The weekend is here so it's once again time to take a look at the Wild side of Hearthstone. Take a break from your adventures in Dragonblight and explore the creations of our community's Wild deckbuilders instead.
Aggro Quest Mage
Let's kick things off with a legend-worthy Mage list from JambaJooze. You don't always need an army of giants to win as you can create massive amount of damage with just Flamewaker combos as well.
If this deck didn't suit your needs, JambaJooze also had Secret Mage and Reno Mage lists to share, all with great guides.
Discard Warlock
Discard Warlock never truly shined in Standard but everything's possible in Wild where ifear reached rank 5 with this deck. The only card you should avoid discarding is Nether Portal, all else can go in the name of tempo.
Exodia Paladin
MemeMachine's deck has no pathetic cards. This Paladin list is armed with a ton of card draw so you should be able to assemble the unstoppable exodia combo quite reliably.
Wall Priest
Wild can be an expensive format but one can always find cheaper and viable decks as well. Amaringo's Priest doesn't have too many Epics or Legendaries, but will still punish opponents quite hard if they're unable to remove all those resurrected high health minions.
Highlander Dragon Warlock
Just the perfect deck to fix our lack of Dragons for this post as PowerOfCheez certainly went heavy with them for this Reno list. Utgarde Grapplesniper can just ruin your opponent as there are so many brutal draws to summon.
Looking to adventure further into the Wild? Take a look at these decks.
Came up with something Wild yourself? Create a Wild deck and share it in comments below. Don't forget to write a guide!
Comments
Thanks for the spotlight!
If you guys need proof that I hit legend, or want tips for the mage decks or other wild decks: JambaJooze#2434 on EU server.
I love the tempo quest mage and its about all I'm playing atm. It can win games from unimaginable board states. May have converted me from standard! I have been tinkering with Vargoth to get through Ice Blocks and pesky taunts... Do you have any thoughts on Vargoth and the need for 3 vs. 4 giants? I think the only other difference between my list is I've grown to like Research Project more than the Licensed Adventurer... this deck feels bad when you can't draw to your win cons.
Vargoth imo is not needed since you have enough pressure for blocks. Research project is a really nice card for the deck and it punished draw-heavy decks at the same time, but I'd say licensed adventurer is to good not to include (synergy with the quest, flamewaker & cyclone).
You can try to add 1 or 2 research projects instead of questing explorere perhaps. Project has great synergy with flamewaker, cyclone & apprentice while questing is a steady body vs aggro which also allows you to draw(unless you finished your quest, which happens really early in a lot of games). I personally like questing more since I face a lot of aggro on the higher ranks.
So you are telling us that a Tier 1 list got you to legend, and we suppose to doubt it? ^^
Congratulations
Well, usually you can't trust folks on the internet ;)
thanks :)
Eventhough you can hardly trust random folks from the interweb, if you ever want to share and post your screenshots and other images - for extra credibility, proof checkin' and what not - consider visiting imgur.com and uploading your pics there, so you can later link it in your post ; that's how the other legit internet folks do it.
I tried adding the screenshot in the guides yesterday but didn't know how to do it. Now I do, thanks a lot dude ;)
One small note on this, when inserting images, you need to input a direct link to the image, url usually ends with .jpg or .bmp, not the link to the imgur gallery ;-)