FortyDust
LV.14Pumpkin
Comments
1,909 totalYea, more card wording!
The text of [runecard]Mageseeker Investigator[/runecard] is ambiguous. "Cast" is intended as past tense here, which is fine, but it could be taken to mean "if you cast a spell later."
Obviously, if you give …
Quote From BlueSpark Quote From meisterz39 "Deal 4 damage to a unit. If that unit dies, deal excess damage to the enemy Nexus"Sorry if this sounds nitpicky, but I'd like to point …
Quote From meisterz39 To your second point, don't think it's really possible to just let Runeterra be Runeterra. It exists in a highly saturated CCG marketplace, with lots of people coming to it after years of playing games like Hearthstone …
I don't mind the interaction (and have defended similar in the past), BUT ... because so many of these weird corner cases keep throwing people, I think there should be an in-game tip somewhere that "Zero damage still counts as …
Also note that there have been a couple of reasonably successful decks with no Champions at all. It's not easy to make such a deck, but it's possible.
Quote From meisterz39 I think there's a real problem here with respect to the Overwhelm keyword. It's clearly intended to match the Trample keyword in MTG,
That's actually a pretty big assumption, considering how many …
Quote From YourPrivateNightmare Quote From FortyDust I can see a case for making Relentless Pursuit a Slow spell, but the mana cost is fine as is.
For Elusives, they should just make it part of …
Quote From YourPrivateNightmare I don'T get triple Glimpse Beyond when you barely even run any tokens that you would want to sacrifice at any point
It's worth playing anytime your opponent is getting a free …
Because it's currently the only burn spell in the game with Overwhelm, I don't think it's correct to say the interaction is wrong. It just proves that Overwhelm takes precedence over fizzle, that's all. It's not like the fizzle rules …
Yeah, if that is happening, it's definitely a bug because that is not at all what's written on the card.
If he's working as intended, the wording is absolutely wrong, not just unclear.
I can see a case for making [runecard]Relentless Pursuit[/runecard] a Slow spell, but the mana cost is fine as is.
For Elusives, they should just make it part of the keyword that Elusive units can block (and be blocked …
Quote From OldManSanns Quote From FortyDust Regarding The Rekindler, I don't think it would be appropriate to nerf it unless you can come up with a couple of other decks where it's truly oppressive.
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Yeah, it's been said many times over the years that other card games are run by apathetic idiots ... Riot is actually proving it.
Quote From Bystekhilcar Quote From FortyDust Regarding The Rekindler, I don't think it would be appropriate to nerf it unless you can come up with a couple of other decks where it's truly oppressive.
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But ... but ... if you admit Kalista is garbage (and she definitely is), why not just put in literally any other Champion, or even a strong follower, instead of trying to make her work?
It's the Ez-nuks list for those who don't trust elnuks.
Quote From meisterz39 Quote From FortyDust In fact, Rekindler could make a good canary in the coal mine for detecting troublesome Champions in general.
This is a pretty shocking suggestion. Leaving a card …
Quote From SchitJustWorks Anyone have any suggestions for changes to make to this? I'm super up-in-the-air with adding more followers or not since the Chain Vests and Radiant Strike's are SO good for early game field control.…
I wouldn't say "no one": https://youtu.be/aIhsxeMqppk
It does feel great to benefit from the deaths of your own units, and it can be super frustrating to play against.