Dr. Boom already represents GvG on this list, which is a much more "historic" example.
As for Sludge Belcher, I will admit that I haven't done research as to how Naxx cards were hyped, or even Classic cards from the very beginning of Hearthstone. If it really was underhyped, then that's my bad. I started playing in Blackrock Mountain, so I'm not familiar with the reveal season of Naxxramas other than the fact that it was way too long for its own good.
It saw play in some Rogue decks in Knights of the Frozen Throne since many Rogue decks at the time didn't run any 4-Cost cards anyway, except for maybe Sherazin. Therefore it didn't really warp your deck to put it in there, and it was Taunt and healing for Rogues which they appreciated.
When Fal'dorei Strider came out in the very next set, it stopped seeing play. Its glory was short-lived, but it was there.
I actually forgot about Lakkari Sacrifice (shows how much that card flopped), but in any case, The Marsh Queen takes up the Journey to Un'Goro spot on the list anyway.
Yeah, not every set had a card that was really significant to put on the list. I suppose Bazaar Burglary could've made it, but I wasn't sure how overhyped it was compared to the other cards here. I also tried to get this out before Scholomance came out, so I did work a little bit fast.
And you're right about Nozdormu the Timeless. It caused a ruckus when it first revealed because everyone thought the mana crystals would be full. After it was confirmed that the mana was empty though, the hype mostly died out to "it's good in the right deck".
Yep. Gwent is still active. It's certainly not a threat to Hearthstone as it once might've been when it was fresh, but it still has an active community and still receives updates and new cards.
Glad you enjoyed the article. Lady in White was indeed overhyped and would be eligible for the list.
I didn't mention this in the article, but I limited myself to a maximum of one card per set, and I figured Chameleos would be a better choice for the Witchwood spot.
There are definitely several other cards that would be eligible for the list. However, I decided to keep the list to a maximum of one card per set and try to use very "significant" examples in the interest of keeping the article at a reasonable length.
6 mana 5/7 Taunt is actually not bad. I remember people playing Dark Arakkoa even in decks without C'Thun because it was just that good at the time. Deathrattle decks might be able to make good use of it.
These effects are generally not very good since it's easy to get rid of them. Burgly Bully was only played in Exodia Paladin to refresh the Hero Power. I don't imagine this seeing play.
Remember Small-Time Buccaneer? He used to have 2 Health, and was then nerfed. This is pre-nerf Small-Time Buccaneer that's easier for most decks to activate. It not being a Pirate is a small price to pay. Really good card.
Dr. Boom already represents GvG on this list, which is a much more "historic" example.
As for Sludge Belcher, I will admit that I haven't done research as to how Naxx cards were hyped, or even Classic cards from the very beginning of Hearthstone. If it really was underhyped, then that's my bad. I started playing in Blackrock Mountain, so I'm not familiar with the reveal season of Naxxramas other than the fact that it was way too long for its own good.
It saw play in some Rogue decks in Knights of the Frozen Throne since many Rogue decks at the time didn't run any 4-Cost cards anyway, except for maybe Sherazin. Therefore it didn't really warp your deck to put it in there, and it was Taunt and healing for Rogues which they appreciated.
When Fal'dorei Strider came out in the very next set, it stopped seeing play. Its glory was short-lived, but it was there.
I actually forgot about Lakkari Sacrifice (shows how much that card flopped), but in any case, The Marsh Queen takes up the Journey to Un'Goro spot on the list anyway.
Funny you should say that...
*zips lips nervously*
Yeah, not every set had a card that was really significant to put on the list. I suppose Bazaar Burglary could've made it, but I wasn't sure how overhyped it was compared to the other cards here. I also tried to get this out before Scholomance came out, so I did work a little bit fast.
And you're right about Nozdormu the Timeless. It caused a ruckus when it first revealed because everyone thought the mana crystals would be full. After it was confirmed that the mana was empty though, the hype mostly died out to "it's good in the right deck".
Yep. Gwent is still active. It's certainly not a threat to Hearthstone as it once might've been when it was fresh, but it still has an active community and still receives updates and new cards.
Glad you enjoyed the article. Lady in White was indeed overhyped and would be eligible for the list.
I didn't mention this in the article, but I limited myself to a maximum of one card per set, and I figured Chameleos would be a better choice for the Witchwood spot.
There are definitely several other cards that would be eligible for the list. However, I decided to keep the list to a maximum of one card per set and try to use very "significant" examples in the interest of keeping the article at a reasonable length.
2
"For all 9 classes"
Demon Hunter - "Am I a joke to you?"
EDIT: Well it's 10 now, but I remember what it wasn't there.
Hunters. Demon Hunters. What's the difference really? They both have "hunter" in the name and they still go face.
Nope. We've gotten all the cards.
Some classes got Studies, and some others didn't.
This is our Class Card In Disguise. It's not good for anything else, but it is pretty good for Stealth Rogue.
6 mana 5/7 Taunt is actually not bad. I remember people playing Dark Arakkoa even in decks without C'Thun because it was just that good at the time. Deathrattle decks might be able to make good use of it.
These effects are generally not very good since it's easy to get rid of them. Burgly Bully was only played in Exodia Paladin to refresh the Hero Power. I don't imagine this seeing play.
Remember Small-Time Buccaneer? He used to have 2 Health, and was then nerfed. This is pre-nerf Small-Time Buccaneer that's easier for most decks to activate. It not being a Pirate is a small price to pay. Really good card.
It's certainly amusing, and it's a way for every class to deal 4 damage. That said, I don't imagine it making waves in Constructed.
That face is nightmare material.
The effect is funny, but it's too random for it to be practical for competitive play.
I knew we would see this card someday. It's beautiful. 5 stars! Amazing.
I'm still waiting for Cleave to become a keyword, and also Elusive for that matter.
This is going to be really good in Arena, but probably not in Constructed where it's too reliant on surviving a turn for it to be good.