YourPrivateNightmare
LV.19Skeleton
Comments
4,721 totalat the same time, Divine Spirit is what kinda holds Priest back in the first place, since they can't really print good cards with stat manipulation that don't translate into immediately frustrating OTKS (especially since Priest is also the dedicated …
idk why people downvote you. You're pretty much spot on
Galaxy will either get reverted (or bumped up to 6 because they still want it played) and Calling will receive some harsh nerf that makes it far less optimal …
to be fair, Rumble changes were aimed at cards that had been terrorizing the meta for almost a year before, while this is probably aimed at some fairly recent problems (Warrior and Mage specifically)
I wonder if they'll also …
So my guess is both Conjurer's Calling and Pocket Galaxy get some sort of adjustment
Warrior is really up in the air at this point. Boom is the most likely target, but at the same time they could go …
Quote From HairyPotter89 Finally Harbinger Celestia will get its much needed nerf and stop terrorizing standard and wild!
I sure hope so, I kept a golden copy after all
Quote From YJHS2000 Maybe not way-too-early after all! Announcement coming this week!
I really hope they finally break Control Warrior's legs and piss on the corpse
haha yes, ofc, am friendly furry, now please come closer into flamethrower range :^)
Quote From Alfi
They did already, unfortunately I miss it, too.
yeah that's what I mean, they should just do what the were teasing all along and bring back old cardbacks for …
3 boots? that sounds like witchcraft to me
tried, don't think it's possible due to limited keys
I also use cardbacks based on my deck's theme (Blizzard pls gib Pirate cardback, I don't like using Kul'tiras in Rogue)
Quote From Xarkkal Luna's Pocket Galaxy is going to get either reverted back to 7 mana, or nerfed to 6 mana. Should just be 7 mana, but I don't think Blizz is going to admit defeat with the …
Quote From FuRenz And here we are again, some time ago was Rogue, until they nerf the class to the ground, AGAIN!
In two months will be Druid or some other stuff.STOP ASKING NERFS, it's only …
Would really like to craft Zephrys and Reno, but I'm pretty sure Mage is gonna get nerfed and I'm not sure whether Highlander Mage is worth playing without the two "I win" buttons called Conjurer's Calling and Pocket Galaxy
…
At this point Warrior and Mage are basically cheating.
One has so much removal that they don't even need a win condition against any deck that doesn't have near infinite value, the other one basically puts you into a …
you're literally here saying "mods help, me I'M being downvoted and you need to regulate how people are expressing their disdain because I'm a good boy"
you're literally blaming the mods for you being an obnoxious narcissist who needs …
are you seriously getting your panties in a bunch because of a few downvotes?
You do realize that these mean absolutely nothing and you can just ignore them
also have you ever considered that you might just be …
what even is the point of the quest in this deck? Wouldn't it make more sense to just run more contol tools instead? Also, why not also run Omega Agent if you're going the Handbuff route? Could imrpove your performance …
Would replace Bronze Herald with Sandbinder for more consistent Mountain Giants in the midgame.
Also I feel like the many 1-health minions are just really hard to actually get a hold of the board with.
Quote From Bluelights Warrior:
-Dr. Boom, Mad Genius Battlecry: For the rest of the game, your first mech played has Rush. Armour hero power lowered to 5.
-Brawl 6 mana
Lets be really …
