Absolutely not, for a f2p is such a bad deal using gold and I don't want to spend real money on this, there are a lot of games less repetitive with a better value than this kind of adventures, which are the same (more or less) since dungeon run (released on December 2017, not yesterday). I hope next time they will create something brand new...
yes it's kinda of the same content but it's always feels different somehow, dalaran's heist was really fun don't know if you really played it or not but it was worth it.
on the bright side the free content (the first wing) grants 3 packs which is great really.
Sadly there's no poll option here yet will you buy the adventure?
if you do did you preorder, plan to buy after release or will you spend gold on it?
personally I spent 2800 gold on dalaran's heist and I am not regretting it at all I already have 700 gold for the adventure's first wing and I am planning to gather all in gold since more or less you do earn 700 gold a week.
The randomly generated deck consists out of cards from the adventure buckets, which will result in some synergy. In your opening hand you get a 0 mana wish spell, which will have Zephyr's effect, but without the body. If you play the first wish, a second wish will be shuffled in.
Priest seems to be a bad class, Hunter and Mage seem good.
So that's why the decks didn't suck as much as I expected them to be.
Yes, but before this nerf, the discover would have a much higher chance of giving me a mage spell. In fact, my Vulpera Scoundrel has never offered me a spell from another class (as long as I can remember). So how is this possible? Are spell discovers always from your own class? Ah a discover is always from your own class or neutral and never from another class. I did not know that. So you can ignore all my ignorant comments in this thread :) (facepalm)
You always discover class spells, did you ever got another class card from a discover? Except rogue?
I feel that the first version wouls be very strong in general, not just anti-Reno. It potentially denies opponent's draw three times and would be frustrating to play against. I like the summoning version better (with maybe 4/3 statline), but if you really wanted just anti-reno, maybe you could add "Draw a card." to a do nothing card, plus 1 health, or +1 spell damage (since it's a mage, some flavour, also Ogre Magi stats :) )
Casts when drawn draw an additional card so it doesn't deny drawns.. Just like with Bombs..
I think the card can be saftly be 3 mana 4/3..
Also dedicated counters are boring it's better if it does something else as well.
Well regarding mage: I was using discover spell minions to discover me a mage spell (ie galaxy). This would improve my chances to have that spell when I needed it. This change will impact that strategy negatively. And I am not sure if Magic Trick should be happy or not. You could get lucky but also very unlucky I guess :) But since it used mainly to get a conjurer's calling and that already got the nerf treatment, I guess most mage players (if there are still some left) will not care a lot about Magic Trick.
Eater of Secrets should have a cheaper brother (even without the stats buff, removing even just 1x secret with, say, a (2) 2/2 is enough).
Etc.
Kezan mystic
Costs (4) exactly like EoS.
And (4) 4/3 is not (2) 2/2. Like, at all.
was sure for a second it costs 3 dunno it would cost 3 probably if it was released today. there's Flare if you play hunter or zephyrys which can discover flare.
I mean.. with 4 C'thun buffers and card draw I got him pretty big with shudderwock (TBH the enemy played yogg's box and it banished my C'thun and shudderwock, then discounted it with bring it on).
I don't think you really need all those buffers you got shudderwock the 2 mana one and the 2/1 are enough plus quest cause why not? you are playing a heavy battlecry deck anyway, you can also run thaurrisan and have hero power + shudderwock for double C'thun battlecry/bufferswith omega defender you can have shudderwock do 16 damage without ever buffing C'thun.
Anyway thank you I finally crafted the shaman quest and I am having a blast best quest by a mile.
I don't think playing the vanilla stated C'thun buffers is fun...
TBH I would replace half the deck throw out all the underpowered C'thun minions and all that are not battlecries, add quest, add the jade package, and add the veklor twins as well.
I don't think cho is good, at which ranks are you playing?
Is there a way to report a comment or user - a spam bot in this case - instead of starting threads that will soon be obsolete? And is One bot enough to call it a Rise ?
Hey after the wave after wave of bots in hpwn I am scarred for life with all those viagra and dark magic spam bots :(.
I thought it was funny because of the June hs event rise of mechs :(
yes it's kinda of the same content but it's always feels different somehow, dalaran's heist was really fun don't know if you really played it or not but it was worth it.
on the bright side the free content (the first wing) grants 3 packs which is great really.
Sadly there's no poll option here yet will you buy the adventure?
if you do did you preorder, plan to buy after release or will you spend gold on it?
personally I spent 2800 gold on dalaran's heist and I am not regretting it at all I already have 700 gold for the adventure's first wing and I am planning to gather all in gold since more or less you do earn 700 gold a week.
Changed with drops cause people didn't even watch it anyway.
People who play the wish on turn one lol.
There's a clear difference in players that play Zephyr's normally to those that don't.
So that's why the decks didn't suck as much as I expected them to be.
Got 3 uldum packs, not sure why 3 and not 2 but I am not complaining..
You always discover class spells, did you ever got another class card from a discover? Except rogue?
Besides there are no neutral spells..
Casts when drawn draw an additional card so it doesn't deny drawns.. Just like with Bombs..
I think the card can be saftly be 3 mana 4/3..
Also dedicated counters are boring it's better if it does something else as well.
There is an eruption on the fingernail piano you need to play the explorers league theme.
All spells are class cards.
nope, never.
Sounds fitting as he is a miner.
was sure for a second it costs 3 dunno it would cost 3 probably if it was released today. there's Flare if you play hunter or zephyrys which can discover flare.
Kezan mystic
I mean.. with 4 C'thun buffers and card draw I got him pretty big with shudderwock (TBH the enemy played yogg's box and it banished my C'thun and shudderwock, then discounted it with bring it on).
I don't think you really need all those buffers you got shudderwock the 2 mana one and the 2/1 are enough plus quest cause why not? you are playing a heavy battlecry deck anyway, you can also run thaurrisan and have hero power + shudderwock for double C'thun battlecry/bufferswith omega defender you can have shudderwock do 16 damage without ever buffing C'thun.
Anyway thank you I finally crafted the shaman quest and I am having a blast best quest by a mile.
I don't think playing the vanilla stated C'thun buffers is fun...
TBH I would replace half the deck throw out all the underpowered C'thun minions and all that are not battlecries, add quest, add the jade package, and add the veklor twins as well.
I don't think cho is good, at which ranks are you playing?
So.. What's the purpose of Cho?
Hey after the wave after wave of bots in hpwn I am scarred for life with all those viagra and dark magic spam bots :(.
I thought it was funny because of the June hs event rise of mechs :(
This is great!
Hope we won't be seeing any spam anymore.
Talking about the forums that are currently infested with spam bots.