BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 2 years, 1 month ago
Toast playing in the showmatch?!? That's surprising considering how badly the HS community treated him in the past, but still i'm happy to see him playing HS again if only for a little bit. I'm definately going to watch his POV, especially considering he was my favorite HS content creator back in the day. (And i will probably watch Regis POV sometimes as well.) The showmatches are looking very exciting!
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 2 years, 1 month ago
Really strong card. The problem i see with it is that it's pretty slow. But being able to Timewarden into lets say.. Raid Boss Onyxia seems like a really good play. This sets up board by keeping the whelps alive, and lets be honest as long as Raid Boss Onyxia is on board the whelps already have taunt. And turn 4 Timewarden into turn 5 Onyxian Warder also seems decent in terms of tempo.
The only ACTUAL glaring problem i see for this card is that next year most good dragons are going to rotate and out of the ones left Onyxia the Broodmother looks like one of the best cards to play with it, unless dragon paladin gets more support. (Which they probably won't get. Look at Mech Mage, Murlock, Mech Paladin, etc.)
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 2 years, 1 month ago
Meh, just a tempo card i guess? 4 mana 4/4 rush is kinda meh, it's literally a class-version of Silvermoon Armorer, that gets half the stats in exchange for being a dragon. Sure Silvermoon Armorer has manathirst and might just be better when topdecked + no dragons in hand, but your only using Daring Drake in dragon paladin decks so that doesn't really count for much. However both get added in the same expansion, which is kinda funny.
Honestly this card looks quite boring, which is something i REALLY don't like to say.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 2 years, 1 month ago
The manathirst requirement sees a bit too late to matter in most cases, i guess its mostly there so you dont feel bad about topdecking this card late into the game. However Discovering a dragon has always been a really solid thing. (Remember Draconic Lackey?) And the Dragon pool isn't that big right now. (23 total dragons so far in standard, if you only take neutrals + paladin dragons.) So i guess this might see play, as long as the dragons are good enough.
The only bad thing i can say about this card is mostly that a lot of good dragons are rotating next year, so who knows if its good enough without Raid Boss Onyxia and Kazakusan in the pool.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 2 years, 1 month ago
WOW, thats a insane legendary! So basically this removes a board for 2 turns, afterwards it resummons them all kinda like with Secret Passage re-adding cards back into your hand. (Probably including buffs and stuff) The best thing about this card is that it temporarely counters deathrattles, as they do not trigger with similar effects. (*ahem Life Sentence and The Amazing Reno) And on top of that, the minions return during the turn of whoever played Anachronos which is insane! (Your turn if you played Anachronos, which means more time to stall for removal)
I do wonder how the re-summoning works though if there are too many minions on board. There are 2 ways that i can think of this working: something similar to Secret Passage + too many card in hand, and mass-bouncing effects like Vanish.
Imagine if your opponent play a minion within the 2 turns, and they dont have enough board space for all their re-summoned minions. If it works like Secret Passage the right most minion(s) (pre-Anachronos) should be destroyed, while if it works similarly like Vanish, the last played/summoned minion(s) should be destroyed. (No matter where they were on the board)
In the Wronchi video i couldnt really tell which of the 2 was in effect, because you can't really tell where the minions were positioned. It did look like Vanish kinda, but without knowing the exact board positions i dunno. No matter which was in effect, it still is a extremely powerful effect. This question was just in order to prepare myself to play around it.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 2 years, 1 month ago
Wow, a 0 mana 2/5 with taunt? That's really good. Sure discardlock probably likes aggresive stuff more, however from what i can remember they like free stuff on board even more. And this free taunt can protect your other minions, which is nice. Worst case scenario you play a 3 mana 2/5 with taunt, however this wont happen often in discardlock decks. And i'm pretty sure this mostly will see play in discardlock.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 2 years, 1 month ago
3 mana draw 3 is really good, and you can discard the worst card in non-discardlock decks. And in discarlock decks this is an additional upside for the card. Yeah this is a really good card.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 2 years, 1 month ago
Standard: This seems interesting. This seems really good in this discardlock deck that there trying to push. However it's also a shadow spell, which means Tamsin Roame shenanigans are possible. Thanks to 1 Runed Mithril Rod proc you can Tamsin Roame + 2x Soul Barrage into another 2 free Soul Barrages. Still i'm not sure how good that it, considering there are way better combos in warlock.
Wild: Discardlock will probably use it. I'm not that familiar with discardlock, but i feel like free FACE Dmg will be quite good in a aggresive deck. Pretty sure Fist of Jaraxxus still sees play in that deck? I feel like Soul Barrage might be better? Or they include both for more damage.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 2 years, 1 month ago
This seems decent in standard, not bad but i also think not the greatest. Its kinda like a Doomguard, but maybe worse because it has no charge. But still a 7/7 with potential upside in discard decks is really good. Warlock has some discardlock stuff in standard, thanks to the core set and i'm guessing that we probably will see some more discard stuff in the future. After all, Discardlock is a classic.
And in Wild... Expremely good in Discardlock is what i want to say. However i'm not that familiar enough with that deck in order to be able to fully judge if it fits well in that deck.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 2 years, 1 month ago
This seems like a really strong card. Discard effects which you have control over have been really good, and here you can play around the discard effect quite decently. I think this sees play as long as there are good undead to discard/summon with it, like Savage Ymirjar. Luckely you can always run silence cards in order to counter this.
Edit: now that i have had some time to think about this card, this is actually very comparable to Voidcaller. However i think they decided to make this a weaker Voidcaller by bumping up the mana cost, changing demons with undead and making it more susceptable to Silence effects. However Amorphous Slime does have the discard synergy, to make it stand out a bit more. I still think the card is decent, and it gets better with every undead minion added.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 2 years, 1 month ago
Hmm so this does work well with "if a friendly undead minion died last turn" kinda effects, and it is quite sticky. It's a couple of taunts, but i dont know what deck would like this card. I dont think Control shaman wants this? Unless im mistaken. Feels kinda like a arena card maybe? But at the same time the undead synergy might make it playable.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 2 years, 1 month ago
Amazing "finisher" kinda card. Just flood the board, cast this and watch your opponent being annoyed when removing minions. And if your opponent doesn't want to clear the board because of the deathrattles? Well just Bloodlust them instead. This seems like a good card for aggresive shaman decks, but i do wonder if there is some OTK potential with this card. (Kinda like the Naval Mine OTK in warlock. Probably needs questline in order to do that otk... But i feel like the spell-damage version might be better.)
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 2 years, 1 month ago
This seems quite good alongside a bunch of the revealed shaman cards. Imagine turn 1 Scourge Troll and turn 2 Deathweaver Aura onto the Scourge Troll. That seems quite good. And of course Infectious Ghouls deathrattle can also spiral out of control if it lands onto Scourge Troll. Of course the problem with this card is that it does need other cards, otherwise its just a 1/3 with no effect. But doubling deathrattles often been quite good. Which is why i think this has a lot of potential.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 2 years, 1 month ago
Alright, so this can be discounted thanks to Clownfish and Gorloc Ravager can tutor it from your deck. Which means that this card can be played in a bunch of decks. The main concern i had with new aggresive shaman cards was that it would be worse then the murloc package, but it seems like they want to mix the murloc and undead package into one deck. Either way, this seems like a strong card as those buffs can be quite akward to deal with, unless you got an AOE spell that can remove all minions on board. And you can obviously play this to grant this buff to your board, and then trade in a few minions into taunts whilst not losing out of that much attack.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 2 years, 1 month ago
Okay so this is insanely strong. Effects like these have been incredibly OP before, so having this on a battlecry is amazing. You can use this in order to play a big card like Ragnaros, Lightlord for free, cuz Rag will heal you back up. Or maybe Brasswing could alse be decent when cheated out.
Now that i think about it, this card seems really solid in multiple archetypes. Pure paladin can use this to get The Countess out earlier, maybe BIG Paladin can use this as a way to "cheat out" BIG minions? Just a very flexible and probably very powerful card.
The only bad things i can see about this card is that you can only cheat out Paladin minions, and it could potentially lower your HP into Sire Denathrius range, and then your just dead.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 2 years, 1 month ago
Incredibly powerful on curve, bad later into the game. It's also Rise to the Occasion support. ODD cost as well, so ODD paladin could include this minion. Yeah it seems solid. Not the best minion, but good regardless.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 2 years, 1 month ago
Very strong buff for only 3 mana. This will be a must-include in any aggresive paladin decks. And Stonehearth Vindicator can also tutor it and reduce it to 0 mana. And OH NO its ODD Costed, so this will see play in Wild as well.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 2 years, 1 month ago
1 mana deal 3 is really good, especially considering 2 mana 3 dmg removal options are very popular and good. And once you hit 4 mana it gives lifesteal as well, which is amazing. Also it has Rise to the Occasion synergy cuz it costs 1 mana. This will be used in a LOT of paladin decks.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 2 years, 1 month ago
Seems like a arena card, but it has lifesteal on its own. So maybe some deck experiments with this card? Like it has good stats and it gives lifesteal, and it's a card that aggro dont like to throw their minions at. so maybe this could be the "sleeper" card everyone ignores..? (Like Rotten Applebaum and Khartut Defender which were also rated very low, but turned out to be amazing.) I think it might have that potential.
Edit: For some reason i thought this was a taunt lifesteal minion. Whoops. Note to self: Don't rate cards & discussion stuff about it early in the morning.
Toast playing in the showmatch?!? That's surprising considering how badly the HS community treated him in the past, but still i'm happy to see him playing HS again if only for a little bit. I'm definately going to watch his POV, especially considering he was my favorite HS content creator back in the day. (And i will probably watch Regis POV sometimes as well.) The showmatches are looking very exciting!
Wronchi NEVER dissapoints. And these dragon cards look really cool! (Except Daring Drake) Looking forward to dragon paladin already!
Really strong card. The problem i see with it is that it's pretty slow. But being able to Timewarden into lets say.. Raid Boss Onyxia seems like a really good play. This sets up board by keeping the whelps alive, and lets be honest as long as Raid Boss Onyxia is on board the whelps already have taunt. And turn 4 Timewarden into turn 5 Onyxian Warder also seems decent in terms of tempo.
The only ACTUAL glaring problem i see for this card is that next year most good dragons are going to rotate and out of the ones left Onyxia the Broodmother looks like one of the best cards to play with it, unless dragon paladin gets more support. (Which they probably won't get. Look at Mech Mage, Murlock, Mech Paladin, etc.)
Meh, just a tempo card i guess? 4 mana 4/4 rush is kinda meh, it's literally a class-version of Silvermoon Armorer, that gets half the stats in exchange for being a dragon. Sure Silvermoon Armorer has manathirst and might just be better when topdecked + no dragons in hand, but your only using Daring Drake in dragon paladin decks so that doesn't really count for much. However both get added in the same expansion, which is kinda funny.
Honestly this card looks quite boring, which is something i REALLY don't like to say.
The manathirst requirement sees a bit too late to matter in most cases, i guess its mostly there so you dont feel bad about topdecking this card late into the game. However Discovering a dragon has always been a really solid thing. (Remember Draconic Lackey?) And the Dragon pool isn't that big right now. (23 total dragons so far in standard, if you only take neutrals + paladin dragons.) So i guess this might see play, as long as the dragons are good enough.
The only bad thing i can say about this card is mostly that a lot of good dragons are rotating next year, so who knows if its good enough without Raid Boss Onyxia and Kazakusan in the pool.
WOW, thats a insane legendary! So basically this removes a board for 2 turns, afterwards it resummons them all kinda like with Secret Passage re-adding cards back into your hand. (Probably including buffs and stuff) The best thing about this card is that it temporarely counters deathrattles, as they do not trigger with similar effects. (*ahem Life Sentence and The Amazing Reno) And on top of that, the minions return during the turn of whoever played Anachronos which is insane! (Your turn if you played Anachronos, which means more time to stall for removal)
I do wonder how the re-summoning works though if there are too many minions on board. There are 2 ways that i can think of this working: something similar to Secret Passage + too many card in hand, and mass-bouncing effects like Vanish.
Imagine if your opponent play a minion within the 2 turns, and they dont have enough board space for all their re-summoned minions. If it works like Secret Passage the right most minion(s) (pre-Anachronos) should be destroyed, while if it works similarly like Vanish, the last played/summoned minion(s) should be destroyed. (No matter where they were on the board)
In the Wronchi video i couldnt really tell which of the 2 was in effect, because you can't really tell where the minions were positioned. It did look like Vanish kinda, but without knowing the exact board positions i dunno. No matter which was in effect, it still is a extremely powerful effect. This question was just in order to prepare myself to play around it.
Wow, a 0 mana 2/5 with taunt? That's really good. Sure discardlock probably likes aggresive stuff more, however from what i can remember they like free stuff on board even more. And this free taunt can protect your other minions, which is nice. Worst case scenario you play a 3 mana 2/5 with taunt, however this wont happen often in discardlock decks. And i'm pretty sure this mostly will see play in discardlock.
3 mana draw 3 is really good, and you can discard the worst card in non-discardlock decks. And in discarlock decks this is an additional upside for the card. Yeah this is a really good card.
Standard: This seems interesting. This seems really good in this discardlock deck that there trying to push. However it's also a shadow spell, which means Tamsin Roame shenanigans are possible. Thanks to 1 Runed Mithril Rod proc you can Tamsin Roame + 2x Soul Barrage into another 2 free Soul Barrages. Still i'm not sure how good that it, considering there are way better combos in warlock.
Wild: Discardlock will probably use it. I'm not that familiar with discardlock, but i feel like free FACE Dmg will be quite good in a aggresive deck. Pretty sure Fist of Jaraxxus still sees play in that deck? I feel like Soul Barrage might be better? Or they include both for more damage.
This seems decent in standard, not bad but i also think not the greatest. Its kinda like a Doomguard, but maybe worse because it has no charge. But still a 7/7 with potential upside in discard decks is really good. Warlock has some discardlock stuff in standard, thanks to the core set and i'm guessing that we probably will see some more discard stuff in the future. After all, Discardlock is a classic.
And in Wild... Expremely good in Discardlock is what i want to say. However i'm not that familiar enough with that deck in order to be able to fully judge if it fits well in that deck.
This seems like a really strong card. Discard effects which you have control over have been really good, and here you can play around the discard effect quite decently. I think this sees play as long as there are good undead to discard/summon with it, like Savage Ymirjar. Luckely you can always run silence cards in order to counter this.
Edit: now that i have had some time to think about this card, this is actually very comparable to Voidcaller. However i think they decided to make this a weaker Voidcaller by bumping up the mana cost, changing demons with undead and making it more susceptable to Silence effects. However Amorphous Slime does have the discard synergy, to make it stand out a bit more. I still think the card is decent, and it gets better with every undead minion added.
Hmm so this does work well with "if a friendly undead minion died last turn" kinda effects, and it is quite sticky. It's a couple of taunts, but i dont know what deck would like this card. I dont think Control shaman wants this? Unless im mistaken. Feels kinda like a arena card maybe? But at the same time the undead synergy might make it playable.
Amazing "finisher" kinda card. Just flood the board, cast this and watch your opponent being annoyed when removing minions. And if your opponent doesn't want to clear the board because of the deathrattles? Well just Bloodlust them instead. This seems like a good card for aggresive shaman decks, but i do wonder if there is some OTK potential with this card. (Kinda like the Naval Mine OTK in warlock. Probably needs questline in order to do that otk... But i feel like the spell-damage version might be better.)
This seems quite good alongside a bunch of the revealed shaman cards. Imagine turn 1 Scourge Troll and turn 2 Deathweaver Aura onto the Scourge Troll. That seems quite good. And of course Infectious Ghouls deathrattle can also spiral out of control if it lands onto Scourge Troll. Of course the problem with this card is that it does need other cards, otherwise its just a 1/3 with no effect. But doubling deathrattles often been quite good. Which is why i think this has a lot of potential.
Alright, so this can be discounted thanks to Clownfish and Gorloc Ravager can tutor it from your deck. Which means that this card can be played in a bunch of decks. The main concern i had with new aggresive shaman cards was that it would be worse then the murloc package, but it seems like they want to mix the murloc and undead package into one deck. Either way, this seems like a strong card as those buffs can be quite akward to deal with, unless you got an AOE spell that can remove all minions on board. And you can obviously play this to grant this buff to your board, and then trade in a few minions into taunts whilst not losing out of that much attack.
I think this will see play.
Okay so this is insanely strong. Effects like these have been incredibly OP before, so having this on a battlecry is amazing. You can use this in order to play a big card like Ragnaros, Lightlord for free, cuz Rag will heal you back up. Or maybe Brasswing could alse be decent when cheated out.
Now that i think about it, this card seems really solid in multiple archetypes. Pure paladin can use this to get The Countess out earlier, maybe BIG Paladin can use this as a way to "cheat out" BIG minions? Just a very flexible and probably very powerful card.
The only bad things i can see about this card is that you can only cheat out Paladin minions, and it could potentially lower your HP into Sire Denathrius range, and then your just dead.
Incredibly powerful on curve, bad later into the game. It's also Rise to the Occasion support. ODD cost as well, so ODD paladin could include this minion. Yeah it seems solid. Not the best minion, but good regardless.
Very strong buff for only 3 mana. This will be a must-include in any aggresive paladin decks. And Stonehearth Vindicator can also tutor it and reduce it to 0 mana. And OH NO its ODD Costed, so this will see play in Wild as well.
1 mana deal 3 is really good, especially considering 2 mana 3 dmg removal options are very popular and good. And once you hit 4 mana it gives lifesteal as well, which is amazing. Also it has Rise to the Occasion synergy cuz it costs 1 mana. This will be used in a LOT of paladin decks.
Seems like a arena card, but it has lifesteal on its own. So maybe some deck experiments with this card? Like it has good stats and it gives lifesteal, and it's a card that aggro dont like to throw their minions at. so maybe this could be the "sleeper" card everyone ignores..? (Like Rotten Applebaum and Khartut Defender which were also rated very low, but turned out to be amazing.) I think it might have that potential.
Edit: For some reason i thought this was a taunt lifesteal minion. Whoops. Note to self: Don't rate cards & discussion stuff about it early in the morning.
Card seems too weak. Probably a arena card.