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Demonxz95

Senior Writer
Joined 03/19/2019 Achieve Points 2255 Posts 2706

Demonxz95's Comments

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    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 4 years, 4 months ago

    They had to have known what they were doing when they made that name, lol.

    It reminds me of both Alleycat and Springpaw. Both of which saw play. This is fairly similar to that in a lot of ways, so I feel like it'll see play as well.

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    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 4 years, 4 months ago

    Sunwalker cries in the corner.

    Priest does have some buff cards, although I definitely think this is more of a Paladin card since they've always been about this sort of thing. Librams in particular are one easy way to get this thing's cost down.

  • Demonxz95's Avatar
    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 4 years, 4 months ago

    Reminds me of pre-nerf Force of Nature.

    It also seems like two copies of Landscaping meshed together with an additional option. Seems really nice.

  • Demonxz95's Avatar
    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 4 years, 4 months ago

    The art bothers me. I feel like her head should not be able to turn that far to the left.

    That said, it is a strong card. A 4 mana 4/5 with Taunt by itself is already not bad, but the Battlecry is good too.

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    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 4 years, 4 months ago

    The effect is flashy, although it seems a bit... strange? You're essentially not running a 5-drop in your deck, and instead getting a random one with a 2/1 body added, and the possibility of fooling your opponent (although like Fatespinner, the choice will be obvious in a majority of cases).

    It does theoretically have synergy with Conjurer's Calling or Bamboozle, although I feel like if you wanted a 5-drop in your deck, you'd just put that card in your deck instead.

  • Demonxz95's Avatar
    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 4 years, 4 months ago

    I feel like it's slightly too weak at 3, but it would be slightly too strong at 2. I guess better for a card to be too weak than too strong.

    But copying effects are usually strong, and this works as a minion buff and an effect copier. 3 stars I'd say.

  • Demonxz95's Avatar
    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 4 years, 4 months ago

    Despicable Dreadlord saw play, and this looks pretty much like an upgradable version of that. Mage has gotten quite a bit of Spell Damage recently (good ones too), and Shamans always have Wrath of Air Totem.

    I say it seems like it could be pretty good.

  • Demonxz95's Avatar
    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 4 years, 4 months ago

    The effect is cool and could be powerful, but it's also slow and in many cases, you will only draw 1 card so you better hope they draw a huge card. Drawing more will usually require you to force your opponent to draw, in which case, you're putting cards into your deck that cause your opponent to draw. Cards which only see play in Mill decks, which this theoretically could be good in although it doesn't necessarily forward their game plan.

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    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 4 years, 4 months ago

    Strong Deathrattle card that all classes can take advantage of. I expect it to be pretty good. It actually doesn't help Res Priest either since it will put two 1/1 Whelps into the pool instead of additional copies of the Deathrattle minion.

  • Demonxz95's Avatar
    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 4 years, 4 months ago

    It actually puts quite a lot of pressure on the board. For 8 mana, it will destroy any minion (unless it has Divine Shield, but that doesn't happen often enough to be a deal breaker) and leave a 3/9 on the board. Your opponent won't to play a big minion into it if they can't kill it since it will just die again.

    Honestly, I think it could be quite a strong card.

  • Demonxz95's Avatar
    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 4 years, 4 months ago

    I was thinking we'd get this card in the game at some point. This seems to just be the new auto-pick Spell Damage card for Mage.

  • Demonxz95's Avatar
    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 4 years, 4 months ago

    I suppose this confirms that Treants will never become a tribe.

  • Demonxz95's Avatar
    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 4 years, 4 months ago

    I'm really happy this card is in the game. Not necessarily because of its strength, but because of its effect. I've been dying for Scry to exist in the game for years as it's the basis of my Time Traveler class, and it's finally here.

    This card's strength is extremely hard to measure without playtesting (more so than almost any other card in the entire game), but if anything, I feel like this could be decent as a "deck filler" card. If you're 29/30 cards in your deck and not sure what the remaining one card should be, put this in.

  • Demonxz95's Avatar
    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 4 years, 4 months ago

    It's actually not too bad. It's actually a pretty good 2-drop for decks that like their spells, especially small spells. For certain Spellburst effects, it's not too bad as it will give you a cheap spell to activate them, and 1-Cost spells are generally pretty decent in most classes.

    It's not good for every deck obviously, but it's definitely playable somewhere.

  • Demonxz95's Avatar
    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 4 years, 4 months ago

    Really cool effect with a lot of utility. I like it a lot. I kinda wish I played Rogue more often now.

    It's a really good card for fetching cards you don't have when you need them, and you get to keep your hand afterwards too.

  • Demonxz95's Avatar
    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 4 years, 4 months ago

    The effect can be strong, although it requires you to be smart and also build your deck in a certain way. Played at a bad time can ruin your deck. It will guarantee you to draw your expensive cards now when you want them, which is good. At the same token, it will turn off access to your cheap utility cards.

    It's a very unique card for sure, and one to be experimented with. It'll either be a complete flop, or absolutely insane. Not that much in-between room.

  • Demonxz95's Avatar
    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 4 years, 4 months ago

    I don't think this card is as OP as many people are crying it out to be? Frustrating, yes, but not overpowered. Returning 1 card to their deck will not always be a game-saver or affect your opponent that much.

  • Demonxz95's Avatar
    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 4 years, 4 months ago

    Actually seems pretty decent. Rabid Worgen saw play, and this has a trade-off of -1 Attack in exchange for getting rid of Deathrattles or other various effects that would be annoying to deal with (Divine Shield or Lifesteal for example). Sometimes it might even silence more than 1 thing. It seems like it would be pretty nice to try out.

  • Demonxz95's Avatar
    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 4 years, 4 months ago

    Scry! It's in the game!

  • Demonxz95's Avatar
    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 4 years, 4 months ago

    Remember when no one made Neutral or Druid weapons in HearthCards because it "breaks Twig of the World Tree"?

    Well, uh, what about now?