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StormKnightSera

Senior Writer
Joined 02/09/2019 Achieve Points 1720 Posts 2915

StormKnightSera's Comments

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago

    Good luck everyone :D This was a hard one.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago
    Quote From Inconspicuosaurus

    I came up with this new design. However, I now realise that maybe this isn't in-keeping with the rules, as it does not have high stats to begin with.

    ...but I'd be interested to here a mod ruling on this.

    There's definitely some gray area in this prompt, and a number of people are toeing the line between a distinctive drawback and a 50/50 trade-off (which is not really what we want). I would say that you should stick with Untamed Devilsaur, both for the sake of the rules and because it's more flavorful. Will you be disqualified if you picked Rebellious Recruit? I doubt it...but why risk it, you know?

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago

    Some more feedback for those who haven't submitted:

    Show Spoiler

    CapnMunch - While there's nothing in the rules that explicitly states you have to create a collectible minion, I imagine most voters would prefer it anyway. That being said, this is an interesting play on Dr. Boom that's somewhat counteracted by what would happen in practice: you would just play this on an empty board and tank the minimal face damage in exchange for a 4/7/7.

    Wailor - I like the 4/5/6 Shaman version of the Lich the best. I think Freezing the hand is interesting and unique, but it also doesn't make sense on a surface level of understanding; it might confuse some people.

    Inconspicuosaurus - I think turn-2 Hero Power -> turn-3 Rebellious Recruit is a little too easy, and/or unnecessary if you can play the card without having to destroy something. The Devilsaur has a similar issue - you can just avoid playing stuff to circumvent the downside - but with the aura the downside persists to where you have to play around it.

    Nirast - The Demolisher is very interesting, but unless you can sell it well I don't believe people will go for it. A lot of effort is required to grow the Demolisher to 15 Attack, and all the while you're wasting buffs and mana on a stat-stick that cannot affect the board. You can't even give it Taunt because the Immune will suppress it. I would just stick with Disloyal Mercenary.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago

    Encountered a Mage who was not prepared for this TB. Promptly ran her over with the Demon Hunter. I don't know why she used Conjurer's Calling (and all of her mana) on my Ashtongue Battlelord, giving me two guys for lethal. It was like she gave up.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago

    2-0 so far, and I've pushed both of them to Fatigue lol. Enjoying the deck :D

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago

    Some additional feedback for people I didn't hit the first time:

    Show Spoiler

    Fedrion - An interesting way to reintroduce Auchenai Soulpriest's effect back into the game. However, I'm concerned that they removed the effect from Standard for a reason, in-that it's not going to be supported. This leaves your card in a weird place where the effect is cool if you can spin it to your advantage, but there's nothing available in Standard to let you do that.

    Nirast - The infinite loop is interesting, fighting over who can control the Doomguard long enough to actually make use of him. I like it.

    Wailor - I love the Lich. Spark Elemental doesn't have much of a detriment, and Unstable Nightmare seems busted - I don't think it's that hard to avoid the Outcast effect, especially in a class that draws as much as it does.

    anchorm4n -  I like the card well enough. It is basically Darkshire Librarian for the Hunter, though, so I think you lose a point for that :P

    GameTheory345 - I like Garrul, but in an aggressive Warlock deck they will win (or lose) the game before the detriment ever becomes an issue. Especially if all of their minions have +1/+1.

    h0lysatan - That's a really high Attack. Does +3 over a vanilla minion compensate for the effect? I don't know. I feel like someone will find a way to mitigate the effect to the point where this card becomes super dangerous. I do like it, though, because you're attacking one of the Warlock's key strengths; that makes for hard decisions.

    Dermostatic - I kind of like Glade Giant more, because you're playing on the Giant mana-reduction effect. That being said, Oaken Summons exists in Wild, thus pretty much defeating the point of your card lol. I also think there are Druid decks out there that can afford to stall until turn-4, wherein they can just play this without trouble.

    DescentOfDragonsOp - So it's a cheaper Gruul, but it also drains your life total pretty fast. I like it, but I am concerned that, in the right meta, with enough healing, you can just negate the detriment outright.

    Elfensilver - I think I have to agree with Demon: it's not really a "downside". If we ignore that for a moment, you can fit it within four lines of text by placing the Stealth on the same line as the Battlecry; I checked.

    MrRhapsody - I love Impatient Felguard the most. The flavor is on-point, and the detriment is unique.

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    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago
    Quote From Conduit

    Looking back, I do see the similarities to Gral... do you think making it Neutral would work better?

     

    It could work to separate the two from each other, yeah. Other, slower-drawing classes might like the card's upside, plus the Hunter and the Priest can futz with the Deathrattle like the Rogue can.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago
    Quote From FrostyFeet
    • Legendary - Frost Lich Jaina. Easy. Shame on you link for not picking her. C'Thun deserves an honorary mention though.

    I'm sorry :(

    C'Thun is pretty high on my list, as well; I don't know why I love it so.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago
    Quote From MenacingBagel
    Quote From YourPrivateNightmare

    Legendary: Princess Huhuran - just look at the entrance animation....also waifu (don't judge me)

    Demons, giant bug ladies, and librarians? You have some strange tastes, but I'm not one to judge, and of course, that animation is quite nice too bad she was power crept so painfully 

    The really sad part is that Un'Goro wasn't even that long after Whispers of the Old Gods; just a short year later.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago

    Feedback!

    Show Spoiler

    TheHoax91 - I agree with the others in-that I think Aponi is cool and fits the criteria in an interesting way. I also agree with them that the stats are too good, despite the Zombie Chow-esque nature of the card.

    shaveyou - Compared to poor old Dunemaul Shaman, Cobalt Sky-Serpent is amazing with what it gets away with. No 50% mechanic, +1 Health, and you don't Overload until you attack? Hell yeah. That's not to say I don't like the Beast; I'm just amused with how far the game has come in terms of power. I would stick with this one, but maybe change up the stats a bit. Compared to the Beast, Twisted Ancient is fairly plain.

    MenacingBagel - You'll have to clean it up a bit - capitalize "Demented", "Destroy", and "Mana Crystal"; add a period at the end of the sentence - but otherwise it's an interesting card. I'm a little concerned with how aggro decks might consider it, since by turn-10 they'll have won or lost anyway.

    Xarkkal - I like how it's a callback to OG Deathwing, although it's a really painful effect. A simple Shadow Word: Death or Deadly Shot and I'm hitting the Concede button. Can it be half my hand instead?

    KANSAS - Shadow Imp doesn't fit the theme, as there is no "drawback" to the card. I would stay away from Reno, as well, as the Highlander mechanic is less a drawback and more a deck-building arrangement. As for Short-Tempered Brute, our only stipulation is that you don't resubmit a winning idea, so you could if you go with that one if you wanted to….although you are right in-that it didn't go all the way, so maybe not. Illidan can no longer be a card because he's a basic hero (see: Xavius), so I would find different flavor for that one or drop it altogether.

    This leaves Crystal Imp (no Demon tag?), which I like and I think you should stick with it. It does need to specify a "friendly Demon", though, as Conduit mentioned. 2/2/3 is probably too good, as well, considering how easy it is to just kill off a crappy 1/1 Imp for the Battlecry. Maybe take off a point of Health?

    thepowrofcheese - This is an interesting drawback. I could see it being used in Fatigue-based strategies that want to drain your opponent of resources before finally responding with a threat of their own; this could be that final nail in the coffin. There's also Recruit, of course; this is an amazing card for Oaken Summons. I like it.

    Hordaki - This one could be mean/funny with a Freezing Trap on the table, as you'll bounce their Colossal Insectoid back into their hand. I can also see people running it alongside Primordial Explorer on-curve, throwing the Dragon into the enemy Insectoid. It might be a little too good considering the various Beast synergies the Hunter has available - Kathrena Winterwisp, Beastmaster Leoroxx, etc. - but without the tag it might not be worth it so I guess whatever.

    Demonxz95 - I really like the Eredar Twins. It might be a little too close to shaveyou's Cobalt Sky-Serpent, though: I wonder if that would hurt you both.

    Conduit - I think Alpha Hoarder is amusing flavor-wise - I've played Diablo III a lot - but I'm also concerned that it's too much like Gral, the Shark. Also, with the amount of card draw the Rogue has available, I'm worried that this idea gets in the way of what the Rogue wants to accomplish to the point where no one would run it.

    Almaniarra - We already have a "Destroy a Murloc" effect in the Classic set (Hungry Crab), so I wonder why we would need another one. That could just be a small oversight on your part, though, so I won't hold the watermark against you too much :P

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago

    lol Maybe it'll work for you as well :)

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago

    Hooray to me :D I was positive I would be stuck in Second Place Hell forever lol

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago

    I have two old ideas I'm editing and reusing for this comp, one a Common and the other a Legendary:

    Icy Guardian has +1/+1 over Sen'jin Shieldmasta, but it takes longer for him to thaw out and ready his attack. Being a KFT card, there's obvious synergy with Moorabi.

    Sinestra has significant stats like Deathwing, Mad Aspect, but deals damage to your characters *every* turn as she lashes out in anger. Take advantage of this by playing Enrage-like cards such as Acolyte of Pain, Rotface, Bonechewer Vanguard, etc. Edit: Fixed her aura and made her cost 7, as suggested.

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    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago
    Quote From Enk

    Epic - Fal'dorei Strider. Best Rogue card ever printed to me!

    I agree haha. I don't generally care for the Rogue, but I do like me some shuffle shenanigans.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago

    We're kind of in a down-time between Reveal Season and a new expansion coming out, so while we wait for Tuesday I thought I'd ask a question: what are your favorite Hearthstone cards by rarity? This came up in a conversation with my father, and turns out going through the list was harder than I expected.

    To start things off, here are mine:

    • Basic - Frostbolt
    • Common - Jade Spirit. I've had a lot of fun playing Jade decks; I like their inevitable nature, growing bigger threats.
    • Rare - Stonehill Defender. Taunt is my favorite Keyword, and he's a staple of Quest Taunt Warrior (my favorite deck).
    • Epic - Scion of Ruin. Dragons are my favorite minion type, and summoning three guys with Rush is great.
    • Legendary - Fire Plume's Heart. It's got to be; sorry, Frost Lich Jaina. You know I love you too.

    I assume all cards are fair game here, although you're welcome to do Standard-only if you want.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago

    I play a lot of Wild so the rotation isn't a devastating process for me like it can be for some, but that doesn't mean I won't miss some cards in Standard.

    • Cathedral Gargoyle - Dragon Paladin has finally become a thing once again, just in time to lose this card. The Gargoyle really was a random card for The Witchwood.
    • The Boomsday Treant package for the Druid - Treant Druid has been my go-to Druid deck now that Goru the Mightree exists; I'll be sad to lose it to Wild (where it will probably become junk). Goru will be left all alone in Standard :(
    • Zilliax - Zilliax is the main reason I'll have to fix all of my currently-Standard decks come rotation lol. He's in everything. I can understand why some people are ready to move on from him, though, given his ubiquitous nature.

    ...there weren't as many as I remembered *shrugs* Most of the other cards I like are being used in Wild - like Shudderwock in my Jade Shaman - so it doesn't matter.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago

    Good luck to everyone in the initial voting, and again for those who become finalists tomorrow :)

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago

    The expansion comes out on the 7th, so presumably the 6th (Monday) would be the last day to safely buy the pre-order.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago
    Quote From ArcanisDF

    maybe i wiill have one or two hours of non-streamers decks. If so, i will try this one:

    Running Magtheridon with Pit Commander and/or Fel Summoner is pretty risky: if you pull him from somewhere and place him on the battlefield without playing the card, he will remain dormant forever (because you didn't trigger the Battlecry).

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    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago

    The Rusted Legion story will probably not be for another month, if previous adventures have been anything to go off of. This prologue exists primarily to get people familiar with the Demon Hunter (and to unlock him, of course). The story will not have any new cards associated with it.