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sule

Dinosaur
Joined 08/21/2019 Achieve Points 800 Posts 826

sule's Comments

  • sule's Avatar
    Dinosaur 800 826 Posts Joined 08/21/2019
    Posted 2 years, 7 months ago

    Quest is just a way more reliable way to win games. Once it gets nerfed, then we can talk. If there's ever a slow, grindy meta the Heroes will shine. Tamsin will have a bit of an edge with infinite 3/3s, but if we're talking about a really grindy meta I don't see how that's better than Jaraxxus's army of 6/6s. (Plus, the Hero Power becomes a liability once Fatigue becomes a factor. Did I mention that the Quest still exists?)

  • sule's Avatar
    Dinosaur 800 826 Posts Joined 08/21/2019
    Posted 2 years, 7 months ago

    Better Bouncing Blade. Good way for a slow Shaman deck to lock down its opponent's board for a turn. Probably not great for a tempo deck because it will most likely freeze your minions too, but if Control Shaman is a thing then this will be one reason why.

  • sule's Avatar
    Dinosaur 800 826 Posts Joined 08/21/2019
    Posted 2 years, 7 months ago

    Barorso Gla'cius! Definitely going to need a lot of help from new Shaman spells to see any play, but if they're good enough then this becomes a decent way to capitalize on already good cards. Similaryl to Kargal Battlescar, it's going to need its synergistic cards to be very powerful to justify being put in a deck.

  • sule's Avatar
    Dinosaur 800 826 Posts Joined 08/21/2019
    Posted 2 years, 7 months ago

    Synergy with Sketchy Information, but for minions that are more expensive it's a very slow way to tell them that you want them to die.

  • sule's Avatar
    Dinosaur 800 826 Posts Joined 08/21/2019
    Posted 2 years, 7 months ago

    I wouldn't say this is an auto-include for any Rogue deck: for instance, Garrote Rogue likes cheap Battlecries that let Field Contact draw cards and SI:7 Rogue wants to find its SI:7 to complete the Quest. Neither wants to be staring at a 7-Cost Hero that could have been something cheaper. I do like it, a lot, though, and think it could potentially do some busted stuff once that Hero Power gets rolling.

  • sule's Avatar
    Dinosaur 800 826 Posts Joined 08/21/2019
    Posted 2 years, 7 months ago

    My knee-jerk reaction is to put this in a deck with Drek'Thar, but that feels like it would be too slow. Big Paladin already has enough stats, it doesn't need to run this card to get even thiccer minions. I don't think this will see play, unless Party Up! Paladin gets really big.

  • sule's Avatar
    Dinosaur 800 826 Posts Joined 08/21/2019
    Posted 2 years, 7 months ago

    That's a big boy, and could honestly be the best 8-Drop Paladin has. Big Paladin is experiencing a bit of a renaissance thanks to Vanndar, and this gives the deck yet another expensive minion that would love to have its cost discounted. The only downside is that it can't come back from N'Zoth.

  • sule's Avatar
    Dinosaur 800 826 Posts Joined 08/21/2019
    Posted 2 years, 7 months ago

    Really good for slow, grindy games against decks that don't have Quests. Could be nice for Big Paladin. Also, who gets the Unstoppable Force? We need to know what happens.

  • sule's Avatar
    Dinosaur 800 826 Posts Joined 08/21/2019
    Posted 2 years, 7 months ago

    Thanks to pings and other cheap spells, it should be almost too easy for Quest Mage to trigger the cost reduction, which is great because everyone knows Mage needs more cost reduction. This is going to see play, the only question for me is whether Mage branches out of Quest decks because this opens up more powerful synergies.

  • sule's Avatar
    Dinosaur 800 826 Posts Joined 08/21/2019
    Posted 2 years, 7 months ago

    Is good tempo. Quest Mage doesn't want this, even though it's a way to complete the Quest because the later parts are so expensive. I desperately don't want this to see play because I don't need songs from Frozen stuck in my head any more.

  • sule's Avatar
    Dinosaur 800 826 Posts Joined 08/21/2019
    Posted 2 years, 7 months ago

    If you get the weapon early enough (and there are enough 2 Health minions in Standard (or if you feel like breaking Hunter's tradition and use your minions to, like, actually trade)) then it can snowball into an even scarier Eaglehorn Bow. It does keep you from playing Rinling's Rifle ("oh no, my weapon is growing bigger and bigger so I can't play another weapon :( i guess I'll just hit my opponent in the face with a big weapon ")  A little dependent upon your opponent playing minions into it, but the fail-state is an ok weapon so it might make it into Face Hunter decks.

  • sule's Avatar
    Dinosaur 800 826 Posts Joined 08/21/2019
    Posted 2 years, 7 months ago

    Another Secret payoff for Hunter. Here's the cool secret about Secret Hunter: it can make great use of Multicaster thanks to Explosive Trap, Freezing Trap, and Arcane Shot to go along with the Secret drawing spell. The question is: what are you drawing into? (Also, NEW HUNTER SECRET HYPE DON"T LET ME DOWN)

  • sule's Avatar
    Dinosaur 800 826 Posts Joined 08/21/2019
    Posted 2 years, 7 months ago

    Petting Zoo is still in Standard, and this gives that style of deck enough Secrets to play cheaply into a Zoo turn. Probably too slow, but this gives me hope that we see a new Hunter Secret either in Alterac VAlley or the mini-set, so that's fun.

  • sule's Avatar
    Dinosaur 800 826 Posts Joined 08/21/2019
    Posted 2 years, 7 months ago

    The Rat King Hunter has been making some noise, and this could go really great in that deck as a cheaper way to get back The Rat King than Jewel of N'Zoth. You'll just have to watch your Res pool and make sure it doesn't get filled with Rats and Wolpertinger.

  • sule's Avatar
    Dinosaur 800 826 Posts Joined 08/21/2019
    Posted 2 years, 7 months ago

    Here's the thing: This is a Hunter card, and it costs 9 mana. That means it will never see play. (Remember when Call of the Wild went from 8 to 9 mana and that effectively deleted it from the game?)

  • sule's Avatar
    Dinosaur 800 826 Posts Joined 08/21/2019
    Posted 2 years, 7 months ago

    Stealth Piloted Shredder. Likely too slow, but I'm willing to try it.

  • sule's Avatar
    Dinosaur 800 826 Posts Joined 08/21/2019
    Posted 2 years, 7 months ago

    Stealth Druid? A decently cheap way to discount Frostsaber Matriarch, but a little too inflexible if you find yourself on the wrong side of a beatdown. I don't think this is very good, but I'd love to be proven wrong.

  • sule's Avatar
    Dinosaur 800 826 Posts Joined 08/21/2019
    Posted 2 years, 7 months ago

    Not entirely sure of the flavor, but I love me some tutors so I'm already on board with this. Druid has been getting a lot of interesting card draw tools recently, so I don't think this is an auto-include for just any deck, but it will have a place in some deck.

  • sule's Avatar
    Dinosaur 800 826 Posts Joined 08/21/2019
    Posted 2 years, 7 months ago

    Synergizes with Oracle of Elune once you've summoned enough Beasts. Druid already plays Druid of the Reef, Encumbered Pack Mule, and Vibrant Squirrel, so it's not too much of a stretch to imagine this in an Aggro Druid deck.

  • sule's Avatar
    Dinosaur 800 826 Posts Joined 08/21/2019
    Posted 2 years, 7 months ago

    Comes down insanely early for a Hero card, so that could work in its favor. The ramp is useful, and I love the idea of Druid finally being able to work outside the bounds of a 10 mana limit. Great card for tinkerers and meme-lords who want to play a slow game with tons of expensive cards. I don't think this will be too powerful.

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