sule
LV.13Dinosaur
Comments
976 totalThis minion could very easily make Quest Hunter and Face Hunter a lot better at finishing off their opponents. I imagine that we will see this card, and that we could very likely get tired of seeing this card and …
Very easy to trigger, considering that Hunter has a lot of cheap spells, and the flexibility of getting a double cast on your next spell is tempting. I worry that this minion is a little too clunky, but otherwise a …
Should be good for Quest Hunter as a replacement for whatever spells the deck is losing. Right now there aren't a lot of cheap Naga to activate it early, but it could be a good combo with Raj to clear …
Mech Mage, but also doesn't need to be in a Mech deck, since it summons some Mechs with Rush by itself. Could be very powerful if you already have a board of Mechs, but just with the two Arms I …
Getting three spells back from Sivara can be very good, especially in a Naga deck where you might want those spells to activate other Naga. It could also just be good for getting back powerful spells that you've already cast …
Two mana to draw two in a Naga deck. Not terrible, but you do need to be running a decent amount of Naga to make this worth your while. Could be good in the right deck, and I like the …
It's fine. If you're really serious about playing a Mech Mage then you should probably consider running this minion, but there aren't a lot of really good Mechs in Standard as of right now, which means that the random Mechs …
It'll really need some cheap Mechs to go off fully, but I'm already seeing this as a better Goblin Blast Mage for Mech Mage decks. Could be really scary if Mage gets some cheap Mech summoners, effectively becoming the new …
Could be a good minion for Naga-centric decks, feeding the fire of spells for your other naga. I don't think we see this in just any deck, though.
A cheap, flexible minion that repeats buff spells so you can get even more value from them. Should be a good card for a Buff Paladin that runs a lot of Holy spells, even with Hand of A'dal rotating. It's …
So this is pretty good, the only trouble is running enough other Holy Spells to get its Cost down to manageable. That being said, we've seen Blessing of Authority see a lot of play in decks, and if you're able …
There aren't a lot of mechs in Standard for Paladin (at least not yet...) for this to hit a reliable number, so let's not talk about Standard. Let's talk about Wild, because this can do a lot of damage in …
It's pretty good, especially if you're running buffs to make it even bigger. Good for protecting your face early, or your other minions. I'd imagine this sees play, even if most of Paladin's best Holy spells are rotating. A real …
It's kind of like Annoy-o-Horn, except the Taunts don't have Divine Shield )and there's only three of them). It could be an OK card, but I'm not really certain what kind of deck would want to play it, unless it's …
I don't know, I kind of really like this card. It's almost a draw, and it does give extra stats to whatever minion it Dredges. I'm not gonna lie: I think this can see play in Buffy Paladin decks, especially …
I guess we're doing this now, sure. I mean, Pirates have kind of always been an almost Rogue thing and, although Hooktusk is pretty expensive for a tempo deck I don't hate it. A little like Tickatus, but with the …
Could be a cool card. Reminds me a bit of Anubarak in that it's a really cool effect that doesn't necessarily jive with the rest of what Rogue is doing. The best thing about it is that it synergizes with …
If we're playing Pirate Rogue, then I guess we're playing Pirate Rogue. Considering that [card]Tuskarrrr Trawler[/card] is a Pirate, comboing this with the Trawler to Dredge the Sunken Vessel is a thing that you are allowed to do. Feels a …
A very strong card, and the only Rogue Pirate I've seen so far that doesn't need to be in a pirate deck. Quest Rogue already has the Assassin that's usually cheaper and generally the same effect, but unless your opponent …
Pirate Rogue is apparently a thing, all leading up to Captain Hooktusk. It's not a huge leap in logic to find a way for Rogue to abuse weird Pirate synergies, and Cutlass Courier could be a really powerful draw engine …