Card reveals for March of the Lich King continue today with three new Demon Hunter cards from Geek Culture.
Missed any of the previous reveals? We've got Day 1, Day 2, Day 3, Day 4, Day 5, Day 6, Day 7, Day 8 and Day 9 recaps available, on top of the 'leaked' cards from various Death Knight Showmatch streams - Part 1 & Part 2.
New Demon Hunter Cards
Although the one card you see below was part of today's reveal as well, it already got spoiled in advance over the course of the recent Death Knight Preview Showmatch event.
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More March of the Lich King Card Reveals
Reveal season is here and as usual, we have an expansion guide to help you follow along with all the fun! Use it to see all the card reveals, organized by class.
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Comments
These are mostly bad, and that feels bad.
Outcast in Standard has been deliberately held back from being synergetic with anything except Outcast, which makes for a shockingly weak mechanic. The main issue is Fel. DH's only win conditions in Standard are aggro and either lategame Fel or Daddy D. There are decks that cheese out big minions, but Big Priest does it better and Big Priest isn't that great in Standard.
The only Outcast cards with Fel are generally terrible with Jayce -- they don't punch the opponent's face -- which means that Outcast has nothing to offer a lategame DH. That leaves aggro -- but aggro is probably better off relying on its native cards. If your opponent isn't playing minions worth noticing and you're playing aggro, generating Chaos Leech and Eye Beam isn't going to feel fun.
These could be fun in Wild, though.
Hard for me to get excited about Outcast synergies when it is singularly the most narrow class mechanic in Hearthstone, dedicated solely to aggro. They really should have thought DH's design through a lot more cause it feels like it's just floating in the middle of nowhere, stepping on so much design space of other classes while not doing particularly well in any of it.
Originally they were going to give DH another resource, Fury. Since they gave DKs another resource I'd be open to retroactively adding it.
Now all we need is actual Outcast cards to play
Finally, a reason to play wild demon hunter. Line Hopper and Redeemed Pariah go brrrrr.
Outcast is a cool keyword but making it an archetype doesn't make sense to me. If everything is outcast then nothing is an outcast.
We put an Outcast into your Outcast, Outcast, so you don't feel like such an Outcast, m'kay?:)
Here's those outcast cards to make Vengeful Walloper happen.
There is a likelyhood that it may happen because of Wretched Exile. Most of the current crop of outcast cards are fairly cheap, with 3 out of 10 outcast cards currently costing 1. The most awkward outcast card being Vengeful Spirit.
Reminds me of combo rogue back in DoD. But obviously outcast is far less powerful compared to combo. We'll have to hands on the deck to feel it ourselves, but seems like the archetype itself lacks a finisher.
Hmm, I'm on the fence about DH suddenly being allowed a bunch of card generation... but I'll let it pass since it is specifically for outcast cards which have some natural synergy with generated cards being added to the far right of your hand. Plus, if this finally finds a way for the mechanic to make sense in slower decks, then that's definitely a good thing.
So I counted 4 cards, but Vengeful Walloper was leaked during the streams. My bad.