anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 4 years, 10 months ago
I'm pretty sure that something which is coming really soon will be new hero portraits for cash. I can't remember having no purchasable heros in the shop for such a long time before.
My personal dream would be to (additionally!) make all the past ones available, but I won't get my hopes up. (I would be happy if that happened, but I support the argument that it would be morally wrong to do so because of protecting the cash money obtained exclusiveness of time-limited offers.)
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 4 years, 10 months ago
Cosmetics and statistics would be something easy and popular to do. Not to mention they would make a lot of money with cosmetics. But personally, I think the "10 years" part is a huge exageration and they'll just give us enough to keep the game alive. Everything else will be a pleasent surprise.
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 4 years, 10 months ago
Thank you, that's great feedback. I honestly haven't thought about Cabalist's Tome. So two lessons learned already with my first entry: be sure the art isn't already in use and doublecheck for similar cards in the game.
What do you think about the rarity? The tome being an epic makes me feel like I got that aspect wrong, too...
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 4 years, 10 months ago
Another first time participant here :-) I'm really excited! Could someone please explain to me how to add images to this thread, though? What am I to enter into the "source" field?
Edit: Since it's my first try, feedback would be really appreciated. Here are some of my thoughts about the card: I'm currently enjoying JambaJooze's Wild Aggro Quest Mage. That made me want to create a cheap Mage spell generator which obviously screams RENO!! in the Year of the Dragon narrative. "Genius" is a reference to Reno ;-) Twinspell further helps completing the quest, so that was my keyword. There was a cool piece of art with Reno holding the Gatling Gun, but I decided against it in favor of the scrolls because the generated spells are added to your hand and not cast. The hardest part was balancing the card. Arcane Intellect draws 2 for 3, but those are not random. So I went with Tome of Intellect for reference and extrapolated. The downside of the spells being random was heavy enough for me to not increase the cost of the card by 1 for the twinspell-tag, but that surely is debateable. In the end, this card heavily supports Open the Waygate, Raid the Sky Temple and Learn Draconic. It also gives Casino Mage one more toy for the early game.
Edit 2: Oh dear. I have never played Raid the Sky Temple and wasn't aware of the fact that I used its art for my card. Just randomly got it from an art site. I'll just show myself out.
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 4 years, 10 months ago
I just dm'ed Iioo, asking him to come back to us and see if someone got it right. I suggest if he doesn't do so within the next 24 hours, anyone with a good idea can post the next riddle.
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 4 years, 10 months ago
"Rised" could be refering to Rise of Shadows. When that expansion was released, Ungoro, Frozen Throne and Kobolds rotated, so it could be any card from those. Then there's the HoF'ing of Divine Favor, Doomguard and Naturalize. Since the riddle is written from a first person view and there's only one minion card among the HoF'ed candidates, I go with Doomguard.
@DestroyeR: are you still updating the leaderboard in the original post? I could help with a quick count.
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 4 years, 10 months ago
Is it Brightwing? "Unpredictable" means were looking for a RNG card. This could give you Scargil or Baku the Mooneater (in wild)... not sure about the glowing part though. That sounds like the card has a conditional effect which makes it glow in your hand when it's fulfilled.
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 4 years, 10 months ago
This deck is nuts. Didn't lose a single game between 10 and 6, went against Secret Mage, Even Shaman, Cube Lock, some sort of Control Shaman... you name it.
One question though: I'm missing Luna and currently play Chenvaala in her place. It's a golden copy I got from a pack and I don't see any other use for it. What do you think... dust and replace?
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 4 years, 10 months ago
This might be an unpopular opinion, but I don't see the need for HoFing anything right now. I do have some sympathy for people wanting to see Leeroy Jenkins, Divine Favor or Malygos gone and I understand their reasoning well enough. I like those cards and their flavor though and my foremost concern is the question what they would be replaced with. I found the last round of substitutes quite awful and I would hate to see such iconic cards swapped with something like those. Imagine Blizzard HoFing Maly and giving us Brightwing instead...
tl;dr: I don't see the necessity but won't argue as long as there are good substitutes.
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 4 years, 10 months ago
To hell with rationality, I will craft Unseal the Vault, Halazzi, the Lynx and Boommaster Flark tonight and create that quest hunter deck. Nevermind I already had pulled them all from packs once and dusted them. Someone stop me please?
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 4 years, 10 months ago
I feel you. Imho, this is a result of the new Blizzard politics - they're less careful with the balancing of new cards and compensate by nerfing faster. It's a good thing they keep things shifting and evolving these days, so the game doesn't get stale too fast. Remember when Rastakhan's came out and nobody played 90% of the cards because they just weren't strong enough? At least that's how it felt for me at the time. That was the old politics, they were too careful and released majorly bad cards if you compare them to the new ones.
As you pointed out, the risk of releasing something as powerful as DoD is huge powercreep... but that will surely result in a huge meta shift once the year of the dragon rotates out next year.
Anyway... I've been thinking along those very lines these days because I had been planing to go through my collection and dust what I don't need and create what I want to try out for literally weeks. I haven't tried out embiggen druid yet, I'd like to try quest hunter but miss the quest, halazzi and flark because I dusted them months ago... the point is, I don't have the time to do more than the daily quests and play another 2 or 3 games each day, if that. So I concluded to quit standard for good. I like how Blizzard comes across more quickly with nerfs and the events in between expansions, but the meta has gotten too fast for me while I have less and less time to play. I do regularly preorder expansions so I do have the ressources to keep up with the game in theory, but I don't feel like it's worth it anymore. The value of my cards is much higher in wild.
tl;dr: you're right. I'm switching to wild for good.
anchorm4nHarbinger of Winter 19152510 PostsJoined 03/13/2019
Posted 4 years, 10 months ago
Really great concept, I like it a lot!
I'm a little skeptical on two points, though. Maybe you can explain your thoughts on those some more?
1) "Your table" Match-making / duration of games Say I create my own table. It then ends up in a potentially reeeeeeeeally long list of tables until someone chooses to play with me. Next my opponent has to fully grasp my rules and build a deck which meets those rules. So between creating or even publishing my table and actually starting a game quite some time will pass... like... 5-10 minutes or something? That doesn't sound healthy for the game mode. The bright side is that this shouldn't be a problem for the other modes. But "your table" sure as hell looks veeeeery sexy in concept and might end up being really annoying because of the points I tried to make.
2) New rewards I don't really get the point of the new rewards. A pack token is nothing else than 100 gold which can't be spent for entry fees. And while pack sleeves look like something one could really be excited about (I mean who DOESN'T hate pack rng?), I fear it could tip the scales too far in a pay2win direction (obviously dependend of how they were to be obtained). The point is, you might end up enlarging the gap between f2p-players and p2w-players. Right now, everybody can climb the ladder and get bigger rewards. If you hide those new rewards behind an entry fee, you lower the accessability to the probably best rewards in the game. I don't have an easy solution for this, but maybe we might avoid the problem by just simply sticking to the usual rewards of cards / dust / gold / packs and increasing their volume according to the players achievements. (Side note: that's why european soccer is so boring. The big guys always go to the Champions League and then earn the big money which helps them securing their claims the next season. The only way to avoid this is to outrun the market by flooding the competition with money like the English Premierleague does. I very much prefer the Americans drafting systems and salary caps but don't see how they could be implemented in soccer or HS.)
I'm too inexperieced to say something about the card, but you should defintely correct the tribe tag ("Dargon") ;-)
I'm pretty sure that something which is coming really soon will be new hero portraits for cash. I can't remember having no purchasable heros in the shop for such a long time before.
My personal dream would be to (additionally!) make all the past ones available, but I won't get my hopes up. (I would be happy if that happened, but I support the argument that it would be morally wrong to do so because of protecting the cash money obtained exclusiveness of time-limited offers.)
Still regretting so much that I have left out on Lazul :(
Cosmetics and statistics would be something easy and popular to do. Not to mention they would make a lot of money with cosmetics. But personally, I think the "10 years" part is a huge exageration and they'll just give us enough to keep the game alive. Everything else will be a pleasent surprise.
Battletag: anchorm4n#2478
Region: EU
Trade Only?: Yes
Done.
That was actually the first thing I thought about when Reno transformed. Well played!
Thank you, that's great feedback. I honestly haven't thought about Cabalist's Tome. So two lessons learned already with my first entry: be sure the art isn't already in use and doublecheck for similar cards in the game.
What do you think about the rarity? The tome being an epic makes me feel like I got that aspect wrong, too...
Time's up, the next round is up for grabs. Who has an idea?
Another first time participant here :-) I'm really excited! Could someone please explain to me how to add images to this thread, though? What am I to enter into the "source" field?
Edit: Since it's my first try, feedback would be really appreciated. Here are some of my thoughts about the card: I'm currently enjoying JambaJooze's Wild Aggro Quest Mage. That made me want to create a cheap Mage spell generator which obviously screams RENO!! in the Year of the Dragon narrative. "Genius" is a reference to Reno ;-) Twinspell further helps completing the quest, so that was my keyword. There was a cool piece of art with Reno holding the Gatling Gun, but I decided against it in favor of the scrolls because the generated spells are added to your hand and not cast. The hardest part was balancing the card. Arcane Intellect draws 2 for 3, but those are not random. So I went with Tome of Intellect for reference and extrapolated. The downside of the spells being random was heavy enough for me to not increase the cost of the card by 1 for the twinspell-tag, but that surely is debateable. In the end, this card heavily supports Open the Waygate, Raid the Sky Temple and Learn Draconic. It also gives Casino Mage one more toy for the early game.
Edit 2: Oh dear. I have never played Raid the Sky Temple and wasn't aware of the fact that I used its art for my card. Just randomly got it from an art site. I'll just show myself out.
I just dm'ed Iioo, asking him to come back to us and see if someone got it right. I suggest if he doesn't do so within the next 24 hours, anyone with a good idea can post the next riddle.
"Rised" could be refering to Rise of Shadows. When that expansion was released, Ungoro, Frozen Throne and Kobolds rotated, so it could be any card from those. Then there's the HoF'ing of Divine Favor, Doomguard and Naturalize. Since the riddle is written from a first person view and there's only one minion card among the HoF'ed candidates, I go with Doomguard.
@DestroyeR: are you still updating the leaderboard in the original post? I could help with a quick count.
Could it be as simple as Plague of Murlocs? Random, murloc, 3 mana. I don't see how it fits the other clues, though :/
Is it Brightwing? "Unpredictable" means were looking for a RNG card. This could give you Scargil or Baku the Mooneater (in wild)... not sure about the glowing part though. That sounds like the card has a conditional effect which makes it glow in your hand when it's fulfilled.
This deck is nuts. Didn't lose a single game between 10 and 6, went against Secret Mage, Even Shaman, Cube Lock, some sort of Control Shaman... you name it.
One question though: I'm missing Luna and currently play Chenvaala in her place. It's a golden copy I got from a pack and I don't see any other use for it. What do you think... dust and replace?
This might be an unpopular opinion, but I don't see the need for HoFing anything right now. I do have some sympathy for people wanting to see Leeroy Jenkins, Divine Favor or Malygos gone and I understand their reasoning well enough. I like those cards and their flavor though and my foremost concern is the question what they would be replaced with. I found the last round of substitutes quite awful and I would hate to see such iconic cards swapped with something like those. Imagine Blizzard HoFing Maly and giving us Brightwing instead...
tl;dr: I don't see the necessity but won't argue as long as there are good substitutes.
To hell with rationality, I will craft Unseal the Vault, Halazzi, the Lynx and Boommaster Flark tonight and create that quest hunter deck. Nevermind I already had pulled them all from packs once and dusted them. Someone stop me please?
I feel you. Imho, this is a result of the new Blizzard politics - they're less careful with the balancing of new cards and compensate by nerfing faster. It's a good thing they keep things shifting and evolving these days, so the game doesn't get stale too fast. Remember when Rastakhan's came out and nobody played 90% of the cards because they just weren't strong enough? At least that's how it felt for me at the time. That was the old politics, they were too careful and released majorly bad cards if you compare them to the new ones.
As you pointed out, the risk of releasing something as powerful as DoD is huge powercreep... but that will surely result in a huge meta shift once the year of the dragon rotates out next year.
Anyway... I've been thinking along those very lines these days because I had been planing to go through my collection and dust what I don't need and create what I want to try out for literally weeks. I haven't tried out embiggen druid yet, I'd like to try quest hunter but miss the quest, halazzi and flark because I dusted them months ago... the point is, I don't have the time to do more than the daily quests and play another 2 or 3 games each day, if that. So I concluded to quit standard for good. I like how Blizzard comes across more quickly with nerfs and the events in between expansions, but the meta has gotten too fast for me while I have less and less time to play. I do regularly preorder expansions so I do have the ressources to keep up with the game in theory, but I don't feel like it's worth it anymore. The value of my cards is much higher in wild.
tl;dr: you're right. I'm switching to wild for good.
Really great concept, I like it a lot!
I'm a little skeptical on two points, though. Maybe you can explain your thoughts on those some more?
1) "Your table" Match-making / duration of games
Say I create my own table. It then ends up in a potentially reeeeeeeeally long list of tables until someone chooses to play with me. Next my opponent has to fully grasp my rules and build a deck which meets those rules. So between creating or even publishing my table and actually starting a game quite some time will pass... like... 5-10 minutes or something? That doesn't sound healthy for the game mode. The bright side is that this shouldn't be a problem for the other modes. But "your table" sure as hell looks veeeeery sexy in concept and might end up being really annoying because of the points I tried to make.
2) New rewards
I don't really get the point of the new rewards. A pack token is nothing else than 100 gold which can't be spent for entry fees. And while pack sleeves look like something one could really be excited about (I mean who DOESN'T hate pack rng?), I fear it could tip the scales too far in a pay2win direction (obviously dependend of how they were to be obtained). The point is, you might end up enlarging the gap between f2p-players and p2w-players. Right now, everybody can climb the ladder and get bigger rewards. If you hide those new rewards behind an entry fee, you lower the accessability to the probably best rewards in the game. I don't have an easy solution for this, but maybe we might avoid the problem by just simply sticking to the usual rewards of cards / dust / gold / packs and increasing their volume according to the players achievements.
(Side note: that's why european soccer is so boring. The big guys always go to the Champions League and then earn the big money which helps them securing their claims the next season. The only way to avoid this is to outrun the market by flooding the competition with money like the English Premierleague does. I very much prefer the Americans drafting systems and salary caps but don't see how they could be implemented in soccer or HS.)
Thanks for your efforts, this truely great work!
Sorry ArngrimUndying, I actually thought of Mischief Maker but had no time to look up the name of the card or create a new riddle so I didn't answer.
So an unpredictable, versatile, odd-costed card... Shudderwock?
Waxadred it is, well done!