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sinti

Senior Writer
Joined 10/20/2018 Achieve Points 2080 Posts 2810

sinti's Comments

  • Remove the class? Even if it was the failure of century, they certainly would not remove it a week after launch :)

  • Quote From CursedParrot

    I think it specifies Damage to the enemy nexus, so I don’t think that combo would work. It’d be kind of insane if it did though :

    Ah, you are correct, i cant read for the excitement :)

    In reply to Swain Leaked!
  • I wonder what would be the interaction with Yasuo.

    You deal non-combat damage, Swain stuns an enemy, Yasuo deals non-combat damage, Swain stuns another enemy and so on, until everything gets stunned, damaged or killed :D Would it work like that? heh

    In reply to Swain Leaked!
  • Salty Satyrs ... Kripparian not found ... error ... error ... error ...

  • That opening shot of Urtis gave me such HoMaM vibes :D Man i havent played that game in ages!

  • Quote From anchorm4n
    Show Spoiler

    Okay guys, last try. I couldn't stop thinking about Warrior needing a late game control bomb. What I came up with is this:

    Obviously the effect is really powerful, that's why I made it a highlander card. What I initially wanted to do was give a minion this effect with Taunt and Elusive. But as long as the latter isn't an official keyword that's just too much text. I prepared an alternative Warchief Blackhand card with Reborn instead of Divine Shield, but the flavor is not good. Summoning copies without restriction Saronite-style happened on purpose. 

    Is this better than my other idea? Is it too OP?

    Edit: Following Annoy-o-Tron and Annoy-o-Module, the stats should be 8/4/8…

    I feel like it is way too strong even with the highlander requirement. 8/4/8 would still feel pretty strong.

    Honestly i feel like 6/5s or 5/6s would be about right, 6/6s at most.

    That being said, it being a Mech, this would probably make Mech-highlander warrior so absolutely disgustingly awful to play against since you could discover it over and over. I dont even want to think about that lol. 3 Rush Taunt Divine Sheilds, here we gooo. Choo Choo :) I do like the overall feel of the card, i must say.

  • YES! I havent even read anything but the title :D Infectious Sporeling gogogo!

  • I didnt know her by name, but after googling her and seeing who she is, everything makes sense now :D

  • wiggle wiggle :D

  • Both :D

  • Damn, 6 was kinda stupid for me, cause im 99% sure i checked the place where it actually is before and then i was looking everywhere else. Oh well, i got it at last!

  • Oh yeah, remember to position him properly, iv had a few fails where i attacked with him first and missed lethal lol!

  • Congratulations shaveyou, looking forward to your next prompt! :)

  • Quote From TheHoax91

    Here's my first idea:

    I'll get to give some feedback tomorrow^^

    I think the buffed minion would not be considered a "taunt minion" on play = would not advance the quest = does not follow the prompt.

    edit: You could change it to "Battlecry: Draw a Taunt minion from your deck. Give it +2/+2."

  • Shadowshift will no longer cause targeted spells to fizzle—they’ll now hit their new target.

    That one was pretty annoying.

  • Seems like you can make a suicide token deck and then just delete your opponent's deck. Hmm.

  • Oh yeah, they did and continue doing a great job with these.

  • I cant even begin to imagine how would they implement Ivern in LOR, i mean what kind of ability would they give him :o

  • Rooted you say, i wonder who else has roots :)

  • The clue is perfect, once you realize what it means :D