Demonxz95
LV.17Senior Writer
Comments
2,448 totalI feel like it's better in Rogue than Warrior since Warrior can already mess with its opponent's damaged things, and in Rogue, it's basically a 3 mana [card]Assassinate[/card]. It's still not bad in Warrior though.
It's a better [card]Holy Water[/card]. I'm not sure if it's actually good enough to see play since Priest doesn't have that many ways of actually dealing damage outside of minion combat (usually preferring to just kill them outright with removal). …
The "deal 3 damage to your hero" part seems really random and doesn't really have anything to do with the card, although it's obviously quite useful with [card]Flesh Giant[/card] and [card]Brittlebone Destroyer[/card].
This card is definitely great though. 3 …
I'm not sure how practical this card will actually be competitively, but there's a lot of things you could do to really annoy your opponent, and make them lose their cards.
It seems pretty decent as a combo disruptor …
Cost reduction for Dragons is pretty good since they're expensive and you want to get them out earlier. It seems like it would be really good in Dragon Priest, although I'm not sure when the last time they got any …
+2/+2 buffs for 2 are usually "decent", sometimes pretty good. You can put it on a minion that can trade this turn, and trade no problem since it will fully heal that turn.
Put on a [card]Frazzled Freshman[/card] on …
It's pretty good put on a minion with summoning sickness since it can't attack that turn anyway, although I'm not sure how often you put stat buffs on minions with summoning sicknesses.
It's pretty decent as a "cheating" card for Big Warrior or Big Paladin, although I don't feel like either of those decks have enough support yet.
This card seems like it could be pretty good, but it also looks like it won't be. In Priest, you could steal something with [card]Cabal Acolyte[/card]. Paladin could use some more AoE effects. This one doesn't clear the board though, …
It's actually pretty good in Arena. 4/9 for 6 is pretty good stats and the Lifesteal could occasionally be a life saver (or trigger some healing related abilities).
In Constructed though, it's a perfectly fair card, but 95% of …
Really strong buff card. It's better in Warrior since they can easily damage their minions on a whim and they take advantage of them doing so already.
In Paladin, it's harder to use since the damaged minion will most …
It's obviously never going to see any legitimate competitive play, but it's just such a funny card to dick around with and I know at least a few people will do that.
Ever since [card]Unexpected Results[/card] came out in The Boomsday Project, I've seen people make this card way more times than I can count. Now it's finally in the game.
In SD Mage, I imagine this'll be good since it …
Balanced [card]Flamewaker[/card].
It's a bit weird to compare it to its BRM counterpart since that card was pretty stupid powerful. It's obviously not quite as good as Flamewaker, but it still seems fairly decent.
If you can get at least one of the Wyrms to stick for a turn, then it can give you a lot of surprise lethals out of nowhere to close the game, which is pretty good.
If none of …
The Studies seem good. Sometimes you might get a bad Deathrattle minion in the pool, but then you just... don't pick it and pick something else. If all your choices were bad, then just pick the least bad (or best …
That art is freaky.
The effect could be strong with something like [card]Unleash the Hounds[/card] effectively making this a 1 mana "destroy a minion" card, so it might be decent.
The name is really weird, but the effect is really strong. I expect to see this played.
Pretty much every [card]Deadly Shot[/card] on a minion has seen play at some point, and this has a better stats:cost ratio than …
It's like a [card]Nerubian Egg[/card] that can attack without extra help needed, but it costs 1 more. It's also a Beast, so it seems pretty good.
[card]Alleycat[/card] was a good card that saw play. This is a card that's pretty much strictly better, therefore it will see play.
Did you handbuff this? Not a problem, it's good when you do.