YourPrivateNightmare
LV.19Skeleton
Comments
4,721 totalI mean, I get that they're not gonna immediately shoot it out of the sky, but why are we back to "the soonest it'D be removed at the set rotation" when we just had Mind Blast Hall of Famed mid-year?
…Simple really. You would only ever pick it in a deck with access to mostly big minions and cards that support that.
not to mention you can always pick up more low cost minions along the way
So....I occasionally check Hearthpwn every once in a while and I noticed something that's kind of bothering me.
While I really like the content you put on this site you seem to be missing out on reporting some rather …
Quote From sto650 Quote From Pullanisu The boss is broken, you can't defeat him if you azari the devourer too soon.... Lost a run with bobs deck due to that
I assume the …
nope, unfortunately. Secret passive doesn't work either
Tomb Raider is unfrotunately not useful until the final chapter when she upgrades. 6 secrets is just too much, however 3 are somewhat acceptable, given that upon completion you're probably going to …
Quote From Pezman Thanks for this! I have not done this, but it occurred to me that I might use this strategy in order to grab the win with a different hero or package.
just …
now some of you might have already discovered this, but for those of you who haven't
DO NOT CONCCEDE ON THE FINAL BOSSES. THEY WILL NOT RETAIN THEIR HEALTH IF YOU DO
I had to learn this the …
Quote From FieselFitz Quote From YourPrivateNightmare here's my take:
if you buy the game you're supporting laziness on the developer's side and basically signalling them that they can get away with it, which ultimately makes …
Quote From Avalon Quote From YourPrivateNightmare Quote From Avalon Quote From YourPrivateNightmare here's my take:
if you buy the game you're supporting laziness on the developer's side and basically signalling them …
Quote From Avalon Quote From YourPrivateNightmare here's my take:
if you buy the game you're supporting laziness on the developer's side and basically signalling them that they can get away with it, which ultimately makes …
here's my take:
if you buy the game you're supporting laziness on the developer's side and basically signalling them that they can get away with it, which ultimately makes you part of the problem
Therefore and thusly I …
at this point it's definitely Uldum. The class specific treasures are just great and there's so much more replayability when compared to Dalaran.
Rumble would probably be second.
I have no idea why people like Dungeon Run so …
Quote From ColinthePyro Quote From YourPrivateNightmare Quote From RandomGuy It's no more or less problematic than most swingy tempo turns in HS.
it is at turn 3
If …
Quote From RandomGuy It's no more or less problematic than most swingy tempo turns in HS.
it is at turn 3
Quote From ColinthePyro Quote From YourPrivateNightmare Quote From duppie I don't think it's that big of a problem. It's a big power spike but most decks have big if not bigger power strikes right …
Quote From RavenSunHS Btw, the played mana cost being forgotten from hand to board is inconsistent with how stats are handled from hand to board: if the game was consistent with how Mutate or Conjurer's Calling are calculated, …
Quote From Avalon How's Hearthpwn doing?
nothing much by itself, but after the more engaged part of the community migrated here the amount of rage threads and overall lunacy has increased.
Basically you get …
Quote From JFK I'm starting to see a pattern on this thread. Some say it creates a huge tempo swing way too early, others say that the big minion can be countered with 2 cost cards. But that's …
Quote From AliRadicali Quote From FieselFitz Quote From MalcolmReynolds Quote From AliRadicali Cards/comboes that create big minions are not inherently a problem. King Phaoris, Astromancer, etc. are powerful, …
Quote From AliRadicali Quote From YourPrivateNightmare Quote From AliRadicali I think it's a bit of a drag that Warrior has been the only viable control class for ages now. It really makes the meta …