That Highlander Rogue got me to Legend this season. Very fun yet incredibly consistent, even though it condenses so many different packages (Highlander, Galakrond, Lackey, Burgle, Deathrattle and OG Tempo).
I highly recommend it if you have most of the cards.
Are two invoke cards really enough to run the Galakrond package?
Cruised to wild rank 3 with mech paladin without much effort. Switched to secret mage for a daily quest and beat an even totem shaman who run and played two eaters of secrets.
Also kudos to the mirror mech paladin player who obliterated my very slim chances in that game by playing Camouflaged Dirigible!
The Witcher 3 is the best game I've ever played. I'm also considering to get an N64 from ebay and once more save Hyrule in Zelda: Occarina of Time. But then, Witcher is nothing but Zelda for (more or less) grownups, so no surprise here.
Only fooling around between 10 and 6 since I already reached 5 in wild. I really enjoy the variety of viable decks after the nerfs. Anubisath Rogue, Pirate Warrior, homebrew secret / hero power Hunter, Highlander Hunter, everything has a decent chance. Loving it!
I think Blizzard has made some huge progress in the last 12 months or so. I was really worried when the Brode left, but Hearthstone is in a much better place today. Here are some examples:
- year long story binding the expansions together
- card buffs
- nerfs come in way faster and actually work out
- 1.000 wins hero portraits
- battlegrounds
- adding wild packs to the shop
Not all of this worked out perfectly well, but they defintely are making progress. That said, I still think economics is an issue in Hearthstone. The dust ratio is just way too bad, especially for new players. To change this wouldn't be a flashy PR-move but a longtime improvement imho. I'm not much into it, but maybe more cosmetics could do the job if you're asking for means to recrute more players and add something flashy every other month.
I only played very few games yesterday, but for me the mulligan didn't work anymore. There was animation at all, so I couldn't see which cards I had selected. Ended up mulliganing a quest in wild, drawing it on turn 1 and winning the game, though. Will try tonight if the glitch is still there. Playing on mobile (android).
- EVIL Miscreant and Gadgetzan Auctioneer are not really needed. The invoke cards generate so many lackeys, I often struggle with hand size. Maybe you could keep one of the miscreants, but that's really enough.
Looking forward to the post-nerf meta. So many great decks floating beneath shaman-stone and waiting for their time to shine. Hero Power Hunter, Highlander Hunter, Pirate Warrior, Dragon Druid are my places to go at the moment, with Deathrattle Rogue waiting around the corner for someone with better deckbuilding skills then me.
I initially wanted to keep around 1.000 gold to start saving for the solo content, then decided to buy more packs because of the incoming nerfs. Ended up with a lot of useless junk and no nerf candidates. Should have kept the gold.
I am two pairs and an unknown - you run two of it in your deck, which shuffle two into your opponents; how many more weasels will spawn is unknown
Not the class, but the colour of Rogue - no idea
My effect has nothing to do with my art - true, the weasel looks quite alive (in contrast to deathrattle)
I never end if you let me start - check
Ask my holder, the man shot dead - I'm not into WoW lore, but there are only two human male heros and weasel is mainly played in priest
Playing me doesn't get you ahead - it's all about triggering the deathrattle as often as possible
Current leaderboard:
KANSAS
8
DestroyerR
7
MurlocAggroB
6
anchorm4n
3
shaveyou
3
Almaniarra
3
madcat
1
kkiuu
1
Michael
1
GameTheory345
1
Edit: A, I just saw that the leaderboard was added to the original post, no more updates needed from my side. Thanks! Try table width 250 though, so all the names fit in.
Lost to the new thief priest yesterday. It was pretty funny because I absolutely saw that something was coming but I really had no idea what it could be until it was too late. I was playing an old school thief priest and just didn't get why my supposed mirror opponent wanted to empty his deck.
Are two invoke cards really enough to run the Galakrond package?
Cruised to wild rank 3 with mech paladin without much effort. Switched to secret mage for a daily quest and beat an even totem shaman who run and played two eaters of secrets.
Also kudos to the mirror mech paladin player who obliterated my very slim chances in that game by playing Camouflaged Dirigible!
Tracking is right, DestroyerR is next. That was close! Kudos for ArngrimUndying though for figuring out most of the riddle.
I'm sorry, but no. You got several things right, though: it's a hunter card and it's a spell. Hint: "Father" does not mean summoning.
No. Call of the Wild was closer.
Very close, but not quite the right card.
None of them.
Nope.
I'm a father of three
But I love only one
Looking for answers? Call on me
Or for the final push to hunt them down
The Witcher 3 is the best game I've ever played. I'm also considering to get an N64 from ebay and once more save Hyrule in Zelda: Occarina of Time. But then, Witcher is nothing but Zelda for (more or less) grownups, so no surprise here.
Majordomo Executus, the priest exception being amara?
Only fooling around between 10 and 6 since I already reached 5 in wild. I really enjoy the variety of viable decks after the nerfs. Anubisath Rogue, Pirate Warrior, homebrew secret / hero power Hunter, Highlander Hunter, everything has a decent chance. Loving it!
I think Blizzard has made some huge progress in the last 12 months or so. I was really worried when the Brode left, but Hearthstone is in a much better place today. Here are some examples:
- year long story binding the expansions together
- card buffs
- nerfs come in way faster and actually work out
- 1.000 wins hero portraits
- battlegrounds
- adding wild packs to the shop
Not all of this worked out perfectly well, but they defintely are making progress. That said, I still think economics is an issue in Hearthstone. The dust ratio is just way too bad, especially for new players. To change this wouldn't be a flashy PR-move but a longtime improvement imho. I'm not much into it, but maybe more cosmetics could do the job if you're asking for means to recrute more players and add something flashy every other month.
I only played very few games yesterday, but for me the mulligan didn't work anymore. There was animation at all, so I couldn't see which cards I had selected. Ended up mulliganing a quest in wild, drawing it on turn 1 and winning the game, though. Will try tonight if the glitch is still there. Playing on mobile (android).
Nice story, realy cool! :-)
I tried a very similar deck and would like to suggest the following changes:
- Add Necrium Blade and / or Necrium Vial to pull off your combo more consistently. Necrium Apothecary is helpful, too but might result in having to cut Thalnos...
- EVIL Miscreant and Gadgetzan Auctioneer are not really needed. The invoke cards generate so many lackeys, I often struggle with hand size. Maybe you could keep one of the miscreants, but that's really enough.
- Consequently, Questing Adventurer and Mountain Giant look like good additions. Bloodsail Flybooter provides for the early game and combo turns.
Old Murk-Eye?
Looking forward to the post-nerf meta. So many great decks floating beneath shaman-stone and waiting for their time to shine. Hero Power Hunter, Highlander Hunter, Pirate Warrior, Dragon Druid are my places to go at the moment, with Deathrattle Rogue waiting around the corner for someone with better deckbuilding skills then me.
I initially wanted to keep around 1.000 gold to start saving for the solo content, then decided to buy more packs because of the incoming nerfs. Ended up with a lot of useless junk and no nerf candidates. Should have kept the gold.
Weasel Tunneler?
I am two pairs and an unknown - you run two of it in your deck, which shuffle two into your opponents; how many more weasels will spawn is unknown
Not the class, but the colour of Rogue - no idea
My effect has nothing to do with my art - true, the weasel looks quite alive (in contrast to deathrattle)
I never end if you let me start - check
Ask my holder, the man shot dead - I'm not into WoW lore, but there are only two human male heros and weasel is mainly played in priest
Playing me doesn't get you ahead - it's all about triggering the deathrattle as often as possible
Current leaderboard:
Edit: A, I just saw that the leaderboard was added to the original post, no more updates needed from my side. Thanks! Try table width 250 though, so all the names fit in.
Lost to the new thief priest yesterday. It was pretty funny because I absolutely saw that something was coming but I really had no idea what it could be until it was too late. I was playing an old school thief priest and just didn't get why my supposed mirror opponent wanted to empty his deck.