I may be biased since I'd love the dust from the Archwitch, but is it really a buff? It gets -2/-2 for 1-mana cost reduction with the same meh effect; maybe we are far from the vanilla days where 1-mana was 1/1 stats but still...
I may be biased since I'd love the dust from the Archwitch, but is it really a buff? It gets -2/-2 for 1-mana cost reduction with the same meh effect; maybe we are far from the vanilla days where 1-mana was 1/1 stats but still...
TY! Thought so but these are the sort of rules arguments I remember getting into my friends about as we downloaded the DCI handbook and argued for hours over a single turn. Honestly the digital format makes me happy to just avoid that sort of thing altogether.
That free Mage pack is larger than the hero portraits. They are hyping up that one, single Mage pack like it's Smaug's personal gold bidet. I resent it.
I'm very excited for Battlegrounds parties, though. Finally!
Changes to Darkglare is brutal. Literally destroyed the card. They might as well have just change it to a 2 mana 2/3, your Flame Imp and Tour Guides cost 0. In standard there's literally no more use for this card, which is kinda a shame since pain warlock is perhaps the most challenging meta deck to play Ive encountered in quite some time.
Secret Passage nerf is a little weak. I guess the idea is that they didn't want this to completely be unusable since its literally the only card keeping all rogue players from yet another galakrond build. Its still decent I guess.
Cabal Acolyte nerf is unexpected. I didn't particularly find this card oppressive in any way, but evidently team5 thought priest was getting a little out of hand, what with Wave of Apathy being literally everywhere.
Now for buffs (of which we won't get any dust from, sigh*)
Totem Goliath slight buff wont change much of anything. Totem shaman matches are decided early game, not late game. If anything I'd say that buffing Runic Carvings would be more impactful.
That willow buff was timely. Perhaps the best way to describe it is that it should've been 8 mana from the start. What the hell does team5 think a 9 mana card should be like? Maybe, just maybe at 8 mana this card will be playable in some meme deck. Its still not very good at the moment since there's only literally one demon card warlock would want off this but its going to be here for another 2 years so maybe at some point this card will take prominence.
You can still cheat mana with Darkglare, just not as oppressively. You can play a Tour Guide the turn before so you can tap for free on your darkglare turn and get 1 extra mana for it. Don't forget about Raise Dead as well. Darkglare costs only 2 now so it's still a pretty good card in that deck. I'll admit the change makes warlock look underwhelming compared to mana cheating capabilities of other classes, druid for example.
Secret Mage’s power varies a lot less than Darkglare’s does from what I’ve seen, so it does make some sense at least. A lucky Darkglare turn can get some really ridiculous board states out, whereas a Secret Mage is just a relatively standard burn deck
Dunno, zoolock can have quite a lot of draw, the card was already good just as a cheap unit.. Sure you can't do those crazy combos but the card should still be good in a zoo deck.. It'd a decent 2 drop the deck doesn't have many anyway I wouldn't underestimate it.
I sense Stockholm syndrome.. Just like with deny and will of ionia in LoR the card is kinda busted I don't think it's a remotely fair card.. It's something that used to cost around 5 mana (myra's unstable element) but w/e at least it' s a bit less tilting to play against post nerf.
I guess I don't really know how obnoxious he's been in Standard. In Wild, I just think about the fact that they've done nothing to Secret Mage but give it more good cards. But for some reason this can't stand...
I think the unique lines are only meant to be in relation to "rarer" heroes from shops and events. Otherwise, they would happen too frequently and become grating to some people. But, yeah, I see your point.
From what I know, the effect wouldn't trigger because when a card refers to itself, the effect is tied to that specific card.
So, if you attacked with Angel of Destiny, it died, and you summoned another one, the new Angel didn't attack this turn, so the effect doesn't activate.
Mostly okay changes. The buff to Totem Goliath probably won't be enough to help Shaman, though. What i really like is the change in the interaction between Headmaster Kel'Thuzad and Professor Slate. Now there's some real potential for late game swings and i love it! I still need to craft Kel'Thuzad but i should be able to gather enough dust to do it.
Alec Dawson Explains the Reasoning Behind the September Hearthstone Balance Changes
I may be biased since I'd love the dust from the Archwitch, but is it really a buff? It gets -2/-2 for 1-mana cost reduction with the same meh effect; maybe we are far from the vanilla days where 1-mana was 1/1 stats but still...
Alec Dawson Explains the Reasoning Behind the September Hearthstone Balance Changes
It's harsh but I like the fact that they recognized that it was a serious problem in Wild even if the Standard counterpart will suffer.
Battlegrounds in Patch 18.2 - Three New Heroes & Minion Changes
I bet is a discover-like effect.
Battlegrounds in Patch 18.2 - Three New Heroes & Minion Changes
I bet Barov is like a discover effect, so you can only pick from 3 random choices.
Hearthstone's September 5 Card Balance Changes Detailed - Secret Passage Nerfed
I may be biased since I'd love the dust from the Archwitch, but is it really a buff? It gets -2/-2 for 1-mana cost reduction with the same meh effect; maybe we are far from the vanilla days where 1-mana was 1/1 stats but still...
Alec Dawson Explains the Reasoning Behind the September Hearthstone Balance Changes
Call of the Wild is a bit different since the 2 damage from the hero power also helped out a nice bit on 10.
Zendikar Rising Card Spoilers for September 3 - 39 New Cards
TY! Thought so but these are the sort of rules arguments I remember getting into my friends about as we downloaded the DCI handbook and argued for hours over a single turn. Honestly the digital format makes me happy to just avoid that sort of thing altogether.
The Forbidden Library - Hearthstone Gets a Scholomance Academy Event for September 2020
That free Mage pack is larger than the hero portraits. They are hyping up that one, single Mage pack like it's Smaug's personal gold bidet. I resent it.
I'm very excited for Battlegrounds parties, though. Finally!
Hearthstone's September 5 Card Balance Changes Detailed - Secret Passage Nerfed
You can still cheat mana with Darkglare, just not as oppressively. You can play a Tour Guide the turn before so you can tap for free on your darkglare turn and get 1 extra mana for it. Don't forget about Raise Dead as well. Darkglare costs only 2 now so it's still a pretty good card in that deck. I'll admit the change makes warlock look underwhelming compared to mana cheating capabilities of other classes, druid for example.
Hearthstone's September 5 Card Balance Changes Detailed - Secret Passage Nerfed
Secret Mage’s power varies a lot less than Darkglare’s does from what I’ve seen, so it does make some sense at least. A lucky Darkglare turn can get some really ridiculous board states out, whereas a Secret Mage is just a relatively standard burn deck
The Datamined Scholar Jaina Playable Hero is From a Shop Bundle Arriving on September 15
I'd still prefer if you could JUST buy the skin, I dont really want to pay for packs I dont need just to get the skin.
Mogwai's Lulu + Zed Support Rally
Mogwai attempted to make Pix! work so you don't have to.
5 New Decks You'll Want to Play from Popular Legends of Runeterra Streamers
If you have some Lulu but no Shen, you might be more interested in pairing her with Zed since you received at least 2 free. Here's a deck from Swim:
Alec Dawson Explains the Reasoning Behind the September Hearthstone Balance Changes
Dunno, zoolock can have quite a lot of draw, the card was already good just as a cheap unit.. Sure you can't do those crazy combos but the card should still be good in a zoo deck.. It'd a decent 2 drop the deck doesn't have many anyway I wouldn't underestimate it.
I sense Stockholm syndrome.. Just like with deny and will of ionia in LoR the card is kinda busted I don't think it's a remotely fair card.. It's something that used to cost around 5 mana (myra's unstable element) but w/e at least it' s a bit less tilting to play against post nerf.
Alec Dawson Explains the Reasoning Behind the September Hearthstone Balance Changes
It took them forever to nerf Barnes (and I still don't know how necessary that truly was).
They do nothing to Secret Mage but give it more good cards.
But Darkglare has to die already? Really?
5 New Decks You'll Want to Play from Popular Legends of Runeterra Streamers
I don't have Shen or Taric yet, but I'll definitely be giving these others a try. Thanks!
Hearthstone's September 5 Card Balance Changes Detailed - Secret Passage Nerfed
Yeah. I'm devastated.
I guess I don't really know how obnoxious he's been in Standard. In Wild, I just think about the fact that they've done nothing to Secret Mage but give it more good cards. But for some reason this can't stand...
The Datamined Scholar Jaina Playable Hero is From a Shop Bundle Arriving on September 15
Not yet unfortunately.
Hearthstone's September 5 Card Balance Changes Detailed - Secret Passage Nerfed
Finally! Nerfs! Can't wait to see how they nerfed druid! I finally can play the game and not do only the quests every 3 days!
*see the nerfs*
Nevermind!
Hearthstone Book of Heroes - A Free Solo Experience For All Classes Lasting a Year!
I think the unique lines are only meant to be in relation to "rarer" heroes from shops and events. Otherwise, they would happen too frequently and become grating to some people. But, yeah, I see your point.
Zendikar Rising Card Spoilers for September 3 - 39 New Cards
From what I know, the effect wouldn't trigger because when a card refers to itself, the effect is tied to that specific card.
So, if you attacked with Angel of Destiny, it died, and you summoned another one, the new Angel didn't attack this turn, so the effect doesn't activate.
mobalytics tier list - yaaar too many pirates
So mobalytics has finally gotten solid meta rankings for the call of the mountain meta.
What we are seeing is that bilgewater is pretty much dominating in all it's forms
With targon only being represented in B tier.
https://lor.mobalytics.gg/meta-tier-list
The reason for this is pretty straightforward
As I had mentioned before Targon champs aren't good.
They don't present win conditions.
In fact non champ plays like jamming a spectral matron at 8 onto the scourge and buffing your whole board is better then Sol
So is just buffing everything in your board, deck, and hand by 2
Or one sided board wipes
Or double vengence
etc. etc.
The other big issue is the 3 slot, bilge water has a 3/2 that summons a 2/1 on average
Targon has a 1/2 or 2/1 that doesn't do anything
In fact grabbing a 0 mana snake is often the right play and people don't do it
Anyway I digress what do you guys think of the meta
Hearthstone's September 5 Card Balance Changes Detailed - Secret Passage Nerfed
Mostly okay changes. The buff to Totem Goliath probably won't be enough to help Shaman, though. What i really like is the change in the interaction between Headmaster Kel'Thuzad and Professor Slate. Now there's some real potential for late game swings and i love it! I still need to craft Kel'Thuzad but i should be able to gather enough dust to do it.
Quest Trading - Play A Friend!
Battletag: beppe946#2807
Region:EU
Trade Only?: Yes
The Forbidden Library - Hearthstone Gets a Scholomance Academy Event for September 2020
Ah, right.