ElSabidon
LV.8Salty Dog
Comments
680 totalSo, if you highroll on the board early game murlocs into [card]Bloodlust[/card] doesn't work out, you can still have a fighting chance late game. A pretty mediocre fighting chance, but it's there.
Midrange Shaman sucks pretty bad right now, but this is a nice tool to accelerate it. Don't see this card shaping the meta, but I can see being used a fair amount (plus great card to regenerate with [card]Hoard Pillager[/card]).
I can see this seeing play. While Shaman weapons overall aren't amazing, they do accelerate whatever gameplan the deck has. I for one do like the possibility to tutor out [card]Boggspine Knuckles[/card] and make Evolve Shaman more consistent.
Turn 5 [card]Lothraxion the Redeemed[/card], turn 6 [card]Carnival Barker[/card] into corrupted [card]Day at the Faire[/card]. Now there's a midgame highroll.
This card itself is pretty strong. The ability to delay a game plan (for example, by turning a [card]Soul Shear[/card] into a [card]Frostbolt[/card] and deny [card]Soul Fragment[/card]s) is always appreciated, especially for 1 mana. However, one thing that slows this …
[card]Khartut Defender[/card], [card]Darkmoon Tonk[/card] and maybe [card]Oblivitron[/card]. That's all the DR synergy this card needs to be a one off in Big Boi Hunter.
A nice turn 5 for Druid I guess Kappa
(not even considering [card]N'Zoth, God of the Deep[/card] synergies)
A very easy Corrupt to activate, Soul DH can accompish it very easily. I guess the question is if Soul DH has too many weapons by adding this card. I'm inclined to say no, because some Soul DH's tech in …
Corrupt cards tend to be underwhelming in their uncorrupted forms. This, however, is a 2/5 Taunt, so premium stats and a small extra. Even in the Corrupt department, DH seems to be ahead of the curve.
2 mana 6/4 is very powerful, but nowhere near as strong as 1 mana 6/6, and [card]Deathmatch Pavilion[/card] has a condition that's more awkward to fulfill for shaman than 6 attack for DH, so this card is incredibly balanced, I …
Totem Shaman actually has a positive winrate on HSReplay. I somehow expect a totem lover to show up in this expansion and maybe round out the deck. As far as [card]Grand Totem Eys'or[/card], it is the most aggressive target for …
Quote From FortyDust Quote From ElSabidon One thing you need to keep in mind: if you play this, every single spell discounts [card]Mana Giant[/card]. Every single spell still synergises with spell lovers like [card]Mana Cyclone[/card] and …
I don't think this card will see as much inclusion on decks as it will see lots of "created by" shenanigans (and I believe the value it can generate can really be game changing in that scenario). Seeing as how …
Card with lots of potential. Pretty sure it will see play somewhere through its standard life.
One thing you need to keep in mind: if you play this, every single spell discounts [card]Mana Giant[/card]. Every single spell still synergises with spell lovers like [card]Mana Cyclone[/card] and [card]Sorcerer's Apprentice[/card]. Yes, this is extreme RNG, but the current …
[card]Ancient of Lore[/card] was a staple in the old days when it drew 2 cards. I doubt it would be strong enough these days at 7 mana, but an equivalent at 6 seems promising. Adding to the fact that this …
Two secrets is worth 4 mana. Two discovered secrets allowing you to actually choose which secret is best for the current board state is slightly better than 4 mana (i'll call it 4,5 mana). So, technically, [card]Rinling's Rifle[/card] is a …
At worst, it's defensive [card]Druid of the Claw[/card]. After one deathrattle trigger, it's a better and cheaper [card]Cairne Bloodhoof[/card]. Any deathrattle trigger after that is just insane value and extra stickyness on the deck I'm assuming [card]Greybough[/card] will find a …
Feels very underwhelming to be honest.I believe this card could actually have an impact if it discovered the minion. But lets not forget, it's an 8 mana random minion on an 8 mana card. For Druids, that's turn 4. So …
I like it. The discount [card]C'thun, the Shattered[/card] provides allows this card to act as a more tempo oriented card, which in turn allows C'thun rogue to be a tempo oriented deck with a late game finisher. Seems like a …