FortyDust
LV.14Pumpkin
Comments
1,909 totalYou can't [runecard]Purify[/runecard] a Champion. That's another reason this deck is so broken.
I'm not saying we should be able to Purify Champions, but maybe [runecard]Stand Alone[/runecard] should work on followers only.
Nevertheless, it must be addressed. You should not be punished for leveling up a Champion.
The meta is pretty diverse right now. Not all Champs are represented, but all regions definitely are, and no archetype can be considered "Tier zero."
I do feel sorry for people who make their decisions based on statistical aggregator …
https://outof.cards/forums/legends-of-runeterra/runeterra-general/2596-lor-friend-request-list
Quote From Kydenyolden I feel like they stack the region matchups based off what deck you pick, whenever I pick ionia/shadowisles I face freljord/demacia almost 90% of the time. If I swap it to noxus/shadow itll be heavy …
If you hit a cap, you need to worry more about your social life than your shard total.
Quote From OldManSanns Except this game is complex enough that you can't oversimplify.
That is definitely true!
However, I often find that decks get mislabeled, which leads to confusion about the their place in …
Quote From BlueSpark Quote From NLbouncyknight UHmm yeaah you know that control should beat aggro thats just normal ...
I'm pretty sure general consensus in the CCG community says the opposite (unless there's …
Quote From Bystekhilcar That said, that's not what my previous post was about. My previous post was, more than anything, a plea to the player base. The first few thoughts you should have (in my opinion) when …
If it's so obvious, there's no reason for them not to acknowledge that it will exist.
Every other digital card game has sold randomized packs of cards, so "everyone else does it" is not exactly proof positive.
Both should count.
Do you remember whether you were using [runecard]Steel Tempest[/runecard] or [runecard]Yasuo's Steel Tempest[/runecard]? That may be relevant when you report the bug.
But the cards are still usable in some format of those other games. I never said anything about stopping rotation or cards remaining in standard forever. I'm just saying whatever happens, they need to allow for continued use of cards …
If they aren't sure how much support older cards are going to receive, it's not a great idea to accept money for them in the first place.
The time investment isn't a big deal because you're playing the game …
If they were planning on changing resources, paying players would have no reason to buy any more weekily wildcards, starting approximately this week.
If you have been buying Champion cards every week and paying coins for three Expeditions weekly, …
Quote From OldManSanns In the closed beta, Cloud Drinker had an enlightened ability to decrease by 2 instead of 1, and it was insane when combo'd with Karma. Granted you still had to make it to 10 mana, …
Quote From Bystekhilcar I will continue to disagree with the idea of reflexive nerfs before the meta has a chance to react properly, and will continue to express my frustration at the tendency of players to want to …
Frostbite-heavy decks were always annoying, so it makes sense that they would be even more so after nerfs to the other strong keywords.
However, I'm finding the Yasuo archetype equally annoying, and for similar reasons -- they are both …
Inspired by Riot's stated philosophy that every single card should have a home, I thought it might be fun and useful to look at some of the cards we rarely see in the meta, and maybe help them find their …
One way to test it would be to intentionally crash your hypothetical MMR and see if opponents get easier.
This experiment has some grave sample-size issues, but it might shed a tiny glimmer of light on the situation. And …
It's hilarious how excited everyone got, though.
"Great nerf! Good job, Riot! ... Ummm, you didn't actually change anything?"