Decent stats, probably wouldn't make the cut in more Minion-centric Shadow Priests back in Stormwind, but there's plenty of new shadow spells that could make the case for a different style from that.
This is either a 5 star or 1 star, because either you have a combo that you need to cheat out to complete and win the game, or Frost Mage/DK or any other control decks are just going to hold you at arms' length and laugh at you while you're flailing around and abruptly die.
The main strength of Deathstalker Rexxar is the value of constantly creating the big beasts and board answers. Here it's a neat callback, but Zombeasts tend to be expensive piles of stats more often than not.
Incredibly questionable card, the only places I can see this in is in Sire D/Renathal minion pile decks, and even then this feels like one of the 31st-40th cards just thrown in there.
With spell damage boosting the number of kitties flying out onto the board, this is Scarier Emerald Spellstone. Obviously can't passively upgrade it like the latter, but throwing down either Arcanist or the Spell Damage Hand/deck buffs does make for a very powerful swing.
Potentially broken, but held back by being just Paladin minions, so kinda ends up being meh to me.
Pretty good piece for Aggro decks, just being able to react and trade to the board.
Bit slow, but the effect carries over to the next turn so setting up for Onyxia or even just an Onyxian Warder seems very good.
Manathirst 7 is a bit steep, but decent effect that you're happy to play out anyway.
Just alright, but still painfully sticky, Taunt wall.
5 stars because of Rager Priests making extra 5/4s with Reborn
Imagine killing Radiant Elemental and thinking that's the last you've seen of it.
Just okay, and just for Thief Priest.
Decent stats, probably wouldn't make the cut in more Minion-centric Shadow Priests back in Stormwind, but there's plenty of new shadow spells that could make the case for a different style from that.
Kinda bait, I'm not convinced that Priest wants to spam Undeads just to spread around Reborns.
Better Silverware Golem as other people pointed out, but I'm skeptical if that really makes the deck. Certainly nice whenever you do get it off.
Bad, but every Control Warrior is going to play it hoping to snipe a combo piece anyway.
Spirit Guide tutors this and activates it's condition. This is going in decks.
The GREEDIEST Keleseth.
Well, at least he doesn't have a conditional.
This is either a 5 star or 1 star, because either you have a combo that you need to cheat out to complete and win the game, or Frost Mage/DK or any other control decks are just going to hold you at arms' length and laugh at you while you're flailing around and abruptly die.
Why yes I would like updated Shiv for my Rogue decks.
The main strength of Deathstalker Rexxar is the value of constantly creating the big beasts and board answers. Here it's a neat callback, but Zombeasts tend to be expensive piles of stats more often than not.
Incredibly questionable card, the only places I can see this in is in Sire D/Renathal minion pile decks, and even then this feels like one of the 31st-40th cards just thrown in there.
Arcane Missiles that always hits 3 different things... And also each hit gets boosted by spell damage, not increasing the number of hits.
With spell damage boosting the number of kitties flying out onto the board, this is Scarier Emerald Spellstone. Obviously can't passively upgrade it like the latter, but throwing down either Arcanist or the Spell Damage Hand/deck buffs does make for a very powerful swing.