Yeah back when that Echo change went through there was a lot of complaints about Reckless Experimenter still being nerfed so I definitely think there is a really good chance that is one of the reverts. They can always nerf it again in the future should it become OP.
For real. Blizzard has a goal though that prevents them from being very open, especially when it comes to announcing changes, which is a little unfortunate.
They want all their messaging on them to go out through blogs. The blogs need to be translated into all the languages they write their blogs in. There is SO. DAMN. MUCH. OVERHEAD. I see the value they're going for but really, everything just gets translated by the community anyway and Hearthstone cards get understood pretty easily I feel.
Its funny how their goal is to have translated messaging for card nerfs, but then when card announcements hit during streamer reveals, everything just goes to shit and sometimes community translations are straight-up wrong and we'll go hours before communication on that.
There has been a TON of improvement though over the past year in their communication. I attribute it to basically hiring an entirely new community team.
Easter! Though it is supposed to be Noblegarden and I've corrected the spelling.
Not sure what it'll be this year but last year we got the Dr. Boom takeover "Ignoblegarden". Mechano-Egg and Boomsday packs as login rewards and the "Dr. Boom's Ignoblegarden!" Tavern Brawl.
I honestly think Hearthstone took an odd approach to it, though it was somewhat needed with how expensive the game is and how they have targeted a very casual F2P audience. Outside of MTG Arena taking the same approach as HS, I can't actually think of any other game that offers content refunds upon balance changes now that I think about it.
Hearthstone always wanted the game to feel physical and that stuff wouldn't change because of it. Yet MTG has no problems getting rids of problems they've printed by banning the card, this is just the first time they can easily offer a replacement when players lose their standard cards.
Didn't mean to write a wall of text in response, but it is interesting the different sides that exist.
If you're in the middle of combat and the game already knows the outcome is you losing the fight, you'll see the Recruit "button" appear on the right side of the field. Sucks to be "spoiled" :D
They create a cool mechanic that people enjoy and they just flood the game with it. Discover was really cool until seemingly every other card being released had the mechanic stuck on it. It definitely is different than Discover though since Discover just allowed for lazy design and stupid amounts of RNG whereas Rush at least feels like they have to think twice before putting it on a card.
Thankfully with Discover, Blizzard was able to tone it down by removing the class card bonus which hurt the effect across the entire pool of cards. Not really possible with Rush so they just need to slow down on how many cards get printed with it.
I think as long as they keep it to no more than 7-8 cards with Rush in each of the sets this year, things would feel better and maybe even force the game to slow down a tiny bit.
Also, I agree with KANSAS; They should really add another Charge minion into play. Yeah, Charge is kinda busted but if that really is their stance on it, rotate the rest of it to Wild and get it the hell out of Standard. Leeroy my son, you've grown too old and must go out on your own now.
I for one cannot wait for their announcements on what is happening with Standard this year. I'm really hoping we get some big changes to pull Hearthstone up and remove some of these dark clouds from the sky, paving way for a brighter future.
Yeah, I really love the way Riot communicates with players. League has had consistent patches for so long so it is a very welcome return for Legends of Runeterra. Hearthstone and Blizzard are such a joke when it comes to regular game updates... minus Heroes of the Storm but they killed that game so it doesn't really count.
Avalon, in my time seeing you on the forums and even looking at one of your deck guides, you've got a strong understanding of English! I may have made that requirement a bit too bold but at the end of the day, we simply want people who are able to get their thoughts expressed fluently.
Sinti made some great points on it that I'll save repeating them. If you have a desire to create content for the community, submit an app and tell us what it is!
Hell yes! Battlegrounds is such a good mode and with the constant updates so far, it gives us a lot of potential with the mode. Every time we post about Battleground they become some of the more highly trafficked articles.
We're all waiting for it so with Blizzard at least considering reverting some card changes, it leaves more hope than ever that it could happen.
Yeah back when that Echo change went through there was a lot of complaints about Reckless Experimenter still being nerfed so I definitely think there is a really good chance that is one of the reverts. They can always nerf it again in the future should it become OP.
Hopefully Runeterra pushes them in the direction of better daily rewards!
I feel the Ashe will be especially useful long-term since I don't see Frostbite ever being bad!
For real. Blizzard has a goal though that prevents them from being very open, especially when it comes to announcing changes, which is a little unfortunate.
They want all their messaging on them to go out through blogs. The blogs need to be translated into all the languages they write their blogs in. There is SO. DAMN. MUCH. OVERHEAD. I see the value they're going for but really, everything just gets translated by the community anyway and Hearthstone cards get understood pretty easily I feel.
Its funny how their goal is to have translated messaging for card nerfs, but then when card announcements hit during streamer reveals, everything just goes to shit and sometimes community translations are straight-up wrong and we'll go hours before communication on that.
There has been a TON of improvement though over the past year in their communication. I attribute it to basically hiring an entirely new community team.
Easter! Though it is supposed to be Noblegarden and I've corrected the spelling.
Not sure what it'll be this year but last year we got the Dr. Boom takeover "Ignoblegarden". Mechano-Egg and Boomsday packs as login rewards and the "Dr. Boom's Ignoblegarden!" Tavern Brawl.
Haha, definitely seemed a little fitting :D :D
There are no refunds in League of Legends.
I honestly think Hearthstone took an odd approach to it, though it was somewhat needed with how expensive the game is and how they have targeted a very casual F2P audience. Outside of MTG Arena taking the same approach as HS, I can't actually think of any other game that offers content refunds upon balance changes now that I think about it.
Hearthstone always wanted the game to feel physical and that stuff wouldn't change because of it. Yet MTG has no problems getting rids of problems they've printed by banning the card, this is just the first time they can easily offer a replacement when players lose their standard cards.
Didn't mean to write a wall of text in response, but it is interesting the different sides that exist.
Yeah almost certain this will be a Thursday patch
The current rotation started on December 10 and is the following sets:
If you're in the middle of combat and the game already knows the outcome is you losing the fight, you'll see the Recruit "button" appear on the right side of the field. Sucks to be "spoiled" :D
The deck is also seen on the Runeterra deck listing if you sort by the updated date.
https://outof.cards/legends-of-runeterra/decks/?sort=-updated_at
Its typical Blizzard design.
They create a cool mechanic that people enjoy and they just flood the game with it. Discover was really cool until seemingly every other card being released had the mechanic stuck on it. It definitely is different than Discover though since Discover just allowed for lazy design and stupid amounts of RNG whereas Rush at least feels like they have to think twice before putting it on a card.
Thankfully with Discover, Blizzard was able to tone it down by removing the class card bonus which hurt the effect across the entire pool of cards. Not really possible with Rush so they just need to slow down on how many cards get printed with it.
Thankfully, we'll be losing 41 cards with the keyword when set rotation happens in April. Almost a quarter of them (10) are Legendary.
https://outof.cards/hearthstone/cards/?collectible=true&card_set=31&card_set=32&card_set=34&has_mechanics=14&display=listing
The Year of the Dragon sets contain a total of 33 Rush cards with 6 of those being Legendary.
https://outof.cards/hearthstone/cards/?collectible=true&card_set=49&card_set=35&card_set=45&card_set=47&has_mechanics=14&display=listing
I think as long as they keep it to no more than 7-8 cards with Rush in each of the sets this year, things would feel better and maybe even force the game to slow down a tiny bit.
Also, I agree with KANSAS; They should really add another Charge minion into play. Yeah, Charge is kinda busted but if that really is their stance on it, rotate the rest of it to Wild and get it the hell out of Standard. Leeroy my son, you've grown too old and must go out on your own now.
I for one cannot wait for their announcements on what is happening with Standard this year. I'm really hoping we get some big changes to pull Hearthstone up and remove some of these dark clouds from the sky, paving way for a brighter future.
Yeah, I really love the way Riot communicates with players. League has had consistent patches for so long so it is a very welcome return for Legends of Runeterra. Hearthstone and Blizzard are such a joke when it comes to regular game updates... minus Heroes of the Storm but they killed that game so it doesn't really count.
The player base isn't 100 million players, that's just the total amount of accounts. Hearthstone at its prime, years ago, was maybe 60% of that.
Runeterra already doing work for Hearthstone! I love it!
Avalon, in my time seeing you on the forums and even looking at one of your deck guides, you've got a strong understanding of English! I may have made that requirement a bit too bold but at the end of the day, we simply want people who are able to get their thoughts expressed fluently.
Sinti made some great points on it that I'll save repeating them. If you have a desire to create content for the community, submit an app and tell us what it is!
Hell yes! Battlegrounds is such a good mode and with the constant updates so far, it gives us a lot of potential with the mode. Every time we post about Battleground they become some of the more highly trafficked articles.
That is awesome to hear! I've definitely seen a lot of Hearthstone faces enjoy Runeterra. I wonder how Blizzard is going to respond to it.
Probably too little too late LUL
Sure!