Discovering it via Myra Rotspring is the first and only thing I can think of. Anka, the Buried is an idea but...why? They're not on the same page in terms of objectives.
You could maybe do some stupid stuff in hunter with Seeping Oozeling in Hunter if you had this as your only deathrattle. Shame there's no way to reliably cheat an actual Anubisath Warbringer out early in Hunter. If there was you could potentially get a super buff hand using Nine Lives.
Y'all talking about combos with Charge minions and I'm just over here thinking with a Thaurrisan Reduction and Inner Rage you can summon The Ancient One
As someone who hates secret/tempo/burn mages, I hate these.
Same. I feel like Secret Mage is even worse than Cyclone Mage sometimes.
What? You're trying to experiment with fun new cards and ideas? LOL nope, you don't actually get to play your spells and minions CounterspellExplosive Runes. Oh look, they have Aluneth on turn 6... Yay... Aaaaand I'm dead to burn...
Then when you actually put Secret tech in your deck you never run into secret mages.
Even though "full board" is a bit ambiguos I'm going to assume it means you need 7 of these for it to work.
I think dormant creatures may actually help us trigger the cultist's battlecry. Reliquary Seeker states, that the player must have 6 other minions on the board, in order for the 1/1 to receive the buff. But if you go to the following page:
you would see, that dormant creatures narrow down the board space and the seeker gets buffed regardless, if you control 5 or less minions. Another example would be the case with Mind Control Tech, where the battlecry doesn't activate, if you have only 3 minions and a permanent. All of the above makes me believe, that the condition could be cheated by having a bunch of dormant creatures on the board.
Maybe it will work then. You can never be too sure with stuff like this since Hearthstone is consistently inconsistent.
I just comes down to how they code the card. They may just code it to check for 7 [Hearthstone Card (Mogu Cultists) Not Found] or they could code it to check if the number of [Hearthstone Card (Mogu Cultists) Not Found] is equal to the number of valid board spaces.
First of all, like the case with the obelisk I really appreciate the fantasy we can see in the cultist. Performing some kind of a ritual, where 7 people sacrifice their lives, in order to summon a deity and then an enchantress steps in, which enhances the power of that god. I can't find words to express how fun it is seeing such mechanics in the game.
As far as gameplay goes, I have a hard time believing that this would replace Mecha'thun decks if we don't see more support for it. But since no one dared to asks questions, I would like to ask two:
- How would the cultis's battlecry interact with The Heart of Vir'naal? Would we see two deities or only one, cuz the second battlecry would trigger after the first wave of cultists die.
- What does a full board mean? May I abuse it with dormant creatures like The Darkness or sherazin?
This is somewhat frightening if only because of how powerful the effect is when pulled off
I mean Star Aligner was laughed at and then it terrorized Wild.
I feel like there are ways to make this work semi consistently and I don't like that idea
The reason Star Aligner was a problem was because of Druid's ability to ramp mana and Juicy Psychmelon could tutor your entire combo. Almost nobody plays it now after the nerf to Aviana made Psychmelon inconsistent and Innervate a necessary piece of the combo.
This is significantly harder to pull off, with almost all possibilities requiring multiple turns of setup. The most viable options currently appear to be in Rogue with Togwaggle's Scheme and Tak Nozwhisker or Tolin's Goblet or a Warlock deck with a significant cost reduction from Emperor Thaurissan on Glinda Crowskin and some other combo pieces. Even then its not an OTK unless you use Drakkari Enchanter.
Yeah, this seems way better than Bolster since the main problem with Bolster was trying to get a lot of Taunt minions to stick on the board.
Really wishing Saronite Chain Gang would be unnerfed now though.
Looking forward to some huge openers using this and Target Dummy.
Dream scenario Into the Fray + The Coin + Into the Fray + double Target Dummy for two 4/6 Taunts on turn 1!
I remember seeing Mountainfire Armor called "Fluffy Fire Armor" and Oaken Summons being called "Fluffy Druid Tree Dude". Those gave me some laughs.
Skull of the Man'ari + Toxicologist suicide Warlock new meta.
Being overstatted, it likely will have a negative start/end of Turn effect similar to Fel Orc Soulfiend.
Looks to be a fantastic Arena card considering how good Hozen Healer was.
As far as constructed play, maybe it could see some use in a heal priest deck with Injured Kvaldir and Injured Blademaster?
Vex Crow 2.0
Diseased Vulture reminds me of Vex Crow a lot and that's been a fun card to mess around with.
Definitely going to try it in my Suicide Menagerie Warlock.
Neferset Ritualist seems really good in arena when compared to Hozen Healer.
I like it! Seems like a fun effect. Reminds me of Vex Crow.
Definitely finding a place for it in my Suicide Menagerie Warlock.
I understood that reference
You could maybe do some stupid stuff in hunter with Seeping Oozeling in Hunter if you had this as your only deathrattle. Shame there's no way to reliably cheat an actual Anubisath Warbringer out early in Hunter. If there was you could potentially get a super buff hand using Nine Lives.
Its Anubisath Sentinel's Older Brother.
Ooh! Hir'eek, the Bat support!
Even if it is really slow at least its something.
Y'all talking about combos with Charge minions and I'm just over here thinking with a Thaurrisan Reduction and Inner Rage you can summon The Ancient One
Same. I feel like Secret Mage is even worse than Cyclone Mage sometimes.
What? You're trying to experiment with fun new cards and ideas? LOL nope, you don't actually get to play your spells and minions Counterspell Explosive Runes. Oh look, they have Aluneth on turn 6... Yay... Aaaaand I'm dead to burn...
Then when you actually put Secret tech in your deck you never run into secret mages.
Maybe it will work then. You can never be too sure with stuff like this since Hearthstone is consistently inconsistent.
I just comes down to how they code the card. They may just code it to check for 7 [Hearthstone Card (Mogu Cultists) Not Found] or they could code it to check if the number of [Hearthstone Card (Mogu Cultists) Not Found] is equal to the number of valid board spaces.
HS Gods Battle Royale!
Who will win? Thaddius, V-07-TR-0N, The Ancient One, The Darkness, or Highkeeper Ra!
I'd imagine it only summons one Highkeeper Ra, but who knows? A similar interaction could be tested now with Blood of The Ancient One and Drakkari Enchanter which might give some insight on the interaction.
Even though "full board" is a bit ambiguos I'm going to assume it means you need 7 of these for it to work.
HS Gods Battle Royale!
Who will win? Thaddius, V-07-TR-0N, The Ancient One, The Darkness, or Highkeeper Ra!
The reason Star Aligner was a problem was because of Druid's ability to ramp mana and Juicy Psychmelon could tutor your entire combo. Almost nobody plays it now after the nerf to Aviana made Psychmelon inconsistent and Innervate a necessary piece of the combo.
This is significantly harder to pull off, with almost all possibilities requiring multiple turns of setup. The most viable options currently appear to be in Rogue with Togwaggle's Scheme and Tak Nozwhisker or Tolin's Goblet or a Warlock deck with a significant cost reduction from Emperor Thaurissan on Glinda Crowskin and some other combo pieces. Even then its not an OTK unless you use Drakkari Enchanter.