ElSabidon
LV.8Salty Dog
Comments
680 totalAs far as [card]Malygos[/card] goes (or Maly-goes, if you're into terrible puns), Quest Warlock simply does it better. Not only does it make [card]Malygos[/card] cost 0 instead of 4, it can also put [card]Malygos[/card] back into the deck in the …
Ok, so while the card is a pretty interesting one, I can't seem to find where I can slide them in:
- Aggro DH doesn't want a 5 mana 5/3 and has better draw;
- [card]Soul Fragment[/card] DH can …
Blizzard trying to spread awareness of STIs by making sure your small dudes are protected when they're "reporting for duty".
I'll see myself out.
Control-lock still needs something more to really shine. That being said, the card itself on a vacuum does look good.
So, on turn 3 you [card]Aldrachi Warblades[/card], the on turn 4 you [card]Twin Slice[/card] and [card]Second Slice[/card] and still have enough mana to summon 12/12 worth of rushing stats. On turn 4! DH is already pretty strong, they don't need …
Quote From Demonxz95 This is a very weird Secret. Once you do figure out that it's Rigged Faire Game, some classes will be able to nullify this every turn with a Hero Power.
Until then though, this …
Ah yes, a Tempo Warrior card. From what is revealed so far, I believe menagerie Warrior will be more tempo oriented rather than summoning a bunch of big guys with [card]N'Zoth, God of the Deep[/card]. In fact, I believe [card]N'Zoth, …
The effect is powerful, but I'm not sure tha current secret pool really encourages a tempo style deck. The most used secret right now is [card]Flame Ward[/card] which is not exactly offensive.
If it had some keyword to compensate for the clunkyness of a six drop draw a(some) card(s), it would have been a very powerful card. But looking at how the card is right now, it feels underwhelming which is a …
This is certainly no unity, precision, perfection. It is however a good way to deal with aggro in a deck that can already deal well with aggro. And, more importantly, a deck that's boring as hell to play with.
I feel the thing Dude Paladin needs the most is something that benefits from dudes fighting or dying. That being said, this card is still very interesting in that it corrupts [card]Day at the Faire[/card] while it prefers a corrupted …
This card can tutor out [card]Risky Skipper[/card] and [card]Scion of Ruin[/card] for Galakrond Warrior, missing out on only a midrange-y mech that can help the archetype to make a respectable midrange deck. All while having a [card]The Curator[/card] vibe which …
In my opinion, the cards that will benefit most from the handbuffs are early game tempo oriented cards, like [card]Faerie Dragon[/card]/[card]Evasive Feywing[/card] for dragons, [card]Southsea Deckhand[/card] for pirates (which can be pretty strong if the weapon still has durability after …
For some reason, I read it would only target minions and i was like "well, that's bad" and I re-read and thought "well, that's good".
Discolock was meta for a while in standard, which means the card isn't totally worthless. But, Discolock tends to be a zoo deck and the best card to discard with this, [card]Boneweb Egg[/card], needs to cost less than the gigantic …
I like the idea behind the card, but as disruption tools go, it doesn't feel to be very good.
[card]Fal'dorei Strider[/card] already proved to be good. This card follows the same ideals. However, one of the reasons [card]Fal'dorei Strider[/card] was good back then was cards like [card]Elven Minstrel[/card] allowing to keep tempo while drawing. Sure, [card]Stowaway[/card] can fill the …
Can definitely be used as another way for Galakrond Warrior to end games. Right now, the deck faces the issue of not being able to actually finish off opponents fast enough and this card represents a [card]Fireball[/card] to the face …
Works as a 30th card for a more controlish deck. It's not a card that's going to shape the meta, though.
Quote From Sparkinarius With this and [card]Hammer of the Naaru[/card], I think it's becoming obvious that Team 5 is pushing a [card]N'Zoth, God of the Deep[/card] deck for Paladin. So far, that deck has [card]Carousel Gryphon[/card], [card]Hammer of …