Highlander Sulfuras Galakrond Warrior
- Taunt Warrior
- Wild
- Theorycraft
This deck is so derpy; a classic example of "trying too hard". It lacks draw, and it has barely enough Invokers to fully upgrade Galakrond, the Unbreakable. But screw it, I'm gonna make it work! I believe!
The deck tries to get around the lack of draw through sheer generation: Dead Man's Hand, Zephrys the Great, Frightened Flunky, Stonehill Defender, The Lich King, and Dragonqueen Alexstrasza can all create cards. It has survivability in the form of Reno and the healing-Taunts, and Galakrond himself (with the help of Kronx Dragonhoof) can blow up the mid- to late-game with huge Taunts.
I don't think the deck will be good for Ranked, but it should be fun nonetheless and I'm happy to try it out. Fire Plume's Heart is my favorite Quest, and Highlander is an excuse to stuff the deck with lots of fun cards that wouldn't normally fit in the same game.
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1- 00
- 01
- 02
- 03
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- 05
- 06
- 07+
- 1 Fire Plume's Heart x 1
- 1 Into the Fray x 1
- 2 Dead Man's Hand x 1
- 2 Frightened Flunky x 1
- 2 Ritual Chopper x 1
- 2 Shield Block x 1
- 2 Warpath x 1
- 3 Awaken! x 1
- 3 King's Defender x 1
- 3 Scion of Ruin x 1
- 4 Bloodhoof Brave x 1
- 5 Direhorn Hatchling x 1
- 5 Supercollider x 1
- 6 Armagedillo x 1
- 7 Galakrond, the Unbreakable x 1
- 8 Tomb Warden x 1
- 2 Zephrys the Great x 1
- 3 Infested Goblin x 1
- 3 Phantom Militia x 1
- 3 Stonehill Defender x 1
- 3 Tar Creeper x 1
- 4 Devoted Maniac x 1
- 5 Rotten Applebaum x 1
- 5 Shield of Galakrond x 1
- 5 Zilliax x 1
- 6 Khartut Defender x 1
- 6 Kronx Dragonhoof x 1
- 6 Reno Jackson x 1
- 8 The Lich King x 1
- 9 Dragonqueen Alexstrasza x 1
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