Thanks for the kind words: these guides actually take quite the time to be written, so knowing that people appreciate them makes me want to keep publishing them ;)
No 24 face damage scenarios: the enemies Trenchstalker will hit must be different - if there are less than three enemies to attack, it will just attack less times.
Deathwing, Mad Aspect, but Epic (a potential 2 of per each deck) and for one more mana. On the other hand, your side of the board is safe.
Seems like a good compromise, but I question myself: how many times have you found yourself playing Deathwing, Mad Aspect when you had other friendly minions in play?
Thanks!
I knew someone would've appreciated it!
The Treasures Leeroy has access to make this task easier than it could seem.
That's the hope.
Why so? This is actually the first mana-cheat card for DH this expansion, and it's no Skull of Gul'dan.
Ring of Purity 1 is there only because it's easier to unlock than Harmonic Mallet but, as we already stated in the task 2 guide, if you already own the latter then go for it. Fixed the wrong party code.
Thanks for the kind words: these guides actually take quite the time to be written, so knowing that people appreciate them makes me want to keep publishing them ;)
Pretty much like all Nagas.
I can't genuinely say if you're saying it in a positive or in a negative way lol
If both of you want to submit the party you used for a specific task and add a couple tips in the guide, I may as well feature you in the guide!
Orc comp, just like Fire comp, is very powerful, yes.
Good catch! Do you use it in any particular comp?
No 24 face damage scenarios: the enemies Trenchstalker will hit must be different - if there are less than three enemies to attack, it will just attack less times.
I'll add some underscores so that the code doesn't disappear and you can see what you should do.
[_card_ gold]Cannon Barrage[/_card_] for Cannon Barrage and...
Rogue has Blackwater Cutlass and possibly Preparation though.
Moreover, it has Conditioning (Rank 2) synergy for even more resilience and even more SMOrc!
But Warrior still misses one fundamental thing: card draw.
Woah, I didn't think of that!
This factor alone is worth half a start more in my personal card rating.
Deathwing, Mad Aspect, but Epic (a potential 2 of per each deck) and for one more mana. On the other hand, your side of the board is safe.
Seems like a good compromise, but I question myself: how many times have you found yourself playing Deathwing, Mad Aspect when you had other friendly minions in play?
More like 5 mana 6/6 with Stealth and shuffle a Cast When Drawn.
You can argue the card won't be good enough for it to see play in Rogue, but it's no "5 mana do nothing"
Copy-paste strikes again!
As if Plague of Death wasn't annoying enough.