Brandon
Lv.15Old God Fanatic
Comments
Good arena card. In standard this will be BAD.... Unless they add [card]Fire Plume's heart[/card] into the next core set. This card just seems meh, mainly because there are a lot of Big/bad taunts. And because discovers effect, you will mostly find the bad neutral taunts.
Something amusing i just thought of, is what if it said: "Discover a …
So this is meh on it's own but only good with doubled stats from [card]Last stand[/card] or [card]Lor'themar Theron[/card]. I don't think this will be good enough? They keep trying to make Taunt Warrior work, but it keeps failing. Honestly at this point i'm wondering if their gonna put [card]Fire Plume's Heart[/card] into the next core set, just to TRY …
MUST-INCLUDE in a LOT of warrior decks. Warrior has always struggled with card draw, so getting [card]Shield Block[/card] on a stick is incredible. Sure you need to have a weapon equiped and attack with it in order to use this effectively. HOWEVER Warrior does have [card]Weapon Expert[/card] in order to tutor a weapon and warrior decks have always loved to …
Very good in shadow priest, probably will see play until the shadow priest package rotates soon.
In wild this is SCARY. [card]Radiant Elemental[/card] + [card]Mind Sear[/card] + [card]Embalming ritual[/card] + [card]Test subject[/card] = Rank 1 legend. 4 card OTK that only requires 3 mana to pull of. In b4 [card]Radiant Elemental[/card] finally gets nerfed... or [card]Test Subject[/card] gets "buffed" …
Must-include for shadow priest, and other aggresive priest decks.
This looks like a good card, but i dunno if it's good enough to make the cut in a priest deck. Does priest really need a [card]Assassinate[/card] style card for 4 mana while priest already has tons of other clears. Like do you really run this when you already have cards like [card]The light! it burns![/card]?
Shadow priest can …
[card]Restless mummy[/card] but only if you hit 6 mana. This seems horrible, the main reason [card]Restless mummy[/card] was good was because it came down on turn 4 around the time where a 3/2 with rush could still remove a decent amount of minions. These days a 3/3 with rush is not good enough (Look at all the 3 mana 3/3s …
So i'm guessing it uses your unspend mana if this triggers during your opponents turn? This seems horrible. Like this will probably summon 1-2 minions AT MOST during your opponents turn, and if it uses all your mana on your next turn then it's even worse. It does have good infuse synergy, but still i feel like this is way …
Very good 1/3, this will see play in a bunch of decks in both standard and wild.
Hold on a second... This is an epic card... Could this be it? Could this be... a PLAYABLE Mini-set Epic?!?!?!?!?! WOW, those are ultra rare!
Okay so this card is SCARY when abused. Untill rotation though i'm 100% sure Druid will abuse this alongside [card]Wildheart Guff[/card]. That being said, i feel like Warlock can also abuse this thanks to [card]Amorphous Slime[/card] and [card]Infantry Reanimator[/card], so lets be on the lookout for that.
Hold on a sec, i just realised something. First [card]Rivendare, Warrider[/card] and …
5 star card, must-include for MANY hunter decks. This draws your [card]Tracking[/card], [card]Wound prey[/card] and [card]Barbed nets[/card]/[card]Ricochet Shot[/card]s. Questline hunter might make a comeback thanks to this...
[card]Snipe[/card] but way better. This has infuse synergy and might leave some 1/1s on the board. This may see play, depending on the deck. The main issue of this card is that most of the secret package is in Altarac vallyet, which is rotating soon.
More often than not it's a spell version of [card]Dinotamer Brann[/card]. But is a effect like this still worth running? After all there are a bunch of cards that do something similar, but way earlier. It's an alright turn 7 play, and once you topdeck this on turn 10 you will be quite happy to play this. But i still …
Quote From dapperdog Quote From Brandon Interesting rune requirement but let's remember something. Because of the rune requirement [card]Frost Queen Sindragosa[/card] can be discovered by both [card]Frost Strike[/card] and [card]Hematurge[/card], so it's a card that will show up occasionally especially when a triple blood DK finds it. However i feel like a double frost + one …
WOW, this is a cool card! [card]From de other side[/card], [card]Front Lines[/card] and [card]Proving grounds[/card] meta incoming? Probably not. It is cool to see a [card]Uther of the ebon blade[/card] kinda wincondition for every class though. But it might be a bit too slow, especially because you need to play "6 mana do nothing" multiple times, and even for combos …
Interesting rune requirement but let's remember something. Because of the rune requirement [card]Frost Queen Sindragosa[/card] can be discovered by both [card]Frost Strike[/card] and [card]Hematurge[/card], so it's a card that will show up occasionally especially when a triple blood DK finds it. However i feel like a double frost + one blood or double blood + 1 frost DK deck will …
This is a STRONG inclusion in a bunch of DK decks. This is a WAY better [card]Dark transformation[/card] with NO rune cost. Let me just compare these real quick:
[card]Dark transformation[/card]: TRANSFORMS a UNDEAD minion, so no synergy with deathrattles but it does only cost 2 mana. Additionally you need 1 unholy rune in order to use this card.
…This could easely be better then [card]Might of menethil[/card] because it costs 1 less mana and uses no corpses. Additionally, the spell requirement is easy to trigger in frost DK because that deck generates and copies a lot of spells. I can see this getting played, IF some DK deck needs more freezes which might be very meta dependant. One …
Man i love this new expansion, these new cards and decks are a lot of fu-- *Get's OTKd from full HP by Hunter on turn 6*
The only way to deal with that deck is either: "Just SMOrc before they can OTK", "Infinite Freeze their face somehow" and "Snipe Brann" And sniping brann only slows down their deck a …
Seems good because you can cheat it out with [card]Amorphous Slime[/card], buff it with [card]Twisted Tether[/card] and ress it with [card]Infantry Reanimator[/card]. This might be a mini-sleeper card that will be quite good, but not broken.