Just a reminder, Shaman basically get this but as an Epic.
If you honestly think this is ever going gain more than a Foul Egg you're delusional....unless of course there's some crazy Phylactery combo that breaks it.
Number of Rogue deathrattles is still stupidly low, but hey at least there's is a semblance of a real archetype now (one that isn't just Smokescreen degeneracy)
Honestly, this makes me really fucking angry that they insisted on bringing Radiant Elemental into Standard. This could have been balanced at a 2-mana vision, but because the glowy yellow fucker enables some dumb infinite combos they had to keep it at 3-mana which makes it basically worthless in any situation where you don't have Elemental on the board unless you're desperate for an answer.
Here's hoping they retire Radiant in the next Core set and buff this so it can actually see play.
Pretty sick for Aggro/Midrange Shadow Priest. Not sure if that deck has any chance of resurfacing but it certainly needed something good to start off with.
There's something dangerous about a card that allows you to take a single big fucker and just turn it into a giga bloodlust. No idea how practical it is, but it looks threatening.
Feels too slow. Will rez a few 1/1s at the very least (Lingering Zombie is too good not to include) meaning it#s just a mediocre board refill that only wins you the game if you've exhausted all their removal.
Just to point this out, if you generate extra copies of Rune of the Archmage with Arcane Brilliance you can have this guy cast multiple ones in succession which all target the enemy, making it a great way to burn them to death or just kill yourself with fatigue. The possibilities are endless
On one hand it's cool to be able to play a 3-mana card for less, but at the same time this is basically just School Teacher but not as good. It's fun at least.
Oh well, random stuff is at the very least more fun than the Freeze and OTK stuff we keep getting and I'M getting rather tired of Hero Power Mage being the only buildaround. It's the last expansion of the year, time to have some fun
So this goes two ways. Either this buffs EVERY minion (even the ones you summon) in which case it could be legit, or it just buffs anything on board, hand or deck which makes it a 6-mana Keleseth, which is awful because we've already seen it being played in Rogue right and it sucks.
Unless we somehow give Hunter a weapon tutor this is trash.
Whacky and too unreliable, but hey, people really love to just randomly ruin their opponent's fun.
Very threatening persistent effect. 5-health is hard to kill and this can snowball in token decks in a way that a lot of class cards aren't able to.
Just a reminder, Shaman basically get this but as an Epic.
If you honestly think this is ever going gain more than a Foul Egg you're delusional....unless of course there's some crazy Phylactery combo that breaks it.
I don't like it.
Imagine giving Warlock a worse Ragnaros in 2022.
HOly shit, just print some whacky Discard support, at least that's fun.
Number of Rogue deathrattles is still stupidly low, but hey at least there's is a semblance of a real archetype now (one that isn't just Smokescreen degeneracy)
Honestly, this makes me really fucking angry that they insisted on bringing Radiant Elemental into Standard. This could have been balanced at a 2-mana vision, but because the glowy yellow fucker enables some dumb infinite combos they had to keep it at 3-mana which makes it basically worthless in any situation where you don't have Elemental on the board unless you're desperate for an answer.
Here's hoping they retire Radiant in the next Core set and buff this so it can actually see play.
Pretty sick for Aggro/Midrange Shadow Priest. Not sure if that deck has any chance of resurfacing but it certainly needed something good to start off with.
There's something dangerous about a card that allows you to take a single big fucker and just turn it into a giga bloodlust. No idea how practical it is, but it looks threatening.
Feels too slow. Will rez a few 1/1s at the very least (Lingering Zombie is too good not to include) meaning it#s just a mediocre board refill that only wins you the game if you've exhausted all their removal.
Also a dead draw early on.
turn 1 double 4/6 with taunt + 8 armor is a possibility now, ain't that fun?
the most overstatted 1-drop in the history of the game. Idk why they think this is necessary or balanced but here we are I guess.
Hooray, build your own Yogg.
Probably not good, but lots of fun.
Just to point this out, if you generate extra copies of Rune of the Archmage with Arcane Brilliance you can have this guy cast multiple ones in succession which all target the enemy, making it a great way to burn them to death or just kill yourself with fatigue. The possibilities are endless
On one hand it's cool to be able to play a 3-mana card for less, but at the same time this is basically just School Teacher but not as good. It's fun at least.
I think that's just good. Sure, mileage may vary, but as a turn two play it might set you up for something powerful in the future.
It's always fun to play with tools you're not supposed to.
I guess we're doing this again.
Oh well, random stuff is at the very least more fun than the Freeze and OTK stuff we keep getting and I'M getting rather tired of Hero Power Mage being the only buildaround. It's the last expansion of the year, time to have some fun
his sidekick is named Watfin
Long overdue.
I like it a lot. Amazing combo with Candleshot when it comes to fighting for the board. Rather average with everything else though.
Very flexible. Can be removal early on or a finisher later (probably worth running with Brann).
Also gives you a reason to run Candleshot
So this goes two ways. Either this buffs EVERY minion (even the ones you summon) in which case it could be legit, or it just buffs anything on board, hand or deck which makes it a 6-mana Keleseth, which is awful because we've already seen it being played in Rogue right and it sucks.
Unless we somehow give Hunter a weapon tutor this is trash.