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Fractured in Alterac Valley Final Card Reveals - See All 55 New Cards For Hearthstone's December Expansion

Published 4 years, 10 months ago by (Updated 4 years, 10 months ago)
Fractured in Alterac Valley Final Card Reveals - See All 55 New Cards For Hearthstone's December Expansion

Update: All cards are now revealed!


Fractured in Alterac Valley's card reveal season has come to an end today with the release of 55 new cards for the expansion.

You can see all the new cards down below, organized by class. If you would like to see all the cards in the expansion, head on over to our Fractured in Alterac Valley guide. As usual, all the cards are in our database which means you can start building decks with them in our deckbuilder. Remember to write a guide after you've saved your deck!

Please note that Ice Trap although not officially revealed until today, is being considered as revealed already since we already posted about it.

Fractured in Alterac Valley releases on December 7, 2021.


Reminder: Please Vote on Cards!

We love to put together an expansion compendium with all the voting data generated on the site during a card reveal season and we need your help to make these awesome. Take some time to give an overall vote on a scale of 1-5 stars (5 is the best) for each of the new cards below (or on our Fractured in Alterac Valley guide for previously revealed cards). Your votes help us determine community sentiment prior to the expansion going live.

If you're new to Out of Cards, you can create an account here to then take part in the site-wide voting. We've also got the Tavern Crawl going on until the expansion launches which rewards you for voting and commenting on the new cards, so get on it!


New Coin

Rewarded for collecting all Alterac Valley cards.

The Coin Card Image


Druid

Pride Seeker Card ImageDiscuss this CardHeart of the Wild Card ImageDiscuss this Card


Hunter

Stormpike Battle Ram Card ImageDiscuss this Card


Mage

Arcane Brilliance Card ImageDiscuss this CardShivering Sorceress Card ImageDiscuss this Card


Paladin

Stonehearth Vindicator Card ImageDiscuss this CardProtect the Innocent Card ImageDiscuss this CardCavalry Horn Card ImageDiscuss this CardHold the Bridge Card ImageDiscuss this CardVitality Surge Card ImageDiscuss this Card


Priest

Gift of the Naaru Card ImageDiscuss this CardStormpike Aid Station Card ImageDiscuss this CardBless Card ImageDiscuss this CardLuminous Geode Card ImageDiscuss this Card


Rogue

Wildpaw Gnoll Card ImageDiscuss this CardContraband Stash Card ImageDiscuss this CardDouble Agent Card ImageDiscuss this Card


Shaman

Glaciate Card ImageDiscuss this CardWildpaw Cavern Card ImageDiscuss this CardSleetbreaker Card ImageDiscuss this CardSnowfall Guardian Card ImageDiscuss this CardFrostbite Card ImageDiscuss this CardWindchill Card ImageDiscuss this Card


Warlock

Full-Blown Evil Card ImageDiscuss this CardDesecrated Graveyard Card ImageDiscuss this CardSeeds of Destruction Card ImageDiscuss this CardFelwalker Card ImageDiscuss this CardGrave Defiler Card ImageDiscuss this Card


Warrior

Shield Shatter Card ImageDiscuss this CardTo the Front! Card ImageDiscuss this CardIceblood Garrison Card ImageDiscuss this CardAxe Berserker Card ImageDiscuss this CardGlory Chaser Card ImageDiscuss this Card


Neutral

Korrak the Bloodrager Card ImageDiscuss this CardFrostwolf Warmaster Card ImageDiscuss this CardStormpike Marshal Card ImageDiscuss this CardKobold Taskmaster Card ImageDiscuss this CardSnowblind Harpy Card ImageDiscuss this CardIrondeep Trogg Card ImageDiscuss this CardTroll Centurion Card ImageDiscuss this CardHumongous Owl Card ImageDiscuss this CardIcehoof Protector Card ImageDiscuss this CardLegionnaire Card ImageDiscuss this CardFrantic Hippogryph Card ImageDiscuss this CardBlood Guard Card ImageDiscuss this CardIce Revenant Card ImageDiscuss this CardHerald of Lokholar Card ImageDiscuss this CardTower Sergeant Card ImageDiscuss this CardReflecto Engineer Card ImageDiscuss this CardPiggyback Imp Card ImageDiscuss this CardBunker Sergeant Card ImageDiscuss this CardDirewolf Commander Card ImageDiscuss this CardGankster Card ImageDiscuss this CardRam Commander Card ImageDiscuss this CardStormpike Quartermaster Card ImageDiscuss this Card



Don't forget to follow us on Twitter @OutOfCardsHS to get notified of new card reveals! You can also follow along with us on Discord.


Learn More About Fractured in Alterac Valley

Head on over to our dedicated guide for Fractured in Alterac Valley to learn more about the new expansion and to see all the revealed cards!


Join the Alterac Valley Tavern Crawl

Join your fellow Out of Cards Tavern Patrons and go a site-wide adventure to vote on and comment on the new cards to earn new on-site cosmetics. More details are available on the Fractured in Alterac Valley Tavern Crawl page.


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Fluxflashor's Avatar

Robert "Fluxflashor" Veitch is the founder of Out of Games. With over a decade of experience in gaming content, and being done with the exhaustion of corporate nonsense, he wanted to do something different with a focus on the community in this online world that tries so hard to just make everyone just another number. Robert is currently playing whatever interesting game shows up next. He can be contacted via direct messages.

Out of Games is an independent gaming site. Read about how we cover games.

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Comments

  • Current Wild? Quest Mage? Do you even play wild? What are you talking about?

    Ignite Fire Mage don't even need to run quest with Sanctum Chandler + Sorcerer Apprentice shenanigans. 

    Quest is too slow, Drek'thar APM Mage is the go-to. 

    I don't know which rank you're playing but those are the top two mage decks. 

  • As a burgle rogue main I fully approve of all the burgle stuff, but where the hell are the deathrattles? It's impressive that a class can have 2 sets in a row with so much deathrattle synergy, yet so very little to use it with. Oh well, we can get by with Ticket Master and Infiltrator Lilian shenanigans for now, but they had better have plans to replace them when they rotate out in April. 

    • With Reconnaissance I think team5 thinks they dont need to print anymore deathrattle cards for rogue, for like a few expansions at least.

      Friendly
      • As I see it, the biggest issue with Recon as an important component in the deathrattle package is that it does absolutely nothing for Sketchy Information (SI), so it's always going to be plan B. SI doesn't want you to run many deathrattles, so for now that's OK, but once Ticket Master and Lilian rotate out the only thing we really have left is coin generation, which is an enabler for something else, not a plan in itself. People who only ever play meta decks might not notice it, but that lack of diversity for how to use rogue cards would be very unusual.

        Of course the Core set rotation can help without them needing to print new things, and I am dismissing neutrals a bit too lightly. I'm certainly interested in how SI works with Korrak the Bloodrager: if it decides there wasn't an Honorable Kill involved, then that might summon a Korrak, which would be really strong. Or it does nothing of course...

        • Maybe the choice not to give rogue a viable deathrattle card is deliberate, and SI has always been designed with Loan Shark in mind and nothing else.

          If Im not mistaken SI has this weird anti synergy with Counterfeit Blade where it'll draw the weapon and obviously nothing will happen. Not sure if its patched up. Maybe showing that they've literally only ever tested SI with shark? Because in conventional deathrattle decks, you'd obviously fit both if you can.

          Nice spotting that korrak actually has a deathrattle. If it does work as you say, then it'll work that way with all the other deathrattle synergy cards too, which means korrak is the real payoff card here with deathrattle rogue.

          Friendly
          • Well I for one have had a lot of fun with SI drawing Lilian or Ticket Master, then playing the weapon and making the opponent cry that the Forsaken Lilians and teddies never end :P The thought that SI was designed specifically for Loan Shark is exactly what I was referring to when I said "People who only ever play meta decks might not notice it...": YOU may have only played it that way, but any "trigger a deathrattle" effect is as open-ended as the number of compatible deathrattles is.

            Edit: I re-read what you wrote and think I got the wrong end of the stick here. Sorry for implying you're a filthy net-decker :P

            Regarding SI's interaction with Counterfeit Blade: it won't draw the weapon because the weapon gives itself a deathrattle as part of its battlecry, but isn't actually a deathrattle card naturally. I suspect Loan Shark decks didn't use both because you end up with way more coins than you need (I certainly did). SI does whiff with Necrium Blade though, so maybe that's what you were thinking of?

            • Could be Necrium Blade instead. But Counterfeit blade does have its own set of bugs, I havent played that card much since the last two months, it could be that its been patched up. It wasn't a pleasant experience getting my arse beaten by quest mages all the time.

              Oh well, onto the next expansion. Hope its more than just a meme this time.

              Friendly
  • Yo why did I get an add popup when I clicked to open the thread?

  • Staff Pro

    Reveal season is officially over!

    I for one am looking forward a good night's rest tonight.

    • Smooth operation as usual, Flux and the Gang. Well appreciated and hope you have some fine rest followed up with the fixings...

    • You earned it mate.

      Hope you had/having something nice for dinner.

    • Well, they still havn't revealed the already confirmed mercs for the patch...

    • Staff

      Riot: "You know what would be funny...?" 

  • Elemental freeze shaman look so damn good. Windchill Sleetbreaker and Ice Revenant will make it so powerful.

  • Some of these neutrals are pretty nutty...

  • Staff

    Having seen the last of the Druid set, I find Guff's Hero card really out of place. He received basically no support for it; where are the big minions or spells to necessitate having 20 mana?

    Could find a home in Wild, or maybe I'm just not creative enough to spot why you would bother to run it in Standard.

    Friendly
  • Oh look quest disruption!

    • irondeep trogg can effectively help aggro burn down many quest decks like mage, especially if trogg goes first before quest.

    • Sorry, is that sarcasm or is there a card i don't understand?

  • Staff

    Is Freeze Shaman legit or what?