with your correct account? Happened to me once that i logged in with a different email after i had it on auto-login for some time and reinstalled the client and didnt realize it was where i had my other "dummy" acc :D

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 3 years, 11 months ago

    I would also prefer, if it would be just to play ranked games, not win. They made this change to all the "win X games as Y class" in the past, too.

    But i can understand that they want to push ppl playing the game's main game mode, cant fault them too much for that, and they did lower the requirement from 7 games to 5, which is very noticeable. Still, I havent completed the 2500xp quest myself for like 3 or 4 weeks now, because i just dont enjoy playing ranked and my time is spent better elsewhere, i just have to accept that i lose on some xp. Like i said, would love if it was just play, but i can understand reasons behind this particular one.

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    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 3 years, 11 months ago

    Yeah, pretty much what I end up doing most of the time, and now that I went over the math, it doesnt even bother, from the reward gain standpoint. Still bothers me that it is even a thing tho.

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 3 years, 11 months ago

    There are two 1500xp daily quests, Watch a friend win in Spectator Mode." and "Challenge a friend. You both earn a reward!". They used to award a full classic pack and 80g respectively in the old system. I did get both of these quests a few times in the new system already. But they never felt like anything too special, just extra ~500xp, kinda disappointing.

    It would be less disappointing, if there was a 1000xp baseline and more than two 1500xp quests you could roll into, it would actually make sense to try and would feel nice if you could roll into them every few days or so.

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 3 years, 11 months ago
    Quote From Torgal

    Its stupid that reroll of 1000xp will always give you 900xp, but it won’t work the other way round. Because of this I never ever reroll 1000xp quest, and I’m also hesitant to even play the game when I’m on the low roll.

    Maybe you misunderstood that part, I was mentioning that in regards to the old system. Re-rolling a 1000xp quest should not guarantee a 900xp one today. Some of those aren't even easier to complete in comparison, funnily enough :D But having them in the pool does dis-incentivize you re-rolling 1000xp ones looking for different conditions to fulfill or trying to get a 1500xp one for sure.

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    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 3 years, 11 months ago

    Thanks, but the sheet is not mine, Torgal did that and posted it in one of our articles before. I used it because it was a nice reference for this purpose. Unless you mean the scenario tables in the article 😅

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 3 years, 11 months ago

    Oh yes, i somehow totally forgot to mention rolling 900 into another 900,which happend to me for 8 days straight, while also getting yet another 900 in next days. That was what made me finally write it all down and see how much upset should i be, turns out, not too much. But the bad feeling it creates is still there and there really isnt a good reason for it to be. 

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    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 3 years, 11 months ago

    If the contest took place before Darkmoon, the goblin wouldn't even came to be tho 😎