Tyrael is my favorite Diablo character, so I'm definitely on board with his addition to the game :) I went ahead and bought the Xuen Druid skin specifically because they had the same voice lol (and it came with Red Crane Jaina, IIRC).
From how I understand it, Spell Damage +1 would increase the starting point for the spell's combo, making the string go "4 damage to a random enemy minion" -> "3 damage..." -> 2 -> 1 -> 0. Malygos, then, would increase it to a potential board clear (8 -> 7 -> 6 -> 5 -> 4 -> 3 -> 2 -> 1 -> 0).
I don't think it would worsen the "1 less damage" part, but I guess we'll see.
Too bad Topple the Idol probably has anti-synergy with Vanndar Stormpike :( At least if you pull him you'll still have a Chaos Nova, but after discounts the spell will be the lesser for it.
Is the dream with Shellshot to pair it with Spell Damage, for a bigger barrage of damage? Does the Hunter even care to experiment with such a tactic, or is this dead-on-arrival 'cause "grr me go face" :/
Unless or course, that Im misunderstanding how this works, and its not ANY damage, its literally ONE damage to kill it immediately. 2 damage will bizarrely leave it alive for more.
Wouldn't it just say that, though? "After this minion takes any damage, destroy it."
I think I fixed my issue with Deathrattles proccing by a simple addition of the word "other":
You want another minion to die, not yourself.
Additional Feedback:
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Hordaki - Bone Whelp is neat. I wonder if it could cost 3, because it's inherently weaker than Restless Mummy to start, and only gets better after the third-or-so attack. Even then, you have to keep hurting yourself to proc the Reborn.
BasilAnguis - I really like cards that encourage decision-making, and this is that :) You can proc your eggs with this, or trigger various other Warlock-y things. The only use-case that sucks is hitting your own face to draw the card, as your Hero Power or Kobold Librarian would arguably be better. The other thing that irks me is how close you are to the "2/2/2 deal 2 to yourself to deal 2" dream lol
Demonxz95 - Increasing the cost of Whelping Hand…helps. Blacktalon Boss is boring; I would definitely stick with your first idea.
Wailor - The new Infinite Whelp is more interesting and different from Vanessa, but I also worry that it became *much* better. Now you can swipe just about anything; how often will your opponent play 4 or more cards in a turn?
Early(?) feedback...guess we're moving kinda slow this week.
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MrRhapsody - "Lord Nefarius" is spelled without the O. Regardless, I like Single Broodmother the most, despite my absolute hatred of Discard. It has a lot of interesting use-cases, although (ironically) there might not have been too many great options in Descent of Dragons outside of Dragonqueen Alexstrasza. The card would fare better in the future, though, with the updated Core Dragons.
AeroJulwin - I would consider using the Transform version as a Paladin card, even if they'd rather buff things straight-up. Although there are more Whelps in Priest (if we count Wild), so…maybe it's fine as is on the gameplay side.
Wailor - Isn't this a Dragon Priest version of Vanessa VanCleef? I know it connects to Murozond the Infinite, but still: kind of takes away from her uniqueness. They have the same stats and Cost, to boot :P
Can't think of a better way to phrase it right now, so here goes. This is obviously supposed to be paired with Nethrandamus, but it also works for Wrathscale Naga, Blood Herald, Flanking Maneuver, etc. The idea is that it would double the procs of whatever you're running that needs something to die:
Neth and Blood Herald upgrade twice as fast
Ur'zul Giant's Cost would decrease at twice the rate
Flanking Maneuver produces two 4/2 Demons on the back-end
I wonder if it should cost 3, but the Whelp relies on other cards to maximize its output (and some of those cards have to die, too), so it might be fine.
This looks great; very interested in playing it! Hearthstone on my 15-minute work break is practically impossible, but 3-minutes per game is definitely doable. Gonna see if I can sneak into the beta :D
I'll bump up the Zealous Zoologist to 3/3/3; hopefully that's good?
Feedback:
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MrRhapsody - I agree with AeroJulwin: the condition seems easy for a 3/3/3 with an upgraded Blizzard effect, especially when Flurry (Rank 1) exists in the same Year and is used in basically every deck. It's a neat idea, though, with interesting art.
Neoguli - Seems good to go. I didn't think it needed to be more wordy, but if other people prefer it that's fine.
BloodMefist - I like the idea of the Bronzescale, but it seems a little wonky right now. It's more interesting than the Warrior card, too; I would continue to explore it.
Wailor - The Epic version of Marine Biologist is interesting, but I don't know how practical it is to have all three of those types in your deck simultaneously. The Rare version seems more likely to be used, in my opinion; I'd go with that one.
BasilAnguis - The weapon card is neat, but it's not okay for this comp. Class Trainer is better, certainly, but some will frown on a "one time effect" on a card you could run multiples of, if-only because the second copy is kind of useless. Your Legendary is the best option, so I'd go with that one (after you give them a name).
Arkasaur - Gift of N'Zoth is cool; I like that one more. Grim Incantations is too niche in my opinion.
AeroJulwin - I like the idea of the Gladiator who gets better based on how many minion types they've defeated/sparred with. I don't feel it's well represented, unfortunately, but maybe it's the art that's messing with the message. I agree with trying to find another image.
Demonxz95 - Animal Caretaker seems like a win-more scenario: if you manage to fulfill the condition you're likely winning the board already. I agree with the others in-that Tisha's combination with certain buffs could be a problem.
The Zealous Zoologist can be an early play to simply draw a minion, but in a deck with a few focused tribal minions, like Queen Azshara or Snowfall Guardian, she can be relied upon to tutor for them. The power of a 2/2/3 with a tutored-draw is balanced IMO by the fact that, later on in the game, the Battlecry might whiff completely.
Tyrael is my favorite Diablo character, so I'm definitely on board with his addition to the game :) I went ahead and bought the Xuen Druid skin specifically because they had the same voice lol (and it came with Red Crane Jaina, IIRC).
Is this too close to Rats of Extraordinary Size?
Keywords include: Rush, Divine Shield, Taunt, Stealth, Lifesteal, Poisonous, and Windfury.
Congratulations to MrRhapsody! Your Warlock cards are doing well :D
From how I understand it, Spell Damage +1 would increase the starting point for the spell's combo, making the string go "4 damage to a random enemy minion" -> "3 damage..." -> 2 -> 1 -> 0. Malygos, then, would increase it to a potential board clear (8 -> 7 -> 6 -> 5 -> 4 -> 3 -> 2 -> 1 -> 0).
I don't think it would worsen the "1 less damage" part, but I guess we'll see.
Too bad Topple the Idol probably has anti-synergy with Vanndar Stormpike :( At least if you pull him you'll still have a Chaos Nova, but after discounts the spell will be the lesser for it.
Is the dream with Shellshot to pair it with Spell Damage, for a bigger barrage of damage? Does the Hunter even care to experiment with such a tactic, or is this dead-on-arrival 'cause "grr me go face" :/
Good luck to the finalists!
Like I needed more reasons to hate Priest lol. Not sure how drowning constitutes being a Shadow spell, but sure.
Wouldn't it just say that, though? "After this minion takes any damage, destroy it."
I think I fixed my issue with Deathrattles proccing by a simple addition of the word "other":
You want another minion to die, not yourself.
Additional Feedback:
Hordaki - Bone Whelp is neat. I wonder if it could cost 3, because it's inherently weaker than Restless Mummy to start, and only gets better after the third-or-so attack. Even then, you have to keep hurting yourself to proc the Reborn.
BasilAnguis - I really like cards that encourage decision-making, and this is that :) You can proc your eggs with this, or trigger various other Warlock-y things. The only use-case that sucks is hitting your own face to draw the card, as your Hero Power or Kobold Librarian would arguably be better. The other thing that irks me is how close you are to the "2/2/2 deal 2 to yourself to deal 2" dream lol
Demonxz95 - Increasing the cost of Whelping Hand…helps. Blacktalon Boss is boring; I would definitely stick with your first idea.
Wailor - The new Infinite Whelp is more interesting and different from Vanessa, but I also worry that it became *much* better. Now you can swipe just about anything; how often will your opponent play 4 or more cards in a turn?
Early(?) feedback...guess we're moving kinda slow this week.
MrRhapsody - "Lord Nefarius" is spelled without the O. Regardless, I like Single Broodmother the most, despite my absolute hatred of Discard. It has a lot of interesting use-cases, although (ironically) there might not have been too many great options in Descent of Dragons outside of Dragonqueen Alexstrasza. The card would fare better in the future, though, with the updated Core Dragons.
AeroJulwin - I would consider using the Transform version as a Paladin card, even if they'd rather buff things straight-up. Although there are more Whelps in Priest (if we count Wild), so…maybe it's fine as is on the gameplay side.
Wailor - Isn't this a Dragon Priest version of Vanessa VanCleef? I know it connects to Murozond the Infinite, but still: kind of takes away from her uniqueness. They have the same stats and Cost, to boot :P
Demonxz95 - Potentially really strong if you focus on big untargeted spells like MrRhapsody alluded. Tip the Scales is another one; you don't even need to play Prismatic Lens or High Abbess Alura first.
Can't think of a better way to phrase it right now, so here goes. This is obviously supposed to be paired with Nethrandamus, but it also works for Wrathscale Naga, Blood Herald, Flanking Maneuver, etc. The idea is that it would double the procs of whatever you're running that needs something to die:
I wonder if it should cost 3, but the Whelp relies on other cards to maximize its output (and some of those cards have to die, too), so it might be fine.
Congratulations to Chegwin!
Good luck to the finalists!
If you haven't already, you have less than a day to submit!
This looks great; very interested in playing it! Hearthstone on my 15-minute work break is practically impossible, but 3-minutes per game is definitely doable. Gonna see if I can sneak into the beta :D
That was awesome, but he didn't laugh. 1 star!
I'll bump up the Zealous Zoologist to 3/3/3; hopefully that's good?
Feedback:
MrRhapsody - I agree with AeroJulwin: the condition seems easy for a 3/3/3 with an upgraded Blizzard effect, especially when Flurry (Rank 1) exists in the same Year and is used in basically every deck. It's a neat idea, though, with interesting art.
Neoguli - Seems good to go. I didn't think it needed to be more wordy, but if other people prefer it that's fine.
BloodMefist - I like the idea of the Bronzescale, but it seems a little wonky right now. It's more interesting than the Warrior card, too; I would continue to explore it.
Wailor - The Epic version of Marine Biologist is interesting, but I don't know how practical it is to have all three of those types in your deck simultaneously. The Rare version seems more likely to be used, in my opinion; I'd go with that one.
BasilAnguis - The weapon card is neat, but it's not okay for this comp. Class Trainer is better, certainly, but some will frown on a "one time effect" on a card you could run multiples of, if-only because the second copy is kind of useless. Your Legendary is the best option, so I'd go with that one (after you give them a name).
Arkasaur - Gift of N'Zoth is cool; I like that one more. Grim Incantations is too niche in my opinion.
AeroJulwin - I like the idea of the Gladiator who gets better based on how many minion types they've defeated/sparred with. I don't feel it's well represented, unfortunately, but maybe it's the art that's messing with the message. I agree with trying to find another image.
Demonxz95 - Animal Caretaker seems like a win-more scenario: if you manage to fulfill the condition you're likely winning the board already. I agree with the others in-that Tisha's combination with certain buffs could be a problem.
The Zealous Zoologist can be an early play to simply draw a minion, but in a deck with a few focused tribal minions, like Queen Azshara or Snowfall Guardian, she can be relied upon to tutor for them. The power of a 2/2/3 with a tutored-draw is balanced IMO by the fact that, later on in the game, the Battlecry might whiff completely.
Congratulations to Loknax!