StormKnightSera
LV.17 CreatorSerra Angel
Comments
2,853 totalVery powerful card in a Dragonlock deck. The question remains: will such an archetype take wings? I hope so.
[card]Abyssal Enforcer[/card] without any stats lost for its Mana cost. If Dragonlock is a thing, this will see play 100% of the time. Amazing card.
The Combo makes him more clunky than I like, but a Battlecry would have been ridiculous. Seems like something that's not for me, but I'll no doubt be seeing him anyway (and gnashing my teeth when he combo's with [card]Mechanical …
As others have noted, it's a much better [card]Antique Healbot[/card]. Healbot is still played in today's games, meaning this will definitely see play.
Quote From Bilot Quote From RavenSunHS Equality cries in a corner.
PS: so wait, what class is the new Alextrasza? Neutral?
Priest probably
Priest is an "EVIL" class: they …
Because "and this Deathrattle" is part of the Deathrattle itself, it comes for the ride each time and keeps the chain going. Talritha should function more or less how [card]Val'anyr[/card] does, assuming you still have Dragons to attach to.
Quote From juda tldr
I'll have you know I added Spoilers to ease the length of the thread. It's still long, but what can you expect: there are 100 cards here lol.
Anyway, I …
Still have to see the Warrior Invoke cards, but I definitely think Unbreakable is my favorite Galakrond.
Quote From Narfi Quote From linkblade91 Taunt means it can be discovered from Frightened Flunky, which makes you wonder what the Warrior's version of Galakrond will look like.
Ultimately it's fine, as others have …
Quote From theo333 Control Dragon AND Aggro. Hunter is going to be crazy. Galakrond is just icing I bet.
Hunter is a "Good" class, and won't be receiving a Galakrond.
A better [card]Desert Hare[/card], at least when [card]Evolve[/card] isn't available. KANSAS is right in-that you need to look at every piece of the puzzle, in-that this provides you the minion, the potential of the imps, and the potential to draw …
I like Demons, but there are more bad outcomes than good. Maybe this will fly in Wild where you can pull treasures like [card]Mal'Ganis[/card] or [card]Voidlord[/card].
I think everyone has nailed it already: Draw 3 is fantastic, and it's on a vanilla body so there's no downside there. The only thing getting in the way is the Invoke restriction.
Hilarious that the Hunter receives a better [card]Emperor Cobra[/card] and it's a Dragon instead of a Beast. I don't play Arena so I can't comment there, but the card seems good regardless.
Quote From Nona Eh don't like Warrior myself, and rarely play it, which means this will probably just end up as dust like all the other warrior legendaries, and of course, looks a bit OP.
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I want to use this with [card]Fire Plume's Heart[/card], to make my Taunts dangerously large. The extra Attack also allows you to remove early threats that the Taunts might struggle with. Unlike [card]Hack the System[/card], where you risk overwriting the …
I could see this working for *both* Warrior Quests:
- Warrior Taunts love being buffed up, creating higher walls while you wait out [card]Sulfuras[/card] from [card]Fire Plume's Heart[/card]. Giving your hero Attack can help you clear out early threats. …
Play [card]Swarm of Locusts[/card] to instantly proc the Sidequest, feel sad when the 4/4 doesn't appear.
Goes great with my custom expansion's Druid set, which is all about attacking with the hero. I'm slightly annoyed that you are given three copies of [card]Claw[/card], when generally speaking a Druid only fights with two claws lol.
That's …
[card]Curious Glimmerroot[/card] but you have a better idea of what's in their hand right at this moment. Glimmerroot saw play; I'm sure this will as well.