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YourPrivateNightmare

LV.19

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1,936/4,458 XP
Joined March 2019 4,741 posts 24,225 XP 2,010 achievement pts

Comments

4,721 total
+1
Iksar: "We have some plans to remove Divine Spirit"

I mean, I get that they're not gonna immediately shoot it out of the sky, but why are we back to "the soonest it'D be removed at the set rotation" when we just had Mind Blast Hall of Famed mid-year?

6 years, 7 months ago
+1
"Do the Math": the math doesn't check out

Simple really. You would only ever pick it in a deck with access to mostly big minions and cards that support that.

not to mention you can always pick up more low cost minions along the way

6 years, 7 months ago
+19
Lack of News posts

So....I occasionally check Hearthpwn every once in a while and I noticed something that's kind of bothering me.

While I really like the content you put on this site you seem to be missing out on reporting some rather …

6 years, 7 months ago
0
Murloc Plague-Lord OWNED
Quote From sto650
Quote From Pullanisu

The boss is broken, you can't defeat him if you azari the devourer too soon.... Lost a run with bobs deck due to that

I assume the …

6 years, 7 months ago
0
Does Jr. Tomb Diver work with Advanced Targeting Monocle?

nope, unfortunately. Secret passive doesn't work either

Tomb Raider is unfrotunately not useful until the final chapter when she upgrades. 6 secrets is just too much, however 3 are somewhat acceptable, given that upon completion you're probably going to …

6 years, 7 months ago
0
Tombs of Terror: DON'T ATTEMPT CHAPTER 2 (Update: fixed)
Quote From Pezman

Thanks for this! I have not done this, but it occurred to me that I might use this strategy in order to grab the win with a different hero or package.

just …

6 years, 7 months ago
+1
Tombs of Terror: DON'T ATTEMPT CHAPTER 2 (Update: fixed)

now some of you might have already discovered this, but for those of you who haven't

DO NOT CONCCEDE ON THE FINAL BOSSES. THEY WILL NOT RETAIN THEIR HEALTH IF YOU DO

I had to learn this the …

6 years, 7 months ago
-3
thoughts on PokeMon Sword/Shield
Quote From FieselFitz
Quote From YourPrivateNightmare

here's my take:

if you buy the game you're supporting laziness on the developer's side and basically signalling them that they can get away with it, which ultimately makes …

6 years, 7 months ago
-2
thoughts on PokeMon Sword/Shield
Quote From Avalon
Quote From YourPrivateNightmare
Quote From Avalon
Quote From YourPrivateNightmare

here's my take:

if you buy the game you're supporting laziness on the developer's side and basically signalling them …

6 years, 7 months ago
-6
thoughts on PokeMon Sword/Shield
Quote From Avalon
Quote From YourPrivateNightmare

here's my take:

if you buy the game you're supporting laziness on the developer's side and basically signalling them that they can get away with it, which ultimately makes …

6 years, 7 months ago
-7
thoughts on PokeMon Sword/Shield

here's my take:

if you buy the game you're supporting laziness on the developer's side and basically signalling them that they can get away with it, which ultimately makes you part of the problem

Therefore and thusly I …

6 years, 7 months ago
+5
Wich is your Favourite Adventure?

at this point it's definitely Uldum. The class specific treasures are just great and there's so much more replayability when compared to Dalaran.

Rumble would probably be second.

I have no idea why people like Dungeon Run so …

6 years, 7 months ago
-4
Fleshshaper + Mutate is a problem
Quote From ColinthePyro
Quote From YourPrivateNightmare
Quote From RandomGuy

It's no more or less problematic than most swingy tempo turns in HS.

it is at turn 3

If …

6 years, 7 months ago
-3
Fleshshaper + Mutate is a problem
Quote From RandomGuy

It's no more or less problematic than most swingy tempo turns in HS.

it is at turn 3

6 years, 7 months ago
-3
Fleshshaper + Mutate is a problem
Quote From ColinthePyro
Quote From YourPrivateNightmare
Quote From duppie

I don't think it's that big of a problem. It's a big power spike but most decks have big if not bigger power strikes right …

6 years, 7 months ago
-1
Fleshshaper + Mutate is a problem
Quote From RavenSunHS

Btw, the played mana cost being forgotten from hand to board is inconsistent with how stats are handled from hand to board: if the game was consistent with how Mutate or Conjurer's Calling are calculated, …

6 years, 7 months ago
+3
Fleshshaper + Mutate is a problem
Quote From Avalon

How's Hearthpwn doing?

nothing much by itself, but after the more engaged part of the community migrated here the amount of rage threads and overall lunacy has increased.

Basically you get …

6 years, 7 months ago
0
Fleshshaper + Mutate is a problem
Quote From JFK

I'm starting to see a pattern on this thread. Some say it creates a huge tempo swing way too early, others say that the big minion can be countered with 2 cost cards. But that's …

6 years, 7 months ago
+1
Fleshshaper + Mutate is a problem
Quote From AliRadicali
Quote From FieselFitz
Quote From MalcolmReynolds
Quote From AliRadicali
 

Cards/comboes that create big minions are not inherently a problem. King Phaoris, Astromancer, etc. are powerful, …

6 years, 7 months ago
0
The Meta seems ...
Quote From AliRadicali
Quote From YourPrivateNightmare
Quote From AliRadicali

I think it's a bit of a drag that Warrior has been the only viable control class for ages now. It really makes the meta …

6 years, 7 months ago