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Brandon

Lv.15

Old God Fanatic

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Joined May 2019 2,486 posts 12,560 XP 1,355 achievement pts

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This honestly looks pretty bad and awkard on paper. Not only that but it adds the card in hand. While this is nice, it does leave it open for good 'ol [card]Theotar, the mad Duke[/card] and [card]Mutanous the devourer[/card] to remove it from your hand. And with manathirst you need to wait until certain mana totals in order to use …

Seems meh, but i think some kind of dragon priest might use it. After all, priest already has a few good dragons in standard. Emphasis on "a few", considering priest only has 4 dragons, 1 of those being a legendary. 

3 years, 4 months ago · on New Neutral Minion - Amber Whelp

Wow, a spell damage card that prevents spells from going FACE? Unless we get some kind of [card]Il'gynoth[/card]-kinda combo in the future, i dont see this getting played in any deck.

Edit: One of those combos AND a way to cheat this out.

Pretty bad card, and only "meh/decent" this expansion because [card]The Demon Seed[/card] exists, but i dont think this card ressurects that archetype LUCKELY. 

Arena card. I dont see any deck wanting this honestly.

[card]Brrrloc[/card] reprint with no tribe and the upside is only later into the game. Seems like either filler or a arena card to me. 

3 years, 4 months ago · on New Neutral Minion - Coroner

Seems meh to me. It's a worse [card]Shadow Hunter Vol'jin[/card] most of the time, and i dont think this sees play because [card]Soul Seeker[/card] does something similar. Honestly this seems like a arena card i guess? But even then you probably aren't happy to pick/play this.

Very sticky minion. But i feel like he costs a bit too much mana. Blood DK does have a bunch of ways to heal, but even so i feel like 5 health is too much. But considering this says "return this to your hand" i wonder if it keeps handbuffs? If so then i guess that makes it SLIGHTLY less …

Very expensive board clear, but it also generates corpses which Pure Blood DK can have trouble with. Additionally this really pumps up [card]Corpse Explosion[/card] as well. This seems really good. It's kinda like a minion-[card]Twisting Nether[/card] with a upside and a 5/5 body + tribe. Incredible minion, and you probably will need to play this after a turn 7 [card]Alexandros …

Every control players dream card. This puts your opponent on a timer, and while their "clock" is running down you have to outlast them with lifesteal cards and removal. This is exactly how old-school control used to work: outlasting your opponent until they died to fatigue. But now instead of fatigue its at the end of your turns. Of course …

Well, THAT is a way to end the game. Morgraine is every Control players dream card lol. This is like old-school control in terms of "outlasting your opponent" but now the timer is at the end of your turns instead of fatigue. Loving full Blood DK already! (Was kinda dissapointed with the 1 & 2 cost Blood Rune DK cards, …

Hmm. It seems Blood DK will probably be split into 2 different archetypes: Control DK and Handbuff/midrange DK. I guess this seems decent, but handbuff Blood DK might need some help with getting corpses, so maybe they slot in a unholy rune. Especially because unholy DK has [card]Nerubian Swarmguard[/card] and [card]Malignant Horror[/card], which function well with handbuffs.

Honestly this …

3 years, 4 months ago · on New Death Knight Spell - Blood Tap

Amazing value card, and getting 1 corpse isn't that difficult. This will be included in nearly every Blood DK deck because it can probably generate some removal option, and control decks often like some value cards.

3 years, 4 months ago · on New Death Knight Minion - Hematurge

Hmm could be decent. The highest attack minion can be a good thing to remove. However sometimes your in a situation where you rather kill the smaller minion instead. Just a random example: [card]Spitelash Siren[/card] is on board + a minion with 1 more attack. In this case you preferrably kill the Spitelash instead. And in a case like that …

3 years, 4 months ago · on New Death Knight Spell - Asphyxiate

5 mana after [card]Runeforging[/card], so basically [card]Arcanite Reaper[/card] with lifesteal. I dont know about this card honestly. You want to draw this using [card]Runeforging[/card], because playing this for 6 mana feels bad. This kinda reminds me of [card]Libram of Judgment[/card] but that "costs 1 more" but can be discounted AND has 1 more swing, and that card didnt see much …

Quote From Zyella

Deathstrike and Hearthstrike atleast are removal spells, blood controol could want/use

That is true, but i tried reffering the handbuff cards and [card]Noxious Cadaver[/card]. (Weapon also decent in other DK decks including aggro, but not really counting it considering its pretty flexible.)

Just hoping the 2+ blood rune fit control archetypes …

Amazing minion. You spend 6 corpses for this reload or board swarm card, and you get all those corpses back after the 1/2 taunts are removed. This looks pretty good. The only problem with this card is that it costs 8 mana, but i feel like Blood DK might run this. Also if a Unholy DK runs a blood rune, …

Amazing weapon. This is only 2 mana after [card]Runeforging[/card] and you can tutor this out of your deck with [card]Ruenforging[/card]. It's a nice [card]Fiery war axe[/card] with the ability to get some corpses, which Blood DK enjoys. This also seems pretty good in Frost/unholy DK as well, because its a decent aggresive weapon and has corpse generation. This seems like …

Good aggresive minion, but i'm not sure if Blood DK wants this unless they get some really good handbuff support. And handbuff effects have often failed in HS history, so i'm kinda scared that they are giving Blood DK these handbuff cards. Also despite looking good for unholy DK i'm not sure if they want to even slot in a …

I guess this has decent stats for 3 mana, and only uses 2 corpses for a good handbuff. I'm just not sure if Blood DK wants to include this card, unless they get some more synergy for it. This does look decent for Unholy DK, but i'm not sure if these handbuff tools will even compete against the amazing 3x …