They finally made this kind of card save you mana.. huh think this is eanough for this to be played..
in warlock it's a 1/1 Kobold Librarian! and sure it's worse (As seen in the Crimson Sigil Runner nerf) but it's important in decks like zoo or quest warlock.
Solid card.. if you are a midrange deck you will highly consider this card if you are a combo deck with no minion restriction you just put this card it's better than Acolyte of Pain + ping of mage
we saw if you have spell damage on board before.. Master of Ceremonies it's HARD to have a spell damage card on board.. they are always killed and understated.
sure the reward is strong but it's a slow reward, much slower than Master of Ceremonies which never was considered
Demons got many synergies this expansion maybe you can run a good demon deck.. I like that this card can be just played in any demon deck and not just aggro or control.
mana cheating is good, if you are playing dragon priest (which maybe is getting another card didn't see all the dumped ones yet) maybe it's good enough? priest has some good dragons.
I can see this card being useful enough.. stalling is very important in priest and also stelling stuff.. people said that aldor would be broken in priest.. so..
people used to play cabal shadowpriest in dragon paladin back in meanstreets.
without the damaged clause this effect costs 3 mana in a wild card , warrior can easily have damaged minions 3/5 for me might be good or might be too hard to play.
And here I was, feeling safe that Exodia Mage won't make a return because Mage just lacks the card draw to make it happen...but I guess they have different plans. Combo is back on the menu
And also tempo mage just got more draw (They already played some spell damage cards before)
A little too late to play those mana wyrms but it's a good way to get more value out of your cheap spells instead of running out of steam like you normally do.
IKR thought a few days ago.. would azure drake be playable today? and I got the the conclusion that.. no.. it wouldn't.
Are they for real? they had such effect being behind symmetrical effects before they really pulled the trigger on card draw this expansion..
They finally made this kind of card save you mana.. huh think this is eanough for this to be played..
in warlock it's a 1/1 Kobold Librarian! and sure it's worse (As seen in the Crimson Sigil Runner nerf) but it's important in decks like zoo or quest warlock.
Solid card.. if you are a midrange deck you will highly consider this card if you are a combo deck with no minion restriction you just put this card it's better than Acolyte of Pain + ping of mage
we saw if you have spell damage on board before.. Master of Ceremonies it's HARD to have a spell damage card on board.. they are always killed and understated.
sure the reward is strong but it's a slow reward, much slower than Master of Ceremonies which never was considered
Profile pic checks out (has Scourgelord Garrosh in case of pic change)
this is just that weapon but costs half as much.. for a meager cost of playing a spell.. (Upgrade!?)
Demons got many synergies this expansion maybe you can run a good demon deck.. I like that this card can be just played in any demon deck and not just aggro or control.
3 mana destroy ANY minion? what? auto include in both classes..
combo is a thing but.. we know combo isn't that hard to activate specially when you have lackeys.
5/5 this card is busted, draw 2 minions for 0? also enable self damage synergies.. QUEST PRIEST? Flesh Giant?
ress priest loves this card zoolock as well.. wow..
This card has no downside if you have no hand (tapping on head)
who said you need to play a control priest?
mana cheating is good, if you are playing dragon priest (which maybe is getting another card didn't see all the dumped ones yet) maybe it's good enough? priest has some good dragons.
+2/+2 for 2 buff on priest is just really strong even if it had no further text this card is just amazing.. zoo priest is on the menu!
recruit warrior/Duel! paladin support at least it has 2 decks that can try it and success/fail
I can see this card being useful enough.. stalling is very important in priest and also stelling stuff.. people said that aldor would be broken in priest.. so..
people used to play cabal shadowpriest in dragon paladin back in meanstreets.
Only really printed for Duel! paladin
without the damaged clause this effect costs 3 mana in a wild card , warrior can easily have damaged minions 3/5 for me might be good or might be too hard to play.
Too memey to see play.
And also tempo mage just got more draw (They already played some spell damage cards before)
Flamewaker with +1 attack and only 2 procs instead of infinite potential.. this card will see play.. tempo mage is back!
A little too late to play those mana wyrms but it's a good way to get more value out of your cheap spells instead of running out of steam like you normally do.