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YourPrivateNightmare

LV.19

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1,936/4,458 XP
Joined March 2019 4,741 posts 24,225 XP 2,010 achievement pts

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4,721 total
+1
September has Arrived! New Season, New Sea of Dunes Card Back

welcome...

TO THE BONE ZONE

6 years, 7 months ago
+2
Handbuff Paladin - Feedback appreciated

So you're basically using a worse version of the Standard Hand Paladin?

 

First of all, cut Bronze Herald for something that fits better like Ravencaller or Jardealer

Then you take out Umbra because she only has …

6 years, 8 months ago
0
Why was Aggro Priest nerfed so fast compared to pretty much all other aggro decks?
Quote From duppie
Quote From sto650
Quote From duppie

I think it was just the timing. It would be weird to nerf the #2 and #3 classes/decks but not the #1, albeit Pocket and …

6 years, 8 months ago
0
Why was Aggro Priest nerfed so fast compared to pretty much all other aggro decks?

because Priest's class identity is having only broken win conditions and gettng their successful decks nerfed whenever they pop up.

Divine Spirit is totally fine btw, not at all the root of the problem. Clearly, Blizzard is doing the …

6 years, 8 months ago
+3
If you play Hearthstone you need to see this
Quote From DoubleSummon

I will analyze the video and give some background to what happens cause this video goes over a lot of stuff in the game.

Unjustified rant/nitpicking:

bugs: Bugs are part of every single …

6 years, 8 months ago
+1
Highlander Hunter Advice
Quote From Lucuma

Do Highlander hunter players think this deck will still be dominant, without Zul'jin, next year?

I'm asking this because I don't know if it is safe to craft Brann and Subject 9. I have …

6 years, 8 months ago
0
Making Highlander Paladin Work

If anything you need to go for Tempo. The Quest is pointless due to FInley override.

If Hearthpwn is to believe there are a bunch of tempo based highlander decks out there (Highlander Zoolock and Highlander Aggro Warrior for …

6 years, 8 months ago
0
Card Nerf - Conjurer's Calling
Quote From DoubleSummon
Quote From YourPrivateNightmare

CC is powerful because it duplicates are large guy and threatens to do it again on the next turn. It's not the double summon that's the problem.

6 years, 8 months ago
-5
Five Card Nerfs Coming Next Week Including Dr. Boom, Mad Genius & Barnes!

this is the exact problem though. It doesn't address the inherent problem, it just supresses it.

It's the reason why Control Warrior always goes from god tier to garbage depending on the meta. Because either the plan of just …

6 years, 8 months ago
+1
Five Card Nerfs Coming Next Week Including Dr. Boom, Mad Genius & Barnes!

on the flipside this would require you to run Naga Sandwitch....which you don't want to

6 years, 8 months ago
-4
Card Nerf - Extra Arms
Quote From iWatchUSleep
Quote From Hydrafrog

Was combo priest such a problem? This seems like it was totally unnecessary 

It really wasn't. The deck was strong because the meta wasn't targeting it (yet) …

6 years, 8 months ago
-4
Five Card Nerfs Coming Next Week Including Dr. Boom, Mad Genius & Barnes!

are you seriously just gonna pull a "they tested this, they know what they're doing?"

you realize yo're talking about the same people who released SNIP SNAP and didn't even consider Reckless Experimenter when it's t he first thing …

6 years, 8 months ago
0
Card Nerf - Conjurer's Calling

ah yes, this definitely solves the issue of when you can't answer a turn 4 Mountain Giant...wait

what does this even realistically do?

Any deck that previously failed to beat doubling a 12-drop still can't do anything about …

6 years, 8 months ago
0
Card Nerf - Barnes

Honestly, at this point I'm just happy I'll finally get 1600 dust out of my Barnes.

It's pretty obvious they have no intention of ever kneecapping Big Priest...and since the majority doesn't care about Wild anyways they'll never be …

6 years, 8 months ago
0
Card Nerf - Luna's Pocket Galaxy

the only good nerf...and it's literally just a return to a previously tested position.

I'm just surprised they didn't left it as is and HoF'd Doomsayer or something seeing how they missed the mark on almost all the other …

6 years, 8 months ago
0
Card Nerf - Extra Arms

"This is fixes every issue in Priest""

-that one guy at Blizzard who plays Inner Fire and nothing else and regularly forgets how to breathe

6 years, 8 months ago
+1
Card Nerf - Dr. Boom, Mad Genius

changes absolutely nothing.

oh wait it does, it now allows aggro players to mroe successfully run down Warrior. Pretty sure that's supposed to be strong point of Ctrl Warrior, but who knows at this point. Class identity I guess.

6 years, 8 months ago
-2
Five Card Nerfs Coming Next Week Including Dr. Boom, Mad Genius & Barnes!

so what? then aggressive decks beat it more often....which is kind of counter intuitive given Control Warrior's strength should be anti aggro.

Any value oriented deck that doesn't go close to infinite will still lose to endless removal and …

6 years, 8 months ago
+2
Five Card Nerfs Coming Next Week Including Dr. Boom, Mad Genius & Barnes!

except those two actually successfully killed the deck as intended whereas nerfing Kingsbane or Shudder would be pointless and just invalidate perfectly good cards that just happened to be the victim of some other abuse case

nerfs are not …

6 years, 8 months ago
+2
Five Card Nerfs Coming Next Week Including Dr. Boom, Mad Genius & Barnes!

wow, this is ..... certainly disappointing

Galaxy nerf was predictable and basically fixes the issue. Probably the best nerf out of the bunch

CC nerf just ignores the inherent problem of not having an answer to turn 4 …

6 years, 8 months ago