The bare minimum is my just reward for going with Pogos again in the Tavern Brawl. This Tyrande played Voidtouched Attendant and swiftly realized her mistake lol
Welp, another instance of me starting in "1st place" only to fall far when the actual finalist voting began. Didn't even get a single 5 :/ Not to sound like a Salty Sally, but it's pretty frustrating.
Anyway, congrats to BloodMefist on winning our final comp of the Season! We'll be back soon-ish: hopefully we'll have better news this time around about updating our systems and coming back better than ever :) Demon should have his WCDC Recap up soon as well. Until then keep creating, and perhaps share it on our forums!
I would maybe cut the difference and make it a 2/2/3 or a 2/2/2? At 1-Mana it might be too good; as Sinti noted, Reckless Apprentice combos in particular would be quite the machine gun effect on the enemy's face.
I think going for a Wild card is a bit risky. Sure, every card was Standard at some point, but with the prompt specifying "seeing play at the moment", this feels like an odd choice.
Since it's a dual-class card, I do think you should make sure to include a match for both classes in your submission.
I see what you mean about name-dropping Mutate, Muckmorpher, etc., but it's supposed to be paired it with Druid of the Plains from Forged in the Barrens. The Shaman cards are technically a coincidence after the fact, because they share the theme of transformation; I thought of the Druid first and realized the dual potential afterwards. I can always submit it alongside Druid of the Plains + Bogstrok Clacker.
Hey look, it's Quest Druid support, and it's only 2 years late.
Swizard and I experimented with a new Untapped Potential deck of my creation, seeing if we can't make some of the newer Choose One cards and whatnot work. After various amounts of tweaking we concluded:
Pathmaker - Doesn't work at all after the Quest is completed. Very unfortunate.
Gear Grubber - Hard mulligan for it. It'll be a 1- or 0-Mana minion by the end of the Quest. A good addition.
Raid Negotiator - Underrated card. Most of the time the extra effect doesn't matter because the Quest will be done anyway, but it's still appreciated.
Boomkin - Fine. The deck either gets stomped or it doesn't; there might not be a middle-ground. As such, the healing is probably overkill with Hidden Oasis.
Not a great deck overall, but I enjoyed what few victories I managed lol
AeroJulwin - I think I like the -2/+5 as well, like Wailor said. -1/+4 doesn't feel like much of a difference, to me.
SkeithDE - I think The Perfect Challenge should be a Paladin card, like Wailor said. Chill Out is too good in a Mage combo deck that doesn't care about playing a card: Freeze the enemy out and just stall for a few rounds. Screeching Nightmare is too niche, in my opinion. I like TPC the most.
Wailor - I love when a dual-class card has dramatically different results between them; cool card :) My favorite so far.
BloodMefist - I like Ambitious Acolyte. It feels Rogue-y, but so what? Not like different classes can't have similar cards.
Varden's passive Hero Power in BG always copies the right-most minion in the Tavern: it's not as random as it might imply. It kind of doesn't matter, because the results of refreshing are random anyway, but still. It doesn't feel as good as the minions are loading in because you can tell immediately that it won't be the ones to the left, even if one of those minions is the one you want. Your eyes become glued to the right-most position, and it becomes increasingly frustrating when it refreshes garbage in that slot.
Was probably playing them wrong; should've just embraced the garbage and got a bunch of triples from it, I guess.
I originally was looking to match with Druid of the Plains, but most "Druid of the (X)" cards do not see play as it is. Plus, why not pair it with the Shaman, who shares the transformation theme? This could then include cards like Bogstrok Clacker, as well as Mutate, Muckmorpher, and Explosive Evolution (all three would still be in Standard for a bit after Miracle Grower came out). Muckmorpher saw play, but the others didn't as much.
I'm willing to nerf the effect to +2/+1 or whatever, but focused transformations are low enough in quantity that I feel she can get away with it. Remember that Revolve, Boggspine Knuckles, etc. will transform her as well, losing you the opportunity to buff. This Evolve Shaman deck would need to be built differently.
His voice sounds off. It seems roughly like the same person doing it as in League, but there's a whininess that wasn't there before. Disappointing. Still, love that they captured his transforming gameplay in Runeterra, with the Level Up coming and going.
OTK with The Ancient One? Might be too strong with the Warrior's high Attack minions, but it's ultimately just a Shadowflame that can hit face.
Next up: the signature move of my favorite starter Pokemon, Decidueye, I choose you Spirit Shackle!
I own everything but Thekal and Molten Giant; might have to check this out :D Edit: Whoops, forgot Kangor. Guess I don't have him either.
Me: "BG-Tamsin is terrible, even after the update."
Sinti, like not even a day later:
I'm not of the competitive variety, but a Just For Fun tourney would pique my interest :) I'm on NA
Hell Yes to Elementals
Hell No to Murlocs
Do I not count? :(
The bare minimum is my just reward for going with Pogos again in the Tavern Brawl. This Tyrande played Voidtouched Attendant and swiftly realized her mistake lol
Welp, another instance of me starting in "1st place" only to fall far when the actual finalist voting began. Didn't even get a single 5 :/ Not to sound like a Salty Sally, but it's pretty frustrating.
Anyway, congrats to BloodMefist on winning our final comp of the Season! We'll be back soon-ish: hopefully we'll have better news this time around about updating our systems and coming back better than ever :) Demon should have his WCDC Recap up soon as well. Until then keep creating, and perhaps share it on our forums!
Good luck everyone with the voting and the finals!
That looks much better :)
I would maybe cut the difference and make it a 2/2/3 or a 2/2/2? At 1-Mana it might be too good; as Sinti noted, Reckless Apprentice combos in particular would be quite the machine gun effect on the enemy's face.
I see what you mean about name-dropping Mutate, Muckmorpher, etc., but it's supposed to be paired it with Druid of the Plains from Forged in the Barrens. The Shaman cards are technically a coincidence after the fact, because they share the theme of transformation; I thought of the Druid first and realized the dual potential afterwards. I can always submit it alongside Druid of the Plains + Bogstrok Clacker.
Swizard and I experimented with a new Untapped Potential deck of my creation, seeing if we can't make some of the newer Choose One cards and whatnot work. After various amounts of tweaking we concluded:
Not a great deck overall, but I enjoyed what few victories I managed lol
Quick Feedback:
AeroJulwin - I think I like the -2/+5 as well, like Wailor said. -1/+4 doesn't feel like much of a difference, to me.
SkeithDE - I think The Perfect Challenge should be a Paladin card, like Wailor said. Chill Out is too good in a Mage combo deck that doesn't care about playing a card: Freeze the enemy out and just stall for a few rounds. Screeching Nightmare is too niche, in my opinion. I like TPC the most.
Wailor - I love when a dual-class card has dramatically different results between them; cool card :) My favorite so far.
BloodMefist - I like Ambitious Acolyte. It feels Rogue-y, but so what? Not like different classes can't have similar cards.
Demonxz95 - You know my feelings on this :P
Varden's passive Hero Power in BG always copies the right-most minion in the Tavern: it's not as random as it might imply. It kind of doesn't matter, because the results of refreshing are random anyway, but still. It doesn't feel as good as the minions are loading in because you can tell immediately that it won't be the ones to the left, even if one of those minions is the one you want. Your eyes become glued to the right-most position, and it becomes increasingly frustrating when it refreshes garbage in that slot.
Was probably playing them wrong; should've just embraced the garbage and got a bunch of triples from it, I guess.
Used the "Beastdormu" deck for something different to my norm, and got it to proc for once! Won all three games, too, which was nice.
Congratulations to Shadows, who won his own comp! That sneaky turtle... :D
I originally was looking to match with Druid of the Plains, but most "Druid of the (X)" cards do not see play as it is. Plus, why not pair it with the Shaman, who shares the transformation theme? This could then include cards like Bogstrok Clacker, as well as Mutate, Muckmorpher, and Explosive Evolution (all three would still be in Standard for a bit after Miracle Grower came out). Muckmorpher saw play, but the others didn't as much.
I'm willing to nerf the effect to +2/+1 or whatever, but focused transformations are low enough in quantity that I feel she can get away with it. Remember that Revolve, Boggspine Knuckles, etc. will transform her as well, losing you the opportunity to buff. This Evolve Shaman deck would need to be built differently.
His voice sounds off. It seems roughly like the same person doing it as in League, but there's a whininess that wasn't there before. Disappointing. Still, love that they captured his transforming gameplay in Runeterra, with the Level Up coming and going.