Demonxz95
LV.19Senior Writer
Comments
2,558 totalIt's an 8 mana Hunter card, but it's a good one too since it plays into the current strategy being pushed of cheating out Deathrattle minions. Get a few large Deathrattle minions out and this thing will be pretty good.
Quite a good card. 3 mana for a 2/5 Taunt is already pretty decent, and the Corrupt effect is fairly strong and not that difficult to activate.
Mill 5 cards. And then mill another 5.
In Wild, you can just run Rin instead and cut out the middleman if you want to destroy your opponent's deck. In Standard though, just this and Y'Shaarj already burns 10 …
This is a very weird card. It's one of the weakest when in base form, but one of the strongest when in Corrupted form. You could play a huge card and then get a free 6/6 Taunt, but then you …
It won't see any real play as it's a card that only works in Murloc decks and the support isn't actually conductive to any Murloc gameplay styles.
But at least a few people will run it for style points, …
Nah guys, you see, 50% chance to attack the correct enemy is worse than attacking the wrong enemy.
With a 50% chance to attack the wrong enemy, it has a 50% chance to ignore Taunt and hit face. But …
A [card]Counterspell[/card] for Paladin with some [card]Misdirection[/card] added in there as well. This has a chance to horribly backfire, but it also has a chance for your opponent to waste everything if they end up with, say, a damage spell …
Quote From h0lysatan This is Madness.
At the Darkmoon Faire
First Legendary Totem! Of note is the fact that it won't buff Totems you summon with Hero Power since those aren't on your hand, deck, or battlefield. It's not a "wherever they are" effect. [card]Totemic Reflection[/card] with it would be …
It seems like it won't see play. Compared to [card]Moonglade Portal[/card], I would rather pay 6 mana for a random 6-drop than 8 mana for a random 8-drop. The 8 Armor doesn't seem like it makes up for the unpredictability. …
New Weapon Shaman. Hopefully they actually commit to supporting the archetype unlike Freeze Shaman.
Compared to [card]Satyr Overseer[/card], this looks like it would be quite good in this hypothetical Weapon Shaman and you'd definitely play it. What Shaman really …
This will definitely trip some people up. It usually won't summon anything better than a 3-drop, but that's honestly not bad. Works with Stealth Rogue and gives you a minion for things like [card]Greyheart Sage[/card]. Secret and Stealth Rogue alike …
At the very least, Weapon Shaman can't possibly be any worse than Freeze Shaman.
Definitions of "powercreep" or "strictly better" differ from person to person. Some people consider "powercreep" to just be any card that's a better version of another card, whereas some other people consider it to only apply to cards that were …
Quote From FortyDust Quote From SilverWolf Spell mage, aka no minion, will be playing this, it's very random, but I like it anyway
It's actually not all that random, especially at …
It seems like it requires too much setup for it to be extremely good, although Mage has quite a few good Secrets and also ways to generate them, so it'll definitely see some experimentation at the very least.
This feels like a card with a pretty good effect, but with reasonable, reachable ways for your opponent to play around it.
Which typically means that they won't see play. XD - It can be good for decks that …
This card seems quite strong. It's worse than [card]Shadowstep[/card] on small minions, but it's a lot better on large ones, and it gives you a way to reuse strong Battlecries on expensive cards. [card]Kronx Dragonhoof[/card] in particular is really good …
First thing's first, the artwork is just awesome. Regardless of how good the card is, we can all agree on that, right?
Compared to [card]Ring Toss[/card], you don't need to Corrupt the card to give you 2 Secrets. You …
That face on that thumbnail is actually nightmare fuel.