YourPrivateNightmare
LV.19Skeleton
Comments
4,721 totalit's only really a turn 2 if you have something on the board or your opponent has nothing
Deathrattle Buffs are usually not that good unless you put them on a taunt minion
I guess you could consider …
I actually beat 4 in a row of them with a different Warrior deck (a lategame control one) but then I got highrolled the 5th time and now Mercensaries 14 is the only thing I see
I had Iron and Steel 677 until I got highrolled by Mercenaries 14 after facing it 4 times in a row
This and Armagedillo are currently the only Warrior taunts in Standard....meaning INFINITE VALUE
Well, Taunt Warrior might as well work now, but I guess we'll have to wait for the quest to see an actual win condition
that's pretty great actually. Hunter has been getting pretty solid cards so far.
Wow, as far as handbuff goes this is actually pretty legit.
I wonder if there's a legit way to combine this with mechs and get a roided up Beryllium Nullifier + to get a virtually unkillable huge taunt (there …
Vulture seems decent but there aren't too many self-damaging effects as of now, meaning that thing actually has to stick on the board for a turn to really go off and I don't think that's worth
Just Flame Imp …
I feel like i'd rather use Spirit of the Bat than wait to turn 9 to maybe get +3+3
Didn't even think about Coffin Crusher. Although you couldn't run very many other deathrattles in that kind of deck since you are basically required to pull it from the Crasher or else it's a dead card
Coudl be cool with Anka but I don't think you can include a 9-mana card that is useless unless combined with a single legendary. Although the idea of getting +9/+9 on your Zilliax sounds spicy as fuck
What if you put this in a Deathrattle-Combo Rogue deck.
With Anka you can make a bunch of very strong deathrattle cards much more effective (Deranged Doctor, Arena Treasure Chest) which might be enough to help you survive until …
This is somewhat frightening if only because of how powerful the effect is when pulled off
I mean Star Aligner was laughed at and then it terrorized Wild.
I feel like there are ways to make this work …
not sure why they would powercreep Waggle Pick after the Pirate Rogue fiasco, but hey, now that Raiding Party was nerfed it's okay I guess?
Whirlkick master seems good but I feel like it'll end up overrated. there aren't …
I mean...it's decent, but feels kind of weak considering the currently available totems (and how most of them are just 0-attack minions with minor effects).
It's cool if you do this with a Manatide or an Evil Totem on …
Extremely powerful for wild, especially because Iceblock is a thing, probably worth trying in Standard too.
I'm not sure if I like how they're seemingly printing cards that are essentially huge upgrades for Wild but have little …
Obvious synergies are Whelp, Gral, Mechathun
less obvioous might be Hakkar (alhough I have no idea how you'D get rid of the Bloods in your own deck, maybe Elysiana for a 10-mana combo with Backstab) and the 8/8 Doctor …