Coming with the Madness at Darkmoone Faire is Hearthstone's new Achievement system! Here is a quick run through of how the whole system works.
Table of Contents
Overview
So far, there are 5 main different types of achievements, these being Progression, Gameplay, Collection, Adventures, and Game modes. Each time there is a new expansion, including the mini expansions that are new to Madness at Darkmoone Faire, a new batch of achievements will also become available. Completing each achievement will also reward you with a certain amount of achievement points, which are either cosmetic and are essentially bragging points, or can be used to unlock things, we are not sure yet.
Progression
Currently, we do not know anything about what the progression achievements are about. This guide will be updated with information about them as soon as it is available.
Gameplay
These achievements are based around doing specific things in a match, such as killing the opponent with C'Thun, the Shattered or resurrecting 6 minions with N'Zoth, God of the Deep. There are also gameplay achievements for each specific class, requiring you to once again do specific things with the class cards.
Collection
The collection achievements are milestones for collecting certain cards and for expanding your collection. An example of one of these types of Achievements is with the new collectible coins, which you can get for collecting 135 cards from a set. As for these collectible coins, they work in a similar manner as card backs, being able to chose to use certain coin skins for your decks.
Gamemodes
The gamemode achievements are based around certain accomplishments within any of Hearthstone's game modes. It covers all of Hearthstone's modes, even including Tavern Brawl and Arena. An example of some Battleground achievements are getting a copy of Curator's Amalgam or placing 30 hats on a minion Dancin' Deryl.
Adventures
Last but not least, we have the achievements for the solo adventures. We currently do not know of any of these achievements, but will update as soon as possible.
For more information about the new progression system, here is a link to our guide on it!
Comments
ilgynoth is anythinf will be druid or neutral legendary not dh i think. dh makes no sense at al.
and druid its connected to emreald dream/nightmare
but the achievement mentions Il'gynoth under Demon Hunter Achievements.
also Il'gynoth couldn't be a neutral legendary anyway because they already revealed the 5 neutral legendaries of this set.
Definitely did. Wow I completely missed that. Good eye.
Yay achievements!
Glad they clarified the collect 135 unique cards in an expansion will be easier with the mini set released half way through the expansion cycle.
Don't think I'll be getting the 12-0 arena ones any time soon though :P :P
Closest to a 12-0 that I've gotten was 12-0 AFTER losing my first two games... so 0-2 turned into 12-2. Does that count?! Please?!?! LOL
Will these be retroactive or will we have to start from scratch
The ones for your collection must be retroactive right? And we collectible coins from those? Sweet!
Good question, I'd assume that some of them are retroactive, such as the Arena 12 win runs, but until it gets added to the game or we get actual confirmation of whichever works, we can't be for sure.
My guess is the only retroactive stuff will be Collection based, or overall wins for a class... The 12 wins in Arena is completing a 12-0 run, and the game doesn't really keep track of whether your past 12 win keys were 12-0, 12-1, or 12-2.
The fact that we don't see it does not actually mean that the game doesn't keep track of such things. They have all the data from the beginnig, so should be a simple query in their DB. We'll see.
I am stoked for achievements! I have been waiting for these to be implemented since the game launched!