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ElSabidon

Salty Dog
Joined 06/07/2019 Achieve Points 1030 Posts 685

ElSabidon's Comments

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 3 years, 7 months ago

    So, if you highroll on the board early game murlocs into Bloodlust doesn't work out, you can still have a fighting chance late game.  A pretty mediocre fighting chance, but it's there.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 3 years, 7 months ago

    Midrange Shaman sucks pretty bad right now, but this is a nice tool to accelerate it. Don't see this card shaping the meta, but I can see being used a fair amount (plus great card to regenerate with Hoard Pillager).

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 3 years, 7 months ago

    I can see this seeing play. While Shaman weapons overall aren't amazing, they do accelerate whatever gameplan the deck has. I for one do like the possibility to tutor out Boggspine Knuckles and make Evolve Shaman more consistent.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 3 years, 7 months ago

    Turn 5 Lothraxion the Redeemed, turn 6 Carnival Barker into corrupted Day at the Faire. Now there's a midgame highroll.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 3 years, 7 months ago

    This card itself is pretty strong. The ability to delay a game plan (for example, by turning a Soul Shear into a Frostbolt and deny Soul Fragments) is always appreciated, especially for 1 mana. However, one thing that slows this card's usability is the fact that all other Paladin secrets are mediocre at best right now.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 3 years, 7 months ago

    Khartut Defender, Darkmoon Tonk and maybe Oblivitron. That's all the DR synergy this card needs to be a one off in Big Boi Hunter.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 3 years, 7 months ago

    A nice turn 5 for Druid I guess Kappa

    (not even considering N'Zoth, God of the Deep synergies)

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 3 years, 7 months ago

    A very easy Corrupt to activate, Soul DH can accompish it very easily. I guess the question is if Soul DH has too many weapons by adding this card. I'm inclined to say no, because some Soul DH's tech in Hoard Pillager.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 3 years, 7 months ago

    Corrupt cards tend to be underwhelming in their uncorrupted forms. This, however, is a 2/5 Taunt, so premium stats and a small extra. Even in the Corrupt department, DH seems to be ahead of the curve.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 3 years, 7 months ago

    2 mana 6/4 is very powerful, but nowhere near as strong as 1 mana 6/6, and Deathmatch Pavilion has a condition that's more awkward to fulfill for shaman than 6 attack for DH, so this card is incredibly balanced, I guess.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 3 years, 7 months ago

    Totem Shaman actually has a positive winrate on HSReplay. I somehow expect a totem lover to show up in this expansion and maybe round out the deck. As far as Grand Totem Eys'or, it is the most aggressive target for Totemic Reflection, turning all totems in deck to reasonably beefy dudes, but the best target for the spell is still EVIL Totem (mostly because is cheaper).

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 3 years, 7 months ago
    Quote From FortyDust
    Quote From ElSabidon

    One thing you need to keep in mind: if you play this, every single spell discounts Mana Giant. Every single spell still synergises with spell lovers like Mana Cyclone and Sorcerer's Apprentice. Yes, this is extreme RNG, but the current spell mage can use the random spells for their advantage. I just believe that instead of running spells like Conjurer's Calling, a deck with Deck of Lunacy might run other cheap spell loving minions like Dune Sculptor.

    PS: Do Deck of Chaos and Deck of Lunacy represent the Old Gods? And if yes, can we expect two more Deck of *Old God Reference* cards?

    I just worry about card draw in a deck like that. Your Mage draw spells are going to get transformed along with everything else. Do you hold this until you have those in hand, or just cross your fingers and hope you get some draw in your "upgraded" spells? Or maybe rely on minion-based draw?

    How do you see these pairing up with Old Gods? Lunacy = C'Thun, Chaos = Yogg, perhaps? I can imaging a N'Zoth version (Priest?) that transforms your minions into random Deathrattle minions of higher cost (that don't actually cost more). As for Y'Sharrj ... maybe Druid or Warrior? Does a similar thing, but gives you Rush minions?

    Well, as far as the no draw scenario, I agree entirely, which is why the first spell loving minion that came to my head was Dune Sculptor, which can allow you to get enough value to keep you in the game and to somewhat compensate the loss of draw. As a side note, I decided to quickly check the number of spells in standard that cost between 4 and 6 mana, seeing as how most mage spells played tend to be between 1 and 3 mana (didn't count spells from the new expansion) and there are 12 spells in around 80 cards that draw cards, so around 15% are drawing spells (not too many, but I actually expected a smaller number, though the big draw bombs sit mostly at 6 mana). 

    As far as the Old Gods pairing, I honestly don't know, I never played WoW. But, I did go to WoWpedia yesterday and according to them, C'thun is the god of chaos, Yogg is the god of death, N'Zoth is the god of corruption and Y'Shaarj is the god of rage (so no lunacy, but lunacy can be seen as a result of corruption). So, as far as pairing possible remaining cards with the Old Gods, I can guess Deck of Rage (or some synonym), if placed on Warrior, it can be something similar to your idea, though I believe it could be something along the lines of "Minions in your deck have rush. If they already had Rush, reduce their cost by X". No idea how to connect a possible Deck of Death, but your deathrattle minion idea is possible (maybe a deck of Undeath, that gives minions in deck a deathrattle that summons lower cost minions like the Tavern Brawl that sometimes shows up).

    EDIT: Just realized that Deck of Rage idea can't go to Warrior, they already have both legendaries revealed. The only classes with unrevealed legendaries are Priest and Shaman right now. Priest fits the Deathrattle theme, Shaman is not a primary target for Rush mechanics, though they do have a couple of Rush minions.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 3 years, 7 months ago

    I don't think this card will see as much inclusion on decks as it will see lots of "created by" shenanigans (and I believe the value it can generate can really be game changing in that scenario). Seeing as how this card tends to counter big clunky minions and those come from big clunky decks, Rogue is already equipped with tons of value and tempo to play against those decks. Rogue's biggest overall weakness is being out aggroed and I don't see this card alleviate that weakness that much, unfortunately. 

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 3 years, 7 months ago

    Card with lots of potential. Pretty sure it will see play somewhere through its standard life.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 3 years, 7 months ago

    One thing you need to keep in mind: if you play this, every single spell discounts Mana Giant. Every single spell still synergises with spell lovers like Mana Cyclone and Sorcerer's Apprentice. Yes, this is extreme RNG, but the current spell mage can use the random spells for their advantage. I just believe that instead of running spells like Conjurer's Calling, a deck with Deck of Lunacy might run other cheap spell loving minions like Dune Sculptor.

    PS: Do Deck of Chaos and Deck of Lunacy represent the Old Gods? And if yes, can we expect two more Deck of *Old God Reference* cards?

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 3 years, 7 months ago

    Ancient of Lore was a staple in the old days when it drew 2 cards. I doubt it would be strong enough these days at 7 mana, but an equivalent at 6 seems promising. Adding to the fact that this can draw more than 2 cards, it means Sayge, Seer of Darkmoon actually has potential to be competitive.

    In wild, at the rate secrets are activated, it can draw like 5 cards at turn 6. It can replace Aluneth in the deck, because on is a 6 mana do nothing that turn, the other leaves a 5/5 behind.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 3 years, 7 months ago

    Two secrets is worth 4 mana. Two discovered secrets allowing you to actually choose which secret is best for the current board state is slightly better than 4 mana (i'll call it 4,5 mana). So, technically, Rinling's Rifle is a 2/2 weapon that cost's -0,5 mana by itself with 4,5 mana worth of 2 controlled random secrets over two turns.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 3 years, 7 months ago

    At worst, it's defensive Druid of the Claw. After one deathrattle trigger, it's a better and cheaper Cairne Bloodhoof. Any deathrattle trigger after that is just insane value and extra stickyness on the deck I'm assuming Greybough will find a home: token Druid.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 3 years, 7 months ago

    Feels very underwhelming to be honest.I believe this card could actually have an impact if it discovered the minion. But lets not forget, it's an 8 mana random minion on an 8 mana card. For Druids, that's turn 4. So thre's always that highroll chance.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 3 years, 7 months ago

    I like it. The discount C'Thun, the Shattered provides allows this card to act as a more tempo oriented card, which in turn allows C'thun rogue to be a tempo oriented deck with a late game finisher. Seems like a perfect match.